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authorLudovic Courtès <ludo@gnu.org>2021-11-23 11:22:30 +0100
committerLudovic Courtès <ludo@gnu.org>2021-11-23 11:29:38 +0100
commitb15e543d303ea58fdc0f0541c708389f9d513e3d (patch)
tree5c4bd48d67d4d3cd4806269dcabf58382f448bed /gnu/packages/game-development.scm
parent4efc08d895274ee39e6e6e5c49121fb05a0281b6 (diff)
parentdaf7b5ecef8de0e536ffd8d2957f022d010767a8 (diff)
downloadguix-b15e543d303ea58fdc0f0541c708389f9d513e3d.tar.gz
Merge branch 'master' into core-updates-frozen
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r--gnu/packages/game-development.scm54
1 files changed, 54 insertions, 0 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 6aef26388a..d148a6a8ff 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -23,6 +23,7 @@
 ;;; Copyright © 2021 Alexandru-Sergiu Marton <brown121407@posteo.ro>
 ;;; Copyright © 2021 Dmitry Polyakov <polyakov@liltechdude.xyz>
 ;;; Copyright © 2020-2021 James Smith <jsubuntuxp@disroot.org>
+;;; Copyright © 2021 Ekaitz Zarraga <ekaitz@elenq.tech>
 ;;;
 ;;; This file is part of GNU Guix.
 ;;;
@@ -1016,6 +1017,59 @@ the creation of animations, tiled graphics, texture atlases, and more.")
     (home-page "https://www.aseprite.org/")
     (license license:gpl2+)))
 
+(define-public libresprite
+  (package
+    (name "libresprite")
+    (version "1.0")
+    ;; TODO: Unbundle third party software.
+    ;; - duktape is bundled inside the project but it's hard to unbundle:
+    ;;   there are many differences from a version to the next and it is not
+    ;;   really designed to work as a shared lib.
+    (source (origin
+              (method git-fetch)
+              (uri (git-reference
+                    (url "https://github.com/LibreSprite/LibreSprite")
+                    (commit (string-append "v" version))
+                    (recursive? #t)))
+              (file-name (git-file-name name version))
+              (sha256
+               (base32
+                "0djbjjh21ahlxzh0b0jp4mpfycam8h9157i4wbxkd618fraadhbp"))))
+    (build-system cmake-build-system)
+    (arguments
+     '(#:configure-flags
+       (list "-DWITH_WEBP_SUPPORT=1")
+       ;; Tests are unmaintained
+       #:tests? #f))
+    (native-inputs
+     `(("gcc@10" ,gcc-10)               ; Requires 8.5 or higher
+       ("pkg-config" ,pkg-config)))
+    (inputs
+     `(("curl" ,curl)
+       ("freetype" ,freetype)
+       ("giflib" ,giflib)
+       ("googletest" ,googletest)
+       ("libjpeg" ,libjpeg-turbo)
+       ("libpng" ,libpng)
+       ("libwebp" ,libwebp)
+       ("libx11" ,libx11)
+       ("libxext" ,libxext)
+       ("libxxf86dga" ,libxxf86dga)
+       ("libxxf86vm" ,libxxf86vm)
+       ("lua" ,lua)                     ; Optional
+       ("pixman" ,pixman)
+       ("sdl2" ,sdl2)
+       ("sdl2-image" ,sdl2-image)
+       ("tinyxml" ,tinyxml)
+       ("zlib" ,zlib)))
+    (synopsis "Animated sprite editor and pixel art tool")
+    (description "LibreSprite is a tool for creating 2D pixel art for video
+games.  In addition to basic pixel editing features, it can assist in the
+creation of animations, tiled graphics, texture atlases, and more.
+LibreSprite is a fork of the latest GPLv2 commit of Aseprite.")
+    (home-page "https://libresprite.github.io/")
+    (license license:gpl2+)))
+
 (define-public qqwing
   (package
     (name "qqwing")