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2020-04-28Nitpick aroundNguyễn Gia Phong
2020-03-03Switch to flit for buildNguyễn Gia Phong
2019-03-15Switch back to thrilling white noise 0.8.24Nguyễn Gia Phong
2018-10-28Update documentation related to #11Nguyễn Gia Phong
2018-10-08Update documentation on touch controlNguyễn Gia Phong
2018-08-05Update socket outputNguyễn Gia Phong
2018-07-25Use WASD instead of arrows for a less awkward default keybindingsNguyễn Gia Phong
2018-07-20Revise documentation and bump to version 0.8 0.8.0Nguyễn Gia Phong
2018-07-02Chocolate gets you highNguyễn Gia Phong
2018-05-22Add option to switch to the original music 0.7.3Nguyễn Gia Phong
2018-05-22Use more relaxing background musicNguyễn Gia Phong
2018-05-22Turn wall grids into enemies when they are shotNguyễn Gia Phong
2018-05-20Allow moving hero using mouseNguyễn Gia Phong
2018-04-04Fix broken argument parser on Windows 0.6.5Nguyễn Gia Phong
2018-03-22Fix grammar and typosNguyễn Gia Phong
2018-03-20Add socket client example and fix enemy-fall-of-the-map bug 0.6.4Nguyễn Gia Phong
2018-03-19Remove crazy score for server testingNguyễn Gia Phong
2018-03-10Fix several bugs 0.6.2Nguyễn Gia Phong
* Set connection timeout to avoid hanging along with the client * Now visible Chameleons are exported in server mode * Disable manual slashing's bullets blocking so that there won't be no delay after this type of attack that make aiming stiff
2018-03-07Shrink socket hardcoded msg lengths to 7Nguyễn Gia Phong
2018-03-07Update documentationNguyễn Gia Phong
2018-03-07Drop (trivial) OpenGL supportNguyễn Gia Phong
2018-03-06Retain game state after pauses 0.6.0Nguyễn Gia Phong
2018-03-06Test and fix minor bugsNguyễn Gia Phong
2018-03-05Add documentation for remote controlNguyễn Gia Phong
2018-03-02Add command-line options for socket serverNguyễn Gia Phong
2018-02-19Add sound options and semi-separate front-end from engine 0.5.3Nguyễn Gia Phong
2018-02-14Add CLI option to copy default config and link doc to wiki 0.5.2Nguyễn Gia Phong