Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-03-10 | Fix several bugs 0.6.2 | Nguyễn Gia Phong | |
* Set connection timeout to avoid hanging along with the client * Now visible Chameleons are exported in server mode * Disable manual slashing's bullets blocking so that there won't be no delay after this type of attack that make aiming stiff | |||
2018-03-07 | Shrink socket hardcoded msg lengths to 7 | Nguyễn Gia Phong | |
2018-03-07 | Update documentation | Nguyễn Gia Phong | |
2018-03-07 | Drop (trivial) OpenGL support | Nguyễn Gia Phong | |
2018-03-06 | Retain game state after pauses 0.6.0 | Nguyễn Gia Phong | |
2018-03-06 | Test and fix minor bugs | Nguyễn Gia Phong | |
2018-03-05 | Add documentation for remote control | Nguyễn Gia Phong | |
2018-03-02 | Add command-line options for socket server | Nguyễn Gia Phong | |
2018-02-19 | Add sound options and semi-separate front-end from engine 0.5.3 | Nguyễn Gia Phong | |
2018-02-14 | Add CLI option to copy default config and link doc to wiki 0.5.2 | Nguyễn Gia Phong | |