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author | Timotej Lazar <timotej.lazar@araneo.si> | 2020-05-17 17:55:16 +0200 |
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committer | Nicolas Goaziou <mail@nicolasgoaziou.fr> | 2020-05-18 18:25:26 +0200 |
commit | ab67f84bbe89dd096ec6fb28c12e79654ea091d1 (patch) | |
tree | 5ddae5ca614686fc9e52129f11a994cea5ccb05e | |
parent | 70e33ec795b42a497df342950469f65c8406988c (diff) | |
download | guix-ab67f84bbe89dd096ec6fb28c12e79654ea091d1.tar.gz |
gnu: godot: Enable release build.
* gnu/packages/game-development.scm (godot)[arguments]: Set release_debug target in #:scons-flags to enable optimized build. Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
-rw-r--r-- | gnu/packages/game-development.scm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 26aa4f714b..dfa55b136f 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -1585,7 +1585,7 @@ games.") (build-system scons-build-system) (arguments `(#:scons ,scons-python2 - #:scons-flags (list "platform=x11" + #:scons-flags (list "platform=x11" "target=release_debug" ,@(if (string-prefix? "aarch64" (or (%current-target-system) (%current-system))) `("CCFLAGS=-DNO_THREADS") |