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author | Marius Bakke <mbakke@fastmail.com> | 2018-04-16 18:15:28 +0200 |
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committer | Marius Bakke <mbakke@fastmail.com> | 2018-04-16 18:15:28 +0200 |
commit | 5d904d63f4d43e3f0e4be38c5f5404e029c00a22 (patch) | |
tree | b2893eceae99c967e0f49cdbfe084f6c7d4767c4 /gnu/packages/game-development.scm | |
parent | bab5f3a7f62150ae009e78d03c4b1f5b1646104c (diff) | |
parent | d0ee11b2f000c3c027fd8370bc2195266398444f (diff) | |
download | guix-5d904d63f4d43e3f0e4be38c5f5404e029c00a22.tar.gz |
Merge branch 'master' into staging
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r-- | gnu/packages/game-development.scm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 03a70bea49..0039a738cc 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -298,7 +298,7 @@ files) into @file{.grf} and/or @file{.nfo} files.") (synopsis "2D game engine for Python") (description "The SGE Game Engine (\"SGE\", pronounced like \"Sage\") is a -general-purpose 2D game engine. It takes care of several details fro you so +general-purpose 2D game engine. It takes care of several details for you so you can focus on the game itself. This makes more rapid game development possible, and it also makes the SGE easy to learn.") (license license:lgpl3+))) @@ -386,7 +386,7 @@ support.") (define-public tiled (package (name "tiled") - (version "1.1.3") + (version "1.1.4") (source (origin (method url-fetch) (uri (string-append "https://github.com/bjorn/tiled/archive/v" @@ -394,7 +394,7 @@ support.") (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 - "08bxl6vc7ynnji4r6ij9ayr2jixvfhv4daplw5p96s0gkhdqd90k")))) + "0xb3zwcdk7khdrza6spl02g5n2xbij6nbszv8vi27vagjnmz1wxh")))) (build-system gnu-build-system) (inputs `(("qtbase" ,qtbase) |