summary refs log tree commit diff homepage
diff options
context:
space:
mode:
-rw-r--r--brutalmaze/__init__.py2
-rw-r--r--brutalmaze/characters.py4
-rw-r--r--brutalmaze/game.py78
-rw-r--r--brutalmaze/settings.ini18
-rwxr-xr-xsetup.py2
m---------wiki0
6 files changed, 60 insertions, 44 deletions
diff --git a/brutalmaze/__init__.py b/brutalmaze/__init__.py
index 46e1d6d..19bf3a7 100644
--- a/brutalmaze/__init__.py
+++ b/brutalmaze/__init__.py
@@ -1,3 +1 @@
 """Brutal Maze is a minimalist hack and slash game with fast-paced action"""
-
-from .main import main
diff --git a/brutalmaze/characters.py b/brutalmaze/characters.py
index 4fb3b8f..070f697 100644
--- a/brutalmaze/characters.py
+++ b/brutalmaze/characters.py
@@ -268,8 +268,8 @@ class Enemy:
     def draw(self):
         """Draw the enemy."""
         if get_ticks() < self.maze.next_move and not self.awake: return
-        radious = self.maze.distance/SQRT2 - self.awake*2
-        square = regpoly(4, radious, self.angle, *self.get_pos())
+        radius = self.maze.distance/SQRT2 - self.awake*2
+        square = regpoly(4, radius, self.angle, *self.get_pos())
         fill_aapolygon(self.maze.surface, square, self.get_color())
 
     def update(self):
diff --git a/brutalmaze/game.py b/brutalmaze/game.py
index d6e46e8..41be931 100644
--- a/brutalmaze/game.py
+++ b/brutalmaze/game.py
@@ -17,7 +17,7 @@
 # You should have received a copy of the GNU Affero General Public License
 # along with Brutal Maze.  If not, see <https://www.gnu.org/licenses/>.
 
-__version__ = '0.5.5'
+__version__ = '0.5.6'
 
 import re
 from argparse import ArgumentParser, FileType, RawTextHelpFormatter
@@ -66,38 +66,38 @@ class ConfigReader:
 
     def parse(self):
         """Parse configurations."""
-        self.server = self.config.getboolean('Server', 'Enable')
-        if self.server:
-            self.host = self.config.get('Server', 'Host')
-            self.port = self.config.getint('Server', 'Port')
-            self.headless = self.config.getboolean('Server', 'Headless')
-        else:
-            self.key, self.mouse = {}, {}
-            for cmd, alias in self.CONTROL_ALIASES:
-                i = self.config.get('Control', cmd)
-                if re.match('mouse[1-3]$', i.lower()):
-                    if alias not in ('shot', 'slash'):
-                        raise ValueError(self.WEIRD_MOUSE_ERR.format(cmd))
-                    self.mouse[alias] = int(i[-1]) - 1
-                    continue
-                if len(i) == 1:
-                    self.key[alias] = ord(i.lower())
-                    continue
-                try:
-                    self.key[alias] = getattr(pygame, 'K_{}'.format(i.upper()))
-                except AttributeError:
-                    raise ValueError(self.INVALID_CONTROL_ERR.format(cmd, i))
-
         self.size = (self.config.getint('Graphics', 'Screen width'),
                      self.config.getint('Graphics', 'Screen height'))
         self.opengl = self.config.getboolean('Graphics', 'OpenGL')
         self.max_fps = self.config.getint('Graphics', 'Maximum FPS')
         self.muted = self.config.getboolean('Sound', 'Muted')
         self.musicvol = self.config.getfloat('Sound', 'Music volume')
+        self.server = self.config.getboolean('Server', 'Enable')
+        self.host = self.config.get('Server', 'Host')
+        self.port = self.config.getint('Server', 'Port')
+        self.headless = self.config.getboolean('Server', 'Headless')
+
+        if self.server: return
+        self.key, self.mouse = {}, {}
+        for cmd, alias in self.CONTROL_ALIASES:
+            i = self.config.get('Control', cmd)
+            if re.match('mouse[1-3]$', i.lower()):
+                if alias not in ('shot', 'slash'):
+                    raise ValueError(self.WEIRD_MOUSE_ERR.format(cmd))
+                self.mouse[alias] = int(i[-1]) - 1
+                continue
+            if len(i) == 1:
+                self.key[alias] = ord(i.lower())
+                continue
+            try:
+                self.key[alias] = getattr(pygame, 'K_{}'.format(i.upper()))
+            except AttributeError:
+                raise ValueError(self.INVALID_CONTROL_ERR.format(cmd, i))
 
     def read_args(self, arguments):
         """Read and parse a ArgumentParser.Namespace."""
-        for option in 'size', 'opengl', 'max_fps', 'muted', 'musicvol':
+        for option in ('size', 'opengl', 'max_fps', 'muted', 'musicvol',
+                       'server', 'host', 'port', 'headless'):
             value = getattr(arguments, option)
             if value is not None: setattr(self, option, value)
 
