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author | Christopher Baines <mail@cbaines.net> | 2021-02-03 09:14:43 +0000 |
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committer | Christopher Baines <mail@cbaines.net> | 2021-02-03 09:57:35 +0000 |
commit | e740cc614096e768813280c718f9e96343ba41b3 (patch) | |
tree | 25ade70a5d408be80f62f19c6511172aab7dcce5 /gnu/packages/games.scm | |
parent | 1b9186828867e77af1f2ee6741063424f8256398 (diff) | |
parent | 63cf277bfacf282d2b19f00553745b2a9370eca0 (diff) | |
download | guix-e740cc614096e768813280c718f9e96343ba41b3.tar.gz |
Merge branch 'master' into core-updates
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 280 |
1 files changed, 200 insertions, 80 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index c4048c6edc..0404a34f0a 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -2,7 +2,7 @@ ;;; Copyright © 2013 John Darrington <jmd@gnu.org> ;;; Copyright © 2013 Nikita Karetnikov <nikita@karetnikov.org> ;;; Copyright © 2014, 2016 David Thompson <dthompson2@worcester.edu> -;;; Copyright © 2014, 2015, 2016, 2017, 2018, 2019, 2020 Eric Bavier <bavier@posteo.net> +;;; Copyright © 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021 Eric Bavier <bavier@posteo.net> ;;; Copyright © 2014 Cyrill Schenkel <cyrill.schenkel@gmail.com> ;;; Copyright © 2014 Sylvain Beucler <beuc@beuc.net> ;;; Copyright © 2014, 2015, 2018, 2019 Ludovic Courtès <ludo@gnu.org> @@ -30,7 +30,7 @@ ;;; Copyright © 2017, 2019, 2020 Marius Bakke <mbakke@fastmail.com> ;;; Copyright © 2017, 2018 Rutger Helling <rhelling@mykolab.com> ;;; Copyright © 2017 Roel Janssen <roel@gnu.org> -;;; Copyright © 2017, 2018, 2019, 2020 Nicolas Goaziou <mail@nicolasgoaziou.fr> +;;; Copyright © 2017, 2018, 2019, 2020, 2021 Nicolas Goaziou <mail@nicolasgoaziou.fr> ;;; Copyright © 2018 okapi <okapi@firemail.cc> ;;; Copyright © 2018 Tim Gesthuizen <tim.gesthuizen@yahoo.de> ;;; Copyright © 2018 Madalin Ionel-Patrascu <madalinionel.patrascu@mdc-berlin.de> @@ -1360,7 +1360,7 @@ does not include game data.") (package (inherit julius) (name "augustus") - (version "1.4.1a") + (version "2.0.1") (source (origin (method git-fetch) @@ -1369,7 +1369,7 @@ does not include game data.") (commit (string-append "v" version)))) (file-name (git-file-name name version)) (sha256 - (base32 "1xqv8j8jh3f13fjhyf7hk1anrn799cwwsvsd75kpl9n5yh5s1j5y")) + (base32 "0czazw8mc3fbvdazs2nzvgxd1dpzjc8z5fwiv89vv4nd7laz3jkj")) ;; Remove unused bundled libraries. (modules '((guix build utils))) (snippet @@ -2237,6 +2237,100 @@ and defeat them with your bubbles!") ;; GPL2+ is for code, CC0 is for art. (license (list license:gpl2+ license:cc0)))) +(define-public solarus + (package + (name "solarus") + ;; XXX: When updating this package, please also update hash in + ;; `solarus-quest-editor' below. + (version "1.6.4") + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://gitlab.com/solarus-games/solarus") + (commit (string-append "v" version)))) + (file-name (git-file-name name version)) + (sha256 + (base32 "1n6l91yyqjx0pz4w1lp3yybpq0fs2yjswfcm8c1wjfkxwiznbdxi")))) + (build-system cmake-build-system) + (arguments + `(#:phases + (modify-phases %standard-phases + (add-after 'unpack 'disable-failing-tests + ;; The following tests fail reporting a missing "/dev/dri" + ;; file. + (lambda _ + (substitute* "tests/cmake/AddTestMaps.cmake" + ((".*1200_create_shader_from_source.*" all) + (string-append "#" all)) + ((".*1210_shader_scaling_factor.