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author | Timotej Lazar <timotej.lazar@araneo.si> | 2022-11-05 13:18:59 +0100 |
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committer | Christopher Baines <mail@cbaines.net> | 2022-11-06 15:19:14 +0100 |
commit | 3d1f64d747f538133852462952b29c91da2f1b98 (patch) | |
tree | ec28ca88bd00f843dca55fc377a2aae9d840efec /gnu/packages/game-development.scm | |
parent | f1380352271b1407b08823c31aedc13d70008ae9 (diff) | |
download | guix-3d1f64d747f538133852462952b29c91da2f1b98.tar.gz |
gnu: surgescript: Update to 0.5.6.1.
* gnu/packages/game-development.scm (surgescript): Update to 0.5.6.1. [arguments]: Drop #:configure-flags as the build script was fixed upstream. Signed-off-by: Christopher Baines <mail@cbaines.net>
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r-- | gnu/packages/game-development.scm | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 861de63fad..15bf93d51d 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -780,7 +780,7 @@ sounds from presets such as \"explosion\" or \"powerup\".") (define-public surgescript (package (name "surgescript") - (version "0.5.5") + (version "0.5.6.1") (source (origin (method git-fetch) @@ -789,15 +789,10 @@ sounds from presets such as \"explosion\" or \"powerup\".") (commit (string-append "v" version)))) (file-name (git-file-name name version)) (sha256 - (base32 "0xwd4g7n0b0rxkpbyshkzyl472h1y606ghyvf8gv034n3jz2g4jk")))) + (base32 "1p1pxb4iixzq7z14bpy32dx3dhfaaf6mcz4y3g3g09bkdmm1ys6j")))) (build-system cmake-build-system) (arguments - '(#:configure-flags - (let ((share (string-append (assoc-ref %outputs "out") "/share"))) - (list "-DWANT_STATIC=NO" - (string-append "-DICON_PATH=" share "/pixmaps") - (string-append "-DMETAINFO_PATH=" share "/metainfo"))) - #:tests? #f)) + (list #:tests? #f)) ; there are no tests (home-page "https://docs.opensurge2d.org") (synopsis "Scripting language for games") (description "@code{SurgeScript} is a dynamically typed object-oriented |