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author | Tobias Geerinckx-Rice <me@tobias.gr> | 2022-05-29 02:00:00 +0200 |
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committer | Tobias Geerinckx-Rice <me@tobias.gr> | 2022-05-29 02:00:00 +0200 |
commit | e3fa68ec70ee8c86427268e23b51ba6338ae62d7 (patch) | |
tree | 164409cb8d014cdad53e02024724edae28dd027b | |
parent | 4e735cccc7ca1c9ba8278df84b9351f1fa731e84 (diff) | |
download | guix-e3fa68ec70ee8c86427268e23b51ba6338ae62d7.tar.gz |
gnu: irrlicht: Remove input labels.
* gnu/packages/games.scm (irrlicht)[inputs]: Remove input labels.
-rw-r--r-- | gnu/packages/games.scm | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index ed9f93b1a0..578340113f 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -3592,12 +3592,12 @@ are primarily in English, however some in other languages are provided.") (list (string-append "CC=" ,(cc-for-target)) "sharedlib"))) (inputs - `(("bzip2" ,bzip2) - ("libjpeg" ,libjpeg-turbo) - ("libpng" ,libpng) - ("libx11" ,libx11) - ("libxxf86vm" ,libxxf86vm) - ("mesa" ,mesa))) + (list bzip2 + libjpeg-turbo + libpng + libx11 + libxxf86vm + mesa)) (synopsis "3D game engine written in C++") (description "The Irrlicht Engine is a high performance realtime 3D engine written in |