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authorLudovic Courtès <ludo@gnu.org>2022-10-08 12:23:51 +0200
committerLudovic Courtès <ludo@gnu.org>2022-10-08 12:27:01 +0200
commit5c4b76ce372899db9d6e85dbadfb168436e0123f (patch)
tree5ba096635ede22ad967725c1cf1eac19265728d3 /gnu/packages/audio.scm
parent4b2b8b31d702154334bccbd4fc61adfb5c91c83e (diff)
downloadguix-5c4b76ce372899db9d6e85dbadfb168436e0123f.tar.gz
gnu: libgme: Do not retain reference on GCC.
This reduces the closure size of libgme from 221MiB to 72MiB.

* gnu/packages/audio.scm (libgme)[arguments]: Add #:configure-flags.
Diffstat (limited to 'gnu/packages/audio.scm')
-rw-r--r--gnu/packages/audio.scm7
1 files changed, 6 insertions, 1 deletions
diff --git a/gnu/packages/audio.scm b/gnu/packages/audio.scm
index b1a91418da..f57c22240a 100644
--- a/gnu/packages/audio.scm
+++ b/gnu/packages/audio.scm
@@ -366,7 +366,12 @@ Linux kernel.")
                 "07857vdkak306d9s5g6fhmjyxk7vijzjhkmqb15s7ihfxx9lx8xb"))))
     (build-system cmake-build-system)
     (arguments
-     '(#:tests? #f))                    ; no check target
+     '(#:tests? #f                                ;no check target
+
+       ;; XXX: Building with '-fsanitize=undefined' leads to embedded C++ STL
+       ;; header file names in libgme.so, meaning that libgme retains a
+       ;; reference to GCC.  Disable UBSAN to avoid that.
+       #:configure-flags '("-DENABLE_UBSAN=OFF")))
     (home-page "https://bitbucket.org/mpyne/game-music-emu")
     (synopsis "Video game music file playback library")
     (description