index
:
~cnx/brutalmaze
this commit
main
Thrilling minimalist shoot 'em up game
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
setup.py
Age
Commit message (
Collapse
)
Author
2020-01-21
Drop Python 2 support (resolve #13)
Nguyễn Gia Phong
2019-10-13
Remove debugging print and improve style
0.8.28
Nguyễn Gia Phong
2019-10-12
Prevent the maze from trapping the hero
0.8.27
Nguyễn Gia Phong
2019-07-24
Fix zombie enemies and heart rate
0.8.26
Nguyễn Gia Phong
2019-03-18
Prevent player from creating enemy when there isn't any
Nguyễn Gia Phong
2019-03-15
Switch back to thrilling white noise
0.8.24
Nguyễn Gia Phong
2018-10-28
Update documentation related to #11
Nguyễn Gia Phong
2018-10-07
Implement touch-friendly control
Nguyễn Gia Phong
2018-08-08
Fix stupid ass bugs
0.8.21
Nguyễn Gia Phong
2018-08-05
Update socket output
Nguyễn Gia Phong
2018-07-25
Use WASD instead of arrows for a less awkward default keybindings
Nguyễn Gia Phong
2018-07-20
Revise documentation and bump to version 0.8
0.8.0
Nguyễn Gia Phong
2018-07-02
Chocolate gets you high
Nguyễn Gia Phong
2018-06-28
Prevent gang-bang and re-balance gameplay
Nguyễn Gia Phong
2018-06-28
Use a more neutral algorithm to generate maze (#6)
Nguyễn Gia Phong
2018-05-31
Fix bug that walls out of display can still be turned into enemies
Nguyễn Gia Phong
2018-05-22
Fix Python 3 incompatibility
Nguyễn Gia Phong
2018-05-22
Turn wall grids into enemies when they are shot
Nguyễn Gia Phong
2018-05-20
Allow moving hero using mouse
Nguyễn Gia Phong
2018-04-04
Fix broken argument parser on Windows
0.6.5
Nguyễn Gia Phong
2018-03-22
Fix grammar and typos
Nguyễn Gia Phong
2018-03-19
Remove crazy score for server testing
Nguyễn Gia Phong
2018-03-10
Fix several bugs
0.6.2
Nguyễn Gia Phong
* Set connection timeout to avoid hanging along with the client * Now visible Chameleons are exported in server mode * Disable manual slashing's bullets blocking so that there won't be no delay after this type of attack that make aiming stiff
2018-03-07
Drop (trivial) OpenGL support
Nguyễn Gia Phong
2018-03-06
Retain game state after pauses
0.6.0
Nguyễn Gia Phong
2018-03-02
Add command-line options for socket server
Nguyễn Gia Phong
2018-02-28
Specify imports, fix frozen bullets on game-over and uniform object value export
Nguyễn Gia Phong
2018-02-27
Relicense to AGPLv3+ and update copyright notices
0.5.4
Nguyễn Gia Phong
2018-02-19
Use pygame.Clock.get_fps to replace manual calculation
Nguyễn Gia Phong
2018-02-14
Add CLI option to copy default config and link doc to wiki
0.5.2
Nguyễn Gia Phong
2018-02-13
Add argument parser
Nguyễn Gia Phong
2018-02-12
Clean up
Nguyễn Gia Phong
2018-02-02
Add user configuration for graphics
Nguyễn Gia Phong
2018-01-28
Make all sound playing fail-safe
0.4.2
Nguyễn Gia Phong
2018-01-28
Fix spawn sound volume
Nguyễn Gia Phong
2018-01-26
Bump version to 0.4
0.4.0
Nguyễn Gia Phong
2018-01-26
Add enemy spawn sound
Nguyễn Gia Phong
2018-01-24
Implement (pseudo) surround sound
Nguyễn Gia Phong
2018-01-24
Give hero special vision when struck by lightning
0.3.3
Nguyễn Gia Phong
2018-01-23
Make heartbeat more audible
Nguyễn Gia Phong
2018-01-22
Add disturbing heart beat and give clue of all attacks
0.3.2
Nguyễn Gia Phong
2018-01-22
Replace non-free sound effect (#4)
Nguyễn Gia Phong
2018-01-21
Finish adding sound effects (#2)
0.3.0
Nguyễn Gia Phong
2017-12-09
Fix bug on Plum cloning
0.2.2
Nguyễn Gia Phong
2017-11-24
Make critical close-range hits independent of FPS
0.2.1
Nguyễn Gia Phong
2017-11-20
Clean up for version 0.2
Nguyễn Gia Phong
2017-11-19
Give Plum cloning ability
0.1.3
Nguyễn Gia Phong
2017-11-19
Add Butter the better, Agent Orange and lightning from the Sky
0.1.2
Nguyễn Gia Phong
2017-11-14
Make Scarlet Red vampiric
0.1.1
Raphael McSinyx
2017-11-12
Make Chameleons able to camouflage
0.1.0
Nguyễn Gia Phong
[next]