Age | Commit message (Expand) | Author |
---|---|---|
2017-10-26 | Make enemies smarter by teach them more about the maze | Nguyễn Gia Phong |
2017-10-22 | Add fancy losing screen and keybinding for new game | Nguyễn Gia Phong |
2017-10-22 | Enable pausing, fix sticky move bug and clean up | Nguyễn Gia Phong |
2017-10-21 | Balance gameplay | Nguyễn Gia Phong |
2017-10-21 | Partially implement long-ranged attacks | Nguyễn Gia Phong |
2017-10-20 | Update README.rst and clean up a bit | Nguyễn Gia Phong |
2017-10-19 | Improve drawing system | Nguyễn Gia Phong |
2017-10-19 | Add dynamic framerate | Raphael McSinyx |
2017-10-17 | Optimize maze regeneration and show score | Raphael McSinyx |
2017-10-16 | Make maze truely infinite and polish up | Raphael McSinyx |
2017-10-15 | Add score and continuously spawned enemies | Raphael McSinyx |
2017-10-15 | Make use of HP | Raphael McSinyx |
2017-10-14 | Complete enemies' spawning and movement | Raphael McSinyx |
2017-10-13 | Make enemies chase the hero | Raphael McSinyx |
2017-10-13 | Give enemies eyes | Raphael McSinyx |
2017-10-12 | Initial commit | Raphael McSinyx |