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author | Pierre Neidhardt <mail@ambrevar.xyz> | 2020-11-18 14:13:47 +0100 |
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committer | Pierre Neidhardt <mail@ambrevar.xyz> | 2020-11-18 14:13:47 +0100 |
commit | abb64b5efc6b657d64e903f3e1bf28f9e3031f6c (patch) | |
tree | 16ad3619efb70a3a6e9d26805fb857d899ca2616 | |
parent | 5c3f7c8ab85a37f45b577a799322dfe60f4039ab (diff) | |
download | guix-abb64b5efc6b657d64e903f3e1bf28f9e3031f6c.tar.gz |
gnu: bennu-game-development: Update to 353.
* gnu/packages/game-development.scm (bennu-game-development): Update to 353.
-rw-r--r-- | gnu/packages/game-development.scm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index d6e87b73fc..534a5ea881 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -1843,7 +1843,7 @@ that parenthetically inclined game developers need to make 2D (and eventually (define-public bennu-game-development (package (name "bennu-game-development") - (version "348") + (version "353") (source (origin (method svn-fetch) (uri (svn-reference @@ -1852,7 +1852,7 @@ that parenthetically inclined game developers need to make 2D (and eventually (file-name (string-append name "-" version)) (sha256 (base32 - "0wpzsbh4zi3931493dnyl5ffmh1b7fj2sx3mzrq304z9zs4d6lqq")) + "1iri58ryk9lbqn585cbccnvrfkj8qxlbcsk8rpih40jhvs1j101l")) (modules '((guix build utils))) (snippet '(begin |