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author | Marius Bakke <mbakke@fastmail.com> | 2020-03-10 20:50:02 +0100 |
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committer | Marius Bakke <mbakke@fastmail.com> | 2020-03-10 20:50:02 +0100 |
commit | 50b99c90c87642f664f9c9523a6e40fc8542ddcf (patch) | |
tree | 9fc8845e93ba913730e5fb92bbad158716d84e74 /gnu/packages/game-development.scm | |
parent | bda4b5e0453e4c8feda24306b4aa76ad5406eb7d (diff) | |
parent | 21656ffa3b6d78a610f0befced20cc9b4b3baab6 (diff) | |
download | guix-50b99c90c87642f664f9c9523a6e40fc8542ddcf.tar.gz |
Merge branch 'master' into core-updates
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r-- | gnu/packages/game-development.scm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index ca046f5bab..e59a0f6424 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -2078,7 +2078,7 @@ a.k.a. XenoCollide) as described in Game Programming Gems 7.") `(("glu" ,glu) ("libccd" ,libccd) ("mesa" ,mesa))) - (home-page "http://www.ode.org/") + (home-page "https://www.ode.org/") (synopsis "High performance library for simulating rigid body dynamics") (description "ODE is a high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and |