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authorLudovic Courtès <ludo@gnu.org>2021-11-23 11:22:30 +0100
committerLudovic Courtès <ludo@gnu.org>2021-11-23 11:29:38 +0100
commitb15e543d303ea58fdc0f0541c708389f9d513e3d (patch)
tree5c4bd48d67d4d3cd4806269dcabf58382f448bed /gnu/packages/games.scm
parent4efc08d895274ee39e6e6e5c49121fb05a0281b6 (diff)
parentdaf7b5ecef8de0e536ffd8d2957f022d010767a8 (diff)
downloadguix-b15e543d303ea58fdc0f0541c708389f9d513e3d.tar.gz
Merge branch 'master' into core-updates-frozen
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r--gnu/packages/games.scm12
1 files changed, 3 insertions, 9 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 5a20330ca7..99c4b0a7e2 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -3599,7 +3599,7 @@ are primarily in English, however some in other languages are provided.")
 C++.  Features include an OpenGL renderer, extensible materials, scene graph
 management, character animation, particle and other special effects, support
 for common mesh file formats, and collision detection.")
-    (home-page "http://irrlicht.sourceforge.net/")
+    (home-page "https://irrlicht.sourceforge.io/")
     (license license:zlib)))
 
 (define-public mars
@@ -5635,7 +5635,7 @@ Linux / Mac OS X servers, and an auto mapper with a VT100 map display.")
              (patches (search-patches "laby-make-install.patch"))))
     (build-system gnu-build-system)
     (inputs
-     `(("lablgtk" ,lablgtk)
+     `(("lablgtk3" ,lablgtk3)
        ("ocaml" ,ocaml)
        ("ocaml-findlib" ,ocaml-findlib)
        ("ocamlbuild" ,ocamlbuild)))
@@ -5643,15 +5643,9 @@ Linux / Mac OS X servers, and an auto mapper with a VT100 map display.")
      '(#:phases
        (modify-phases %standard-phases
          (delete 'configure)
-         (add-before 'build 'allow-unsafe-strings
-           ;; Fix a build failure with ocaml >=4.06.0.
-           ;; See <https://github.com/sgimenez/laby/issues/53>.
-           (lambda _
-             (setenv "OCAMLPARAM" "safe-string=0,_")
-             #t))
          (add-before 'build 'set-library-path
            (lambda* (#:key inputs #:allow-other-keys)
-             (let ((lablgtk (assoc-ref inputs "lablgtk")))
+             (let ((lablgtk (assoc-ref inputs "lablgtk3")))
                (setenv "LD_LIBRARY_PATH"
                        (string-append lablgtk "/lib/ocaml/stublibs"))))))
        #:tests? #f ; no 'check' target