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Thrilling minimalist shoot 'em up game
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Author
2018-02-26
Finnish first socket server protype
Nguyễn Gia Phong
2018-02-19
Add sound options and semi-separate front-end from engine
0.5.3
Nguyễn Gia Phong
2018-02-19
Use pygame.Clock.get_fps to replace manual calculation
Nguyễn Gia Phong
2018-02-16
Partially refactor to prepare for alternate control from socket
Nguyễn Gia Phong
2018-02-14
Add CLI option to copy default config and link doc to wiki
0.5.2
Nguyễn Gia Phong
2018-02-13
Write documentation for config
Nguyễn Gia Phong
2018-02-13
Add argument parser
Nguyễn Gia Phong
2018-02-12
Clean up
Nguyễn Gia Phong
2018-02-08
Add control configuration
Nguyễn Gia Phong
2018-02-02
Add user configuration for graphics
Nguyễn Gia Phong
2018-01-28
Make all sound playing fail-safe
0.4.2
Nguyễn Gia Phong
2018-01-28
Lower ridiculously high maximum FPS
Nguyễn Gia Phong
2018-01-28
Fix spawn sound volume
Nguyễn Gia Phong
2018-01-26
Bump version to 0.4
0.4.0
Nguyễn Gia Phong
2018-01-26
Add enemy spawn sound
Nguyễn Gia Phong
2018-01-26
Stricture losing screen
Nguyễn Gia Phong
2018-01-24
Implement (pseudo) surround sound
Nguyễn Gia Phong
2018-01-24
Give hero special vision when struck by lightning
0.3.3
Nguyễn Gia Phong
2018-01-23
Make enemy move randomly in the losing screen
Nguyễn Gia Phong
2018-01-23
Make heartbeat more audible
Nguyễn Gia Phong
2018-01-22
Add disturbing heart beat and give clue of all attacks
0.3.2
Nguyễn Gia Phong
2018-01-22
Replace non-free sound effect (#4)
Nguyễn Gia Phong
2018-01-21
Finish adding sound effects (#2)
0.3.0
Nguyễn Gia Phong
2017-12-17
Add easy sound effects
Nguyễn Gia Phong
2017-12-09
Fix bug on Plum cloning
0.2.2
Nguyễn Gia Phong
2017-11-24
Make critical close-range hits independent of FPS
0.2.1
Nguyễn Gia Phong
2017-11-21
Update documentation
0.2.0
Nguyễn Gia Phong
2017-11-21
Refine Plum and Scarlet Red
Nguyễn Gia Phong
2017-11-20
Clean up for version 0.2
Nguyễn Gia Phong
2017-11-19
Give Plum cloning ability
0.1.3
Nguyễn Gia Phong
2017-11-19
Add Butter the better, Agent Orange and lightning from the Sky
0.1.2
Nguyễn Gia Phong
2017-11-14
Make Scarlet Red vampiric
0.1.1
Raphael McSinyx
2017-11-12
Make Chameleons able to camouflage
0.1.0
Nguyễn Gia Phong
2017-11-09
Make enemies truely unitasking
0.0.4
Nguyễn Gia Phong
2017-11-05
Implement acceleration in hero movement
0.0.3
Nguyễn Gia Phong
2017-11-04
Update documentations
Nguyễn Gia Phong
2017-11-02
Fix various movement and display bugs
0.0.1
Nguyễn Gia Phong
2017-10-26
Make enemies smarter by teach them more about the maze
Nguyễn Gia Phong
2017-10-22
Add fancy losing screen and keybinding for new game
Nguyễn Gia Phong
2017-10-22
Enable pausing, fix sticky move bug and clean up
Nguyễn Gia Phong
2017-10-21
Balance gameplay
Nguyễn Gia Phong
2017-10-21
Partially implement long-ranged attacks
Nguyễn Gia Phong
2017-10-20
Update README.rst and clean up a bit
Nguyễn Gia Phong
2017-10-19
Improve drawing system
Nguyễn Gia Phong
2017-10-19
Add dynamic framerate
Raphael McSinyx
2017-10-17
Optimize maze regeneration and show score
Raphael McSinyx
2017-10-16
Make maze truely infinite and polish up
Raphael McSinyx
2017-10-15
Add score and continuously spawned enemies
Raphael McSinyx
2017-10-15
Make use of HP
Raphael McSinyx
2017-10-14
Complete enemies' spawning and movement
Raphael McSinyx
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