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authorRicardo Wurmus <rekado@elephly.net>2020-03-14 17:30:33 +0100
committerRicardo Wurmus <rekado@elephly.net>2020-03-14 17:31:40 +0100
commitabb0ff45487a280d3ab171460b5448620de4b358 (patch)
tree6354958df3c212586eea4fb2049094c43bccd197
parentad1edd03adb1f4412cc50563c8b8530031c65ed7 (diff)
downloadguix-abb0ff45487a280d3ab171460b5448620de4b358.tar.gz
gnu: Add guile3.0-chickadee.
* gnu/packages/game-development.scm (guile3.0-chickadee): New variable.
-rw-r--r--gnu/packages/game-development.scm36
1 files changed, 36 insertions, 0 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 7638a545ca..bf3b12ffd3 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -1774,6 +1774,42 @@ that parenthetically inclined game developers need to make 2D (and eventually
 @end enumerate\n")
     (license license:gpl3+)))
 
+(define-public guile3.0-chickadee
+  (package
+    (inherit guile-chickadee)
+    (name "guile-chickadee")
+    (version "0.4.0")
+    (source (origin
+              (method url-fetch)
+              (uri (string-append "https://files.dthompson.us/chickadee/"
+                                  "chickadee-" version ".tar.gz"))
+              (sha256
+               (base32
+                "1fdicsgls5cp0yffcm5vjmav67gv9bxhz1s3jvdvinspxb485x7l"))))
+    (build-system gnu-build-system)
+    (propagated-inputs
+     `(("guile-opengl" ,guile3.0-opengl)
+       ("guile-sdl2" ,guile3.0-sdl2)))
+    (inputs
+     `(("guile" ,guile-3.0)))
+    (native-inputs
+     `(("pkg-config" ,pkg-config)
+       ("texinfo" ,texinfo)))
+    (home-page "https://dthompson.us/projects/chickadee.html")
+    (synopsis "Game development toolkit for Guile Scheme with SDL2 and OpenGL")
+    (description "Chickadee is a game development toolkit for Guile Scheme
+built on top of SDL2 and OpenGL.  Chickadee aims to provide all the features
+that parenthetically inclined game developers need to make 2D (and eventually
+3D) games in Scheme, such as:
+
+@enumerate
+@item extensible, fixed-timestep game loop
+@item OpenGL-based rendering engine
+@item keyboard, mouse, controller input
+@item REPL-driven development model
+@end enumerate\n")
+    (license license:gpl3+)))
+
 (define-public bennu-game-development
   (package
     (name "bennu-game-development")