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-rw-r--r--brutalmaze/main.py28
-rw-r--r--brutalmaze/maze.py10
-rw-r--r--brutalmaze/settings.ini7
-rwxr-xr-xsetup.py6
4 files changed, 40 insertions, 11 deletions
diff --git a/brutalmaze/main.py b/brutalmaze/main.py
index 8aef9a0..c77cde6 100644
--- a/brutalmaze/main.py
+++ b/brutalmaze/main.py
@@ -18,7 +18,14 @@
 # Copyright (C) 2017 Nguyễn Gia Phong
 
 from collections import deque
+try:
+    from configparser import ConfigParser   # Python 3
+except ImportError:
+    from ConfigParser import ConfigParser   # Python 2
+from os.path import join
 
+from appdirs import AppDirs
+from pkg_resources import resource_filename
 import pygame
 from pygame.locals import *
 
@@ -29,21 +36,36 @@ from .misc import some
 
 def main():
     """Start game and main loop."""
+    # Read configuration file
+    dirs = AppDirs(appname='brutalmaze')
+    config = ConfigParser()
+    if not config.read(join(dirs.user_config_dir, 'settings.ini')):
+        if not config.read(join(dirs.site_config_dir, 'settings.ini')):
+            config.read(resource_filename('brutalmaze', 'settings.ini'))
+    scrtype = RESIZABLE
+    if config.getboolean('Graphics', 'OpenGL'):
+        surftype |= OPENGL | DOUBLEBUF
+    fps = config.getfloat('Graphics', 'Maximum FPS')
+
+    # Initialization
     pygame.mixer.pre_init(frequency=44100)
     pygame.init()
     pygame.mixer.music.load(MUSIC)
     pygame.mixer.music.play(-1)
     pygame.display.set_icon(ICON)
     pygame.fastevent.init()
-    maze, clock = Maze(SIZE, INIT_FPS), pygame.time.Clock()
-    fps, flash_time, going = INIT_FPS, deque(), True
+    maze = Maze((config.getint('Graphics', 'Screen width'),
+                 config.getint('Graphics', 'Screen height')), scrtype, fps)
+    clock, flash_time, going = pygame.time.Clock(), deque(), True
+
+    # Main loop
     while going:
         events = pygame.fastevent.get()
         for event in events:
             if event.type == QUIT:
                 going = False
             elif event.type == VIDEORESIZE:
-                maze.resize(event.w, event.h)
+                maze.resize((event.w, event.h), scrtype)
             elif event.type == KEYDOWN:
                 if event.key == K_F2:   # new game
                     maze.__init__((maze.w, maze.h), fps)
diff --git a/brutalmaze/maze.py b/brutalmaze/maze.py
index da3428f..f8c8169 100644
--- a/brutalmaze/maze.py
+++ b/brutalmaze/maze.py
@@ -81,10 +81,10 @@ class Maze:
         sfx_shot (Sound): sound effect indicating an enemy get shot
         sfx_lose (Sound): sound effect to be played when you lose
     """
-    def __init__(self, size, fps):
+    def __init__(self, size, scrtype, fps):
         self.w, self.h = size
         self.fps = fps
-        self.surface = pygame.display.set_mode(size, RESIZABLE)
+        self.surface = pygame.display.set_mode(size, scrtype)
         self.distance = (self.w * self.h / 416) ** 0.5
         self.x, self.y = self.w // 2, self.h // 2
         self.centerx, self.centery = self.w / 2.0, self.h / 2.0
@@ -339,10 +339,10 @@ class Maze:
             self.vy += y * accel
             if abs(self.vy) > velocity: self.vy = y * velocity
 
-    def resize(self, w, h):
+    def resize(self, size, scrtype):
         """Resize the maze."""
-        size = self.w, self.h = w, h
-        self.surface = pygame.display.set_mode(size, RESIZABLE)
+        self.w, self.h = size
+        self.surface = pygame.display.set_mode(size, scrtype)
         self.hero.resize()
 
         offsetx = (self.centerx-self.x) / self.distance
diff --git a/brutalmaze/settings.ini b/brutalmaze/settings.ini
new file mode 100644
index 0000000..ee5aefa
--- /dev/null
+++ b/brutalmaze/settings.ini
@@ -0,0 +1,7 @@
+[Graphics]
+Screen width: 640
+Screen height: 480
+# OpenGL should be supported on all machines with hardware acceleration
+OpenGL: no
+# FPS should not be greater than refresh rate
+Maximum FPS: 60
diff --git a/setup.py b/setup.py
index 1984de8..4f9ff98 100755
--- a/setup.py
+++ b/setup.py
@@ -7,7 +7,7 @@ with open('README.rst') as f:
 
 setup(
     name='brutalmaze',
-    version='0.4.2',
+    version='0.5.0',
     description='A hash and slash game with fast-paced action and a minimalist art style',
     long_description=long_description,
     url='https://github.com/McSinyx/brutalmaze',
@@ -27,6 +27,6 @@ setup(
         'Topic :: Games/Entertainment :: Arcade'],
     keywords='pygame action-game arcade-game maze',
     packages=['brutalmaze'],
-    install_requires=['pygame>=1.9'],
-    package_data={'brutalmaze': ['icon.png', 'soundfx/*.ogg']},
+    install_requires=['appdirs', 'pygame>=1.9'],
+    package_data={'brutalmaze': ['icon.png', 'soundfx/*.ogg', 'settings.ini']},
     entry_points={'gui_scripts': ['brutalmaze = brutalmaze:main']})