@@ -107,7 +107,8 @@ class Game:
     def __init__(self, config):
         pygame.mixer.pre_init(frequency=44100)
         pygame.init()
-        if config.muted or config.headless:
+        self.headless = config.headless and config.server
+        if config.muted or self.headless:
             pygame.mixer.quit()
         else:
             pygame.mixer.music.load(MUSIC)
@@ -127,7 +128,6 @@ class Game:
         else:
             self.server = self.sockinp = None
 
-        self.headless = config.headless
         # self.fps is a float to make sure floordiv won't be used in Python 2
         self.max_fps, self.fps = config.max_fps, float(config.max_fps)
         self.musicvol = config.musicvol
@@ -314,7 +314,8 @@ def main():
     config.parse()
 
     # Parse command-line arguments
-    parser = ArgumentParser(formatter_class=RawTextHelpFormatter)
+    parser = ArgumentParser(usage='%(prog)s [options]',
+                            formatter_class=RawTextHelpFormatter)
     parser.add_argument('-v', '--version', action='version',
                         version='Brutal Maze {}'.format(__version__))
     parser.add_argument(
@@ -337,13 +338,29 @@ def main():
         '-f', '--max-fps', type=int, metavar='FPS',
         help='the desired maximum FPS (fallback: {})'.format(config.max_fps))
     parser.add_argument(
-        '--mute', '-m', action='store_true', default=None,
+        '--mute', '-m', action='store_true', default=None, dest='muted',
         help='mute all sounds (fallback: {})'.format(config.muted))
     parser.add_argument('--unmute', action='store_false', dest='muted',
                         help='unmute sound')
     parser.add_argument(
         '--music-volume', type=float, metavar='VOL', dest='musicvol',
         help='between 0.0 and 1.0 (fallback: {})'.format(config.musicvol))
+    parser.add_argument(
+        '--server', action='store_true', default=None,
+        help='enable server (fallback: {})'.format(config.server))
+    parser.add_argument('--no-server', action='store_false', dest='server',
+                        help='disable server')
+    parser.add_argument(
+        '--host', help='host to bind server to (fallback: {})'.format(config.host))
+    parser.add_argument(
+        '--port', type=int,
+        help='port for server to listen on (fallback: {})'.format(config.port))
+    parser.add_argument(
+        '--head', action='store_false', default=None, dest='headless',
+        help='run server with graphics and sound (fallback: {})'.format(
+            not config.headless))
+    parser.add_argument('--headless', action='store_true',
+                        help='run server without graphics or sound')
     args = parser.parse_args()
     if args.defaultcfg is not None:
         with open(SETTINGS) as settings: args.defaultcfg.write(settings.read())
@@ -351,9 +368,10 @@ def main():
         exit()
 
     # Manipulate config
-    if args.config: config.config.read(args.config)
+    if args.config:
+        config.config.read(args.config)
+        config.parse()
     config.read_args(args)
-    config.parse()
 
     # Main loop
     with Game(config) as game:
diff --git a/brutalmaze/settings.ini b/brutalmaze/settings.ini
index 67357a0..cd31696 100644
--- a/brutalmaze/settings.ini
+++ b/brutalmaze/settings.ini
@@ -1,16 +1,8 @@
-[Server]
-# Enabling remote control will disable control via keyboard and mouse.
-Enable: no
-Host: localhost
-Port: 8089
-# Disable graphics and sounds (only if socket server is enabled).
-Headless: no
-
 [Graphics]
 Screen width: 640
 Screen height: 480
 # OpenGL should be supported on all machines with hardware acceleration.
-OpenGL: no
+OpenGL: yes
 # FPS should not be greater than refresh rate.
 Maximum FPS: 60
 
@@ -34,3 +26,11 @@ Move up: Up
 Move down: Down
 Long-range attack: Mouse1
 Close-range attack: Mouse3
+
+[Server]
+# Enabling remote control will disable control via keyboard and mouse.
+Enable: no
+Host: localhost
+Port: 8089
+# Disable graphics and sound (only if socket server is enabled).
+Headless: no
diff --git a/setup.py b/setup.py
index 9b3e3da..91f480c 100755
--- a/setup.py
+++ b/setup.py
@@ -7,7 +7,7 @@ with open('README.rst') as f:
 
 setup(
     name='brutalmaze',
-    version='0.5.5',
+    version='0.5.6',
     description='A minimalist hack and slash game with fast-paced action',
     long_description=long_description,
     url='https://github.com/McSinyx/brutalmaze',
diff --git a/wiki b/wiki
-Subproject 34af1cf8b3e3ea8272d6793a794484a239794d5
+Subproject 91e65bda2aaf4563623b1faeae0afbf2f584042