1 00:00:00,180 --> 00:00:02,711 So let's start by seeing how patterns are defined. So 2 00:00:02,711 --> 00:00:05,620 what is the format of the pattern definitions. If we look 3 00:00:05,620 --> 00:00:08,000 at the Gang of Four's book we can see that these 4 00:00:08,000 --> 00:00:11,630 definitions contain a lot of information. In fact, what I'm listing 5 00:00:11,630 --> 00:00:14,980 here is just a subset of this information. In this lesson, 6 00:00:14,980 --> 00:00:17,510 what I want to do is to focus on four essential 7 00:00:17,510 --> 00:00:21,480 elements of a design pattern. It's name, the intent which is 8 00:00:21,480 --> 00:00:25,270 the goal of the pattern. The pattern's applicability which is the 9 00:00:25,270 --> 00:00:28,040 list of situations or context in which the 10 00:00:28,040 --> 00:00:31,560 pattern is applicable. I also want to cover the structure 11 00:00:31,560 --> 00:00:34,700 and participants. Which is the static model that describes 12 00:00:34,700 --> 00:00:37,870 the elements, so normally the classes or the object 13 00:00:37,870 --> 00:00:39,900 involved in the pattern. In addition to that 14 00:00:39,900 --> 00:00:41,400 the structure also describes 15 00:00:41,400 --> 00:00:44,420 the relationships, responsibilities and collaborations 16 00:00:44,420 --> 00:00:47,264 among these classes or objects. Finally what I want 17 00:00:47,264 --> 00:00:50,560 to cover is sample code. So examples that illustrate 18 00:00:50,560 --> 00:00:51,490 the use of patterns.