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diff --git a/usth/ICT2.7/P3L1 Software Architecture Subtitles/16 - Architectural Elements - lang_en_vs5.srt b/usth/ICT2.7/P3L1 Software Architecture Subtitles/16 - Architectural Elements - lang_en_vs5.srt new file mode 100644 index 0000000..c8de83f --- /dev/null +++ b/usth/ICT2.7/P3L1 Software Architecture Subtitles/16 - Architectural Elements - lang_en_vs5.srt @@ -0,0 +1,115 @@ +1 +00:00:00,170 --> 00:00:02,770 +Now that we have discussed a few foundational aspects + +2 +00:00:02,770 --> 00:00:05,410 +of software architectures, and we have looked at some real + +3 +00:00:05,410 --> 00:00:07,900 +world examples that help us to illustrate some of these + +4 +00:00:07,900 --> 00:00:10,560 +points, to discuss some of these aspects. I want to + +5 +00:00:10,560 --> 00:00:13,730 +introduce and define the different elements that compose a software + +6 +00:00:13,730 --> 00:00:17,700 +architecture and also talk about architectural styles. So let's start + +7 +00:00:17,700 --> 00:00:20,190 +by discussing a software architecture's + +8 +00:00:20,190 --> 00:00:22,880 +elements. A software system's architecture + +9 +00:00:22,880 --> 00:00:26,690 +typically is not, and should not be, a uniform monolith. + +10 +00:00:26,690 --> 00:00:28,770 +On the contrary, an architecture should be a + +11 +00:00:28,770 --> 00:00:32,910 +composition and interplay of different elements. In particular, + +12 +00:00:32,910 --> 00:00:34,510 +as we quickly mentioned at the beginning of + +13 +00:00:34,510 --> 00:00:36,970 +the lesson, there are three main types of elements + +14 +00:00:36,970 --> 00:00:40,160 +in an architecture. Processing elements, data elements, and + +15 +00:00:40,160 --> 00:00:44,580 +interaction elements. Processing elements are those elements that implement + +16 +00:00:44,580 --> 00:00:48,260 +the business logic and perform transformations on data. + +17 +00:00:48,260 --> 00:00:51,760 +Data elements, also called information or state, are those + +18 +00:00:51,760 --> 00:00:54,180 +elements that contain the information that is used + +19 +00:00:54,180 --> 00:00:57,440 +and transformed by the processing elements. And finally, + +20 +00:00:57,440 --> 00:01:00,030 +the interaction elements are the glue that holds + +21 +00:01:00,030 --> 00:01:02,760 +the different pieces of the architecture together. Now, + +22 +00:01:02,760 --> 00:01:06,030 +the processing elements and the data are contained + +23 +00:01:06,030 --> 00:01:10,350 +into the system components, whereas the interaction elements + +24 +00:01:10,350 --> 00:01:13,900 +are maintained and controlled by the system connectors. + +25 +00:01:13,900 --> 00:01:17,100 +And components and connectors get all cooked together + +26 +00:01:17,100 --> 00:01:19,980 +into a systems configuration, which models + +27 +00:01:19,980 --> 00:01:22,940 +components, connectors and their relationships. So + +28 +00:01:22,940 --> 00:01:24,850 +now, let's look at components, connectors + +29 +00:01:24,850 --> 00:01:26,770 +and configurations in a little more detail. |