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author | Tobias Geerinckx-Rice <me@tobias.gr> | 2018-10-04 00:30:53 +0200 |
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committer | Tobias Geerinckx-Rice <me@tobias.gr> | 2018-10-05 19:32:45 +0200 |
commit | fc4738149f5cbaffc8e0b37bfb61e25fac0ecd67 (patch) | |
tree | 43976abd28f98a5121200818fa130958906347c1 | |
parent | b008a12ae78b533c14dd7e88f29df091eca3c0d7 (diff) | |
download | guix-fc4738149f5cbaffc8e0b37bfb61e25fac0ecd67.tar.gz |
gnu: Add bastet.
* gnu/packages/games.scm (bastet): New public variable. * gnu/packages/patches/bastet-change-source-of-unordered_set.patch: New file. * gnu/local.mk (dist_patch_DATA): Add it.
-rw-r--r-- | gnu/local.mk | 1 | ||||
-rw-r--r-- | gnu/packages/games.scm | 64 | ||||
-rw-r--r-- | gnu/packages/patches/bastet-change-source-of-unordered_set.patch | 40 |
3 files changed, 105 insertions, 0 deletions
diff --git a/gnu/local.mk b/gnu/local.mk index 61e5913a01..8c6579b03f 100644 --- a/gnu/local.mk +++ b/gnu/local.mk @@ -591,6 +591,7 @@ dist_patch_DATA = \ %D%/packages/patches/awesome-reproducible-png.patch \ %D%/packages/patches/azr3.patch \ %D%/packages/patches/bash-completion-directories.patch \ + %D%/packages/patches/bastet-change-source-of-unordered_set.patch \ %D%/packages/patches/bazaar-CVE-2017-14176.patch \ %D%/packages/patches/beignet-correct-file-names.patch \ %D%/packages/patches/binutils-aarch64-symbol-relocation.patch \ diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index ec92f508bc..7365a7f5d8 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -181,6 +181,70 @@ more advanced player there are new game modes and a wide variety of physics settings to tweak as well.") (license license:gpl2+))) +(define-public bastet + (package + (name "bastet") + (version "0.43.2") + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/fph/bastet.git") + (commit version))) + (file-name (git-file-name name version)) + (sha256 + (base32 "09kamxapm9jw9przpsgjfg33n9k94bccv65w95dakj0br33a75wn")) + (patches + (search-patches "bastet-change-source-of-unordered_set.patch")))) + (build-system gnu-build-system) + (arguments + `(#:make-flags + (list (string-append "CXXFLAGS=-I" + (assoc-ref %build-inputs "boost") "/include")) + #:phases + (modify-phases %standard-phases + (delete 'configure) ; no configure script + (replace 'check + ;; The 'Test' target builds the tests, but doesn't actually run them. + (lambda* (#:key make-flags #:allow-other-keys) + (apply invoke "make" "Test" make-flags) + (setenv "HOME" ".") + (invoke "./Test"))) + (replace 'install + (lambda* (#:key outputs #:allow-other-keys) + (let* ((out (assoc-ref outputs "out")) + (share (string-append out "/share")) + (hicolor (string-append share "/icons/hicolor"))) + (install-file "bastet" + (string-append out "/bin")) + + (install-file "bastet.desktop" + (string-append share "/applications")) + (install-file "bastet.svg" + (string-append hicolor "/scalable/apps")) + + (install-file "bastet.appdata.xml" + (string-append share "/appdata")) + + (install-file "bastet.6" + (string-append out "/share/man/man6")) + #t)))))) + (native-inputs + `(("hicolor-icon-theme" ,hicolor-icon-theme))) + (inputs + `(("boost" ,boost) + ("ncurses" ,ncurses))) + (home-page "http://fph.altervista.org/prog/bastet.html") + (synopsis "Antagonistic Tetris-style falling brick game for text terminals") + (description + "Bastet (short for Bastard Tetris) is a simple ncurses-based falling brick +game. Unlike normal Tetris, Bastet does not choose the next brick at random. +Instead, it uses a special algorithm to choose the worst brick possible. + +Playing bastet can be a painful experience, especially if you usually make +canyons and wait for the long I-shaped block to clear four rows at a time.") + (license license:gpl3+))) + (define-public cataclysm-dda (let ((commit "ad3b0c3d521292d119f97a83390e7acfe9e9e7f7") (revision "1")) diff --git a/gnu/packages/patches/bastet-change-source-of-unordered_set.patch b/gnu/packages/patches/bastet-change-source-of-unordered_set.patch new file mode 100644 index 0000000000..ef3970a3e2 --- /dev/null +++ b/gnu/packages/patches/bastet-change-source-of-unordered_set.patch @@ -0,0 +1,40 @@ +From: Tobias Geerinckx-Rice <me@tobias.gr> +Date: Wed, 3 Oct 2018 23:30:42 +0200 +Subject: [PATCH] bastet: Change source of unordered_set. + +This allows building bastet 0.43.2 with boost >=1.66. +It was backported verbatim from the upstream master branch. + +From 0e03f8d4d6bc6949cf1c447e632ce0d1b98c4be1 Mon Sep 17 00:00:00 2001 +From: Federico Poloni <fpoloni@di.unipi.it> +Date: Wed, 4 Oct 2017 19:35:01 +0200 +Subject: [PATCH] Changed source of unordered_set (should hopefully fix #6 + without reopening #1) + +--- + BastetBlockChooser.hpp | 5 ++--- + 1 file changed, 2 insertions(+), 3 deletions(-) + +diff --git a/BastetBlockChooser.hpp b/BastetBlockChooser.hpp +index 992e556..7ee3b7c 100644 +--- a/BastetBlockChooser.hpp ++++ b/BastetBlockChooser.hpp +@@ -23,8 +23,7 @@ + + #include "Well.hpp" + +-#include <boost/tr1/tr1/unordered_set> +-#include <set> ++#include <boost/unordered_set.hpp> + #include <boost/functional/hash.hpp> + + namespace Bastet{ +@@ -75,7 +74,7 @@ namespace Bastet{ + public: + Searcher(BlockType b, const Well *well, Vertex v, WellVisitor *visitor); + private: +- std::tr1::unordered_set<Vertex> _visited; ++ boost::unordered_set<Vertex> _visited; + //std::set<Vertex> _visited; ^^ the above is more efficient, we need to do many inserts + BlockType _block; + const Well *_well; |