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author | Tobias Geerinckx-Rice <me@tobias.gr> | 2018-10-04 00:30:53 +0200 |
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committer | Tobias Geerinckx-Rice <me@tobias.gr> | 2018-10-05 19:32:45 +0200 |
commit | fc4738149f5cbaffc8e0b37bfb61e25fac0ecd67 (patch) | |
tree | 43976abd28f98a5121200818fa130958906347c1 /gnu/packages/games.scm | |
parent | b008a12ae78b533c14dd7e88f29df091eca3c0d7 (diff) | |
download | guix-fc4738149f5cbaffc8e0b37bfb61e25fac0ecd67.tar.gz |
gnu: Add bastet.
* gnu/packages/games.scm (bastet): New public variable. * gnu/packages/patches/bastet-change-source-of-unordered_set.patch: New file. * gnu/local.mk (dist_patch_DATA): Add it.
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index ec92f508bc..7365a7f5d8 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -181,6 +181,70 @@ more advanced player there are new game modes and a wide variety of physics settings to tweak as well.") (license license:gpl2+))) +(define-public bastet + (package + (name "bastet") + (version "0.43.2") + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/fph/bastet.git") + (commit version))) + (file-name (git-file-name name version)) + (sha256 + (base32 "09kamxapm9jw9przpsgjfg33n9k94bccv65w95dakj0br33a75wn")) + (patches + (search-patches "bastet-change-source-of-unordered_set.patch")))) + (build-system gnu-build-system) + (arguments + `(#:make-flags + (list (string-append "CXXFLAGS=-I" + (assoc-ref %build-inputs "boost") "/include")) + #:phases + (modify-phases %standard-phases + (delete 'configure) ; no configure script + (replace 'check + ;; The 'Test' target builds the tests, but doesn't actually run them. + (lambda* (#:key make-flags #:allow-other-keys) + (apply invoke "make" "Test" make-flags) + (setenv "HOME" ".") + (invoke "./Test"))) + (replace 'install + (lambda* (#:key outputs #:allow-other-keys) + (let* ((out (assoc-ref outputs "out")) + (share (string-append out "/share")) + (hicolor (string-append share "/icons/hicolor"))) + (install-file "bastet" + (string-append out "/bin")) + + (install-file "bastet.desktop" + (string-append share "/applications")) + (install-file "bastet.svg" + (string-append hicolor "/scalable/apps")) + + (install-file "bastet.appdata.xml" + (string-append share "/appdata")) + + (install-file "bastet.6" + (string-append out "/share/man/man6")) + #t)))))) + (native-inputs + `(("hicolor-icon-theme" ,hicolor-icon-theme))) + (inputs + `(("boost" ,boost) + ("ncurses" ,ncurses))) + (home-page "http://fph.altervista.org/prog/bastet.html") + (synopsis "Antagonistic Tetris-style falling brick game for text terminals") + (description + "Bastet (short for Bastard Tetris) is a simple ncurses-based falling brick +game. Unlike normal Tetris, Bastet does not choose the next brick at random. +Instead, it uses a special algorithm to choose the worst brick possible. + +Playing bastet can be a painful experience, especially if you usually make +canyons and wait for the long I-shaped block to clear four rows at a time.") + (license license:gpl3+))) + (define-public cataclysm-dda (let ((commit "ad3b0c3d521292d119f97a83390e7acfe9e9e7f7") (revision "1")) |