diff options
author | Lars-Dominik Braun <lars@6xq.net> | 2022-10-19 13:05:25 +0200 |
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committer | Ludovic Courtès <ludo@gnu.org> | 2022-11-07 22:52:02 +0100 |
commit | f7f0c3b53cdefdf8b165bdb870809aeaf7e13a9d (patch) | |
tree | 6d1272af41eb99abc8fa08197d49dca3a908bd40 /gnu/packages/games.scm | |
parent | b3039a0a304f1694280e8a40b604d002764c1d0b (diff) | |
download | guix-f7f0c3b53cdefdf8b165bdb870809aeaf7e13a9d.tar.gz |
gnu: Add ultrastar-deluxe.
* gnu/packages/games.scm (ultrastar-deluxe): New variable. * gnu/packages/patches/ultrastar-deluxe-no-freesans.patch: New file. * gnu/local.mk: Add it. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index d40208680f..71f43b9ba0 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -177,6 +177,7 @@ #:use-module (gnu packages ocaml) #:use-module (gnu packages opencl) #:use-module (gnu packages pcre) + #:autoload (gnu packages pascal) (fpc) #:use-module (gnu packages perl) #:use-module (gnu packages perl-check) #:use-module (gnu packages perl-compression) @@ -11161,6 +11162,92 @@ Should they go unwise, a theme park plunge into chaos with vandalizing guests and unsafe rides. Which path will you take?") (license license:gpl2))) +(define-public ultrastar-deluxe + ;; The last release is quite old and does not support recent versions of ffmpeg. + (let ((commit "43484b0a10ce6aae339e19d81ae2f7b37caf6baa") + (revision "1")) + (package + (name "ultrastar-deluxe") + (version (git-version "2020.4.0" revision commit)) + (source (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/UltraStar-Deluxe/USDX.git") + (commit commit))) + (file-name (git-file-name name version)) + (sha256 + (base32 + "078g1rbm1ympmwq9s64v68sxvcms7rr0qid12d2wgm4r04ana47r")) + (patches (search-patches "ultrastar-deluxe-no-freesans.patch")) + (modules '((guix build utils))) + (snippet + `(begin + ;; Remove Windows binaries. + (for-each delete-file (find-files "game" "\\.dll$")) + ;; Remove font blobs. + (let ((font-directories (list "DejaVu" "FreeSans" "NotoSans" + "wqy-microhei"))) + (for-each + (lambda (d) (delete-file-recursively + (string-append "game/fonts/" d))) + font-directories)))))) + (build-system gnu-build-system) + (arguments + (list + #:tests? #f ; No tests. + #:phases + #~(modify-phases %standard-phases + (add-after 'unpack 'fix-configure + (lambda* (#:key inputs configure-flags outputs #:allow-other-keys) + ;; The configure script looks for lua$version, but we provide lua-$version. + (substitute* "configure.ac" + (("lua\\$i") "lua-$i")) + ;; fpc does not pass -lfoo to the linker, but uses its own linker script, + ;; which references libs. Pass the libraries listed in that linker script, + ;; so our custom linker adds a correct rpath. + (substitute* "src/Makefile.in" + (("linkflags\\s+:= ") + (string-append "linkflags := -lpthread -lsqlite3 -lSDL2" + " -lSDL2_image -ldl " + " -lz -lfreetype -lportaudio -lavcodec" + " -lavformat -lavutil -lswresample" + " -lswscale -llua -ldl -lX11 -lportmidi" + " -L" (dirname (search-input-file inputs "lib/libz.so")) + " -L" (dirname (search-input-file inputs "lib/libX11.so")) + " -L" (dirname (search-input-file inputs "lib/libportmidi.so"))))))) + (add-after 'install 'font-paths + (lambda* (#:key outputs #:allow-other-keys) + (substitute* (string-append + (assoc-ref outputs "out") + "/share/ultrastardx/fonts/fonts.ini") + (("=NotoSans/") (string-append "=" #$font-google-noto + "/share/fonts/truetype/")) + (("=DejaVu/") (string-append "=" #$font-dejavu + "/share/fonts/truetype/")))))))) + (inputs (list ffmpeg + font-dejavu + font-google-noto + ; Not needed, since we don’t have freesans. + ;font-wqy-microhei + freetype + libx11 + lua + portaudio + portmidi + sdl2 + sdl2-image + sqlite + zlib)) + (native-inputs (list pkg-config fpc autoconf automake)) + (synopsis "Karaoke game") + (description + "UltraStar Deluxe (USDX) is a free and open source karaoke game. It +allows up to six players to sing along with music using microphones +in order to score points, depending on the pitch of the voice and the +rhythm of singing.") + (home-page "https://usdx.eu/") + (license license:gpl2+)))) + (define-public steam-devices-udev-rules ;; Last release from 2019-04-10 (let ((commit "d87ef558408c5e7a1a793d738db4c9dc2cb5f8fa") |