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author | Timotej Lazar <timotej.lazar@araneo.si> | 2020-02-01 14:00:39 +0100 |
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committer | Leo Famulari <leo@famulari.name> | 2020-02-02 16:11:34 -0500 |
commit | 7b2ba609c3663b77ede10199c9d49855ee1ab0b4 (patch) | |
tree | 175f79d243e31e6c71744fa12bf7ccca3f411c03 | |
parent | 451e1075f0aaca1a8234d34efc017284406fe375 (diff) | |
download | guix-7b2ba609c3663b77ede10199c9d49855ee1ab0b4.tar.gz |
gnu: godot: Add zenity for showing alerts.
* gnu/packages/game-development.scm (godot)[inputs]: Add zenity. [arguments]: Wrap godot to look for it in the store. Signed-off-by: Leo Famulari <leo@famulari.name>
-rw-r--r-- | gnu/packages/game-development.scm | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index c9a8b922b4..6fa4fed74f 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -1599,6 +1599,10 @@ games.") (rename-file "godot.x11.tools.64" "godot") (rename-file "godot.x11.tools.32" "godot")) (install-file "godot" bin)) + ;; Tell Godot where to find zenity for OS.alert(). + (wrap-program (string-append bin "/godot") + `("PATH" ":" prefix + (,(string-append (assoc-ref %build-inputs "zenity") "/bin")))) #t))) (add-after 'install 'install-godot-desktop (lambda* (#:key outputs #:allow-other-keys) @@ -1642,6 +1646,7 @@ games.") ("pcre2" ,pcre2) ("pulseaudio" ,pulseaudio) ("wslay" ,wslay) + ("zenity" ,zenity) ("zstd" ,zstd "lib"))) (home-page "https://godotengine.org/") (synopsis "Advanced 2D and 3D game engine") |