*" all) + (string-append "#" all))) + #t)) + (add-before 'check 'set-home + ;; Tests fail without setting the following environment + ;; variables. + (lambda _ + (setenv "HOME" (getcwd)) + (setenv "XDG_RUNTIME_DIR" (getcwd)) + #t))))) + (native-inputs + `(("pkg-config" ,pkg-config) + ("qttools" ,qttools))) + (inputs + `(("glm" ,glm) + ("libmodplug" ,libmodplug) + ("libogg" ,libogg) + ("libvorbis" ,libvorbis) + ("luajit" ,luajit) + ("openal" ,openal) + ("physfs" ,physfs) + ("qtbase" ,qtbase) + ("sdl2" ,(sdl-union (list sdl2 sdl2-image sdl2-ttf))))) + (home-page "https://www.solarus-games.org/") + (synopsis "Lightweight game engine for Action-RPGs") + (description + "Solarus is a 2D game engine written in C++, that can run games +scripted in Lua. It has been designed with 16-bit classic Action-RPGs +in mind.") + ;; The source code is licensed under the terms of GPL-3.0. + ;; Resources are licensed under the terms of CC-BY-SA-3.0 and + ;; CC-BY-SA 4.0. + (license (list license:gpl3 license:cc-by-sa3.0 license:cc-by-sa4.0)))) + +(define-public solarus-quest-editor + (package + (inherit solarus) + (name "solarus-quest-editor") + (version (package-version solarus)) + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://gitlab.com/solarus-games/solarus-quest-editor") + (commit (string-append "v" version)))) + (file-name (git-file-name name version)) + (sha256 + (base32 "1qbc2j9kalk7xqk9j27s7wnm5zawiyjs47xqkqphw683idmzmjzn")))) + (arguments + `(#:tests? #false ;no test + #:phases + (modify-phases %standard-phases + (add-after 'unpack 'fix-qt-build + ;; XXX: Fix build with Qt 5.15. It has been applied upstream as + ;; 81d5c7f1 and can be removed at next upgrade. + (lambda _ + (substitute* "src/entities/jumper.cpp" + (("#include <QPainter>" all) + (string-append all "\n" "#include <QPainterPath>\n"))) + #t))))) + (inputs + `(("solarus" ,solarus) + ,@(package-inputs solarus))) + (synopsis "Create and modify quests for the Solarus engine") + (description + "Solarus Quest Editor is a graphical user interface to create and +modify quests for the Solarus engine."))) + (define-public superstarfighter (package (name "superstarfighter") @@ -2365,6 +2459,93 @@ available, as well as a single-player mode with AI-controlled ships.") "$(call ZIP) -X")) #t)))) +(define-public trigger-rally + (package + (name "trigger-rally") + (version "0.6.6.1") + (source + (origin + (method url-fetch) + (uri (string-append "mirror://sourceforge/trigger-rally/" + "trigger-" version "/" + "trigger-rally-" version ".tar.gz")) + (sha256 + (base32 + "016bc2hczqscfmngacim870hjcsmwl8r3aq8x03vpf22s49nw23z")))) + (build-system gnu-build-system) + (inputs + `(("freealut" ,freealut) + ("glew" ,glew) + ("glu" ,glu) + ("mesa" ,mesa) + ("openal" ,openal) + ("physfs" ,physfs) + ("sdl" ,(sdl-union (list sdl2 sdl2-image))) + ("tinyxml2" ,tinyxml2))) + (arguments + `(#:make-flags (list (string-append "prefix=" %output) + "bindir=$(prefix)/bin" + "datadir=$(datarootdir)" + "OPTIMS=-Ofast") + #:tests? #f ; No tests present + #:phases + (modify-phases %standard-phases + (delete 'configure) + (add-before 'build 'cd-src + (lambda _ (chdir "src"))) + (add-before 'build 'remove-timestamps + (lambda _ + (substitute* (list "Trigger/menu.cpp" + "PEngine/app.cpp") + ((".*__DATE__.*") "")))) + (add-before 'build 'make-verbose + (lambda _ + (substitute* "GNUmakefile" + (("@\\$\\(CXX\\)") "$(CXX)")))) + (add-after 'build 'set-data-path + (lambda* (#:key outputs #:allow-other-keys) + (let ((out (assoc-ref outputs "out"))) + (substitute* "../bin/trigger-rally.config.defs" + (("<data path=\"C:[^\"]*\"") + (string-append "<data path=\"" out "/share/trigger-rally\"")))))) + (add-after 'install 'create-desktop-entry + (lambda* (#:key outputs #:allow-other-keys) + (let* ((out (assoc-ref outputs "out")) + (apps (string-append out "/share/applications"))) + (mkdir-p apps) + (with-output-to-file + (string-append apps "/trigger-rally.desktop") + (lambda () + (format #t ; Borrowed from Debian package + "[Desktop Entry]~@ + Name=Trigger