1 00:00:00,110 --> 00:00:03,080 The first refactoring we're going to see is the collapse hierarchy 2 00:00:03,080 --> 00:00:06,340 refactoring. When a software system undergoes a number of changes, over 3 00:00:06,340 --> 00:00:09,730 time the collapse hierarchy may become, let's say, sub-optimal. There are 4 00:00:09,730 --> 00:00:11,300 several refactorings that address this 5 00:00:11,300 --> 00:00:13,200 issue for example, refactorings that allow 6 00:00:13,200 --> 00:00:15,900 you to move methods and fields up and down the class 7 00:00:15,900 --> 00:00:18,360 hierarchy. So what happens when you apply a number of these 8 00:00:18,360 --> 00:00:22,360 refactorings, is that a subclass might become too similar to its 9 00:00:22,360 --> 00:00:25,878 superclass and might not be adding much value to the system. 10 00:00:25,878 --> 00:00:28,010 In this case, it is a good idea to merge 11 00:00:28,010 --> 00:00:31,300 the classes together. That's exactly what the Collapse Hierarchy refactoring 12 00:00:31,300 --> 00:00:34,600 does. Imagine, for instance, that we have two classes: employee 13 00:00:34,600 --> 00:00:38,210 and salesman. And that salesman is just so similar to 14 00:00:38,210 --> 00:00:40,380 employee that it does not make sense to keep them 15 00:00:40,380 --> 00:00:43,870 separated. In this case, you could merge the two classes, 16 00:00:43,870 --> 00:00:46,730 so that at the end of the refactoring, only employee 17 00:00:46,730 --> 00:00:50,070 is left. And the resulting structure of the system is improved.