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author | Sharlatan Hellseher <sharlatanus@gmail.com> | 2023-03-06 23:42:23 +0000 |
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committer | Guillaume Le Vaillant <glv@posteo.net> | 2023-03-07 10:55:51 +0100 |
commit | e08ae5900a16ac29e6adc369f513f574137eb86e (patch) | |
tree | 30273746f1f3ec310e8dc4ee36e93a80818cf687 | |
parent | 66f7d95d027d74ae6e9c9d37c80ed65b5c96dc40 (diff) | |
download | guix-e08ae5900a16ac29e6adc369f513f574137eb86e.tar.gz |
gnu: raylib: Build shared libraries.
* gnu/packages/game-development.scm (raylib): [arguments]{#:configure-flags}: Enable building shared libraries. Signed-off-by: Guillaume Le Vaillant <glv@posteo.net>
-rw-r--r-- | gnu/packages/game-development.scm | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index a0de1b339e..a384572a9d 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -2847,12 +2847,15 @@ progresses the level, or you may regenerate tiles as the world changes.") (url "https://github.com/raysan5/raylib/") (commit version))) (file-name (git-file-name name version)) + ;; TODO: Unbundle src/external (sha256 (base32 "14v5iwxh8grywiyw9agpd2sfpyriq1rwwkd9f2s4iihh0z5j7hk8")))) (build-system cmake-build-system) (arguments - (list #:tests? #f)) ;no test + (list #:tests? #f ;no test + #:configure-flags + #~(list "-DBUILD_SHARED_LIBS=ON" ))) (inputs (list alsa-lib libx11 libxrandr |