Rally~@ + Icon=trigger-rally~@ + Comment=3D rally racing car game~@ + Comment[de]=3D Rally-Autorennen~@ + Comment[fr_FR]=un jeu de rally en 3D~@ + Comment[ro_RO]=Un joc în 3D cu curse de raliu~@ + Exec=~a/bin/trigger-rally~@ + Terminal=false~@ + StartupNotify=false~@ + Type=Application~@ + TryExec=~:*~a/bin/trigger-rally~@ + Categories=Game;ArcadeGame;~@ + Keywords=racing;tracks;~@ + Keywords[de]=Rennstrecke;~%" + out))))))))) + (home-page "http://trigger-rally.sourceforge.net") + (synopsis "Fast-paced single-player racing game") + (description "Trigger-rally is a 3D rally simulation with great physics +for drifting on over 200 maps. Different terrain materials like dirt, +asphalt, sand, ice, etc. and various weather, light, and fog conditions give +this rally simulation the edge over many other games. You need to make it +through the maps in often tight time limits and can further improve by beating +the recorded high scores. All attached single races must be finished in time +in order to win an event, unlocking additional events and cars. Most maps are +equipped with spoken co-driver notes and co-driver icons.") + (license (list license:cc0 ;textures and audio in data.zip + license:gpl2+)))) + (define-public ufo2map (package (name "ufo2map") @@ -5911,11 +6092,13 @@ small robot living in the nano world, repair its maker.") (method git-fetch) (uri (git-reference (url "https://github.com/teeworlds/teeworlds") - (commit version))) + (commit version) + ;; There are two submodules in datasrc/{languages,maps} + (recursive? #t))) (file-name (git-file-name name version)) (sha256 (base32 - "169dl83q08zl4h813az8hjs4rs3dms9yjn6bnsld4fjcj0imvvc6")) + "1l19ksmimg6b8zzjy0skyhh7z11ql7n5gvilkv7ay5x2b9ndbqwz")) (modules '((guix build utils) (ice-9 ftw) (ice-9 regex) @@ -5928,15 +6111,12 @@ small robot living in the nano world, repair its maker.") (remove (cut string-match "(^.)|(^md5$)" <>) (scandir base-dir))) #t)))) - (build-system gnu-build-system) + (build-system cmake-build-system) (arguments `(#:tests? #f ; no tests included - #:modules ((guix build gnu-build-system) - (guix build utils) - (srfi srfi-26)) #:phases (modify-phases %standard-phases - (replace 'configure + (add-after 'unpack 'patch-paths (lambda* (#:key outputs #:allow-other-keys) ;; Embed path to assets. (substitute* "src/engine/shared/storage.cpp" @@ -5945,51 +6125,7 @@ small robot living in the nano world, repair its maker.") (assoc-ref outputs "out") "/share/teeworlds/data" "\""))) - - ;; Bam expects all files to have a recent time stamp. - (for-each (cut utime <> 1 1) - (find-files ".")) - - ;; Do not use bundled libraries. - (substitute* "bam.lua" - (("local json = Compile.+$") - "local json = nil -settings.link.libs:Add(\"jsonparser\")") - (("local png = Compile.+$") - "local png = nil -settings.link.libs:Add(\"pnglite\")") - (("local wavpack = Compile.+$") - "local wavpack = nil -settings.link.libs:Add(\"wavpack\")") - (("if config\\.zlib\\.value == 1") - "if config.zlib.value")) - (substitute* "src/engine/client/graphics_threaded.cpp" - (("engine/external/pnglite/pnglite\\.h") - "pnglite.h")) - (substitute* "src/engine/client/sound.cpp" - (("engine/external/wavpack/wavpack\\.h") - "wavpack/wavpack.h")) - #t)) - (replace 'build - (lambda _ - (invoke "bam" "-a" "-v" "conf=release"))) - (replace 'install - (lambda* (#:key outputs #:allow-other-keys) - (let* ((arch ,(system->linux-architecture - (or (%current-target-system) - (%current-system)))) - (build (string-append "build/" (if (string=? arch "i386") - "x86" arch) - "/release/")) - (data-built (string-append build "data/")) - (out (assoc-ref outputs "out")) - (bin (string-append out "/bin/")) - (data (string-append out "/share/teeworlds/data/"))) - (for-each (cut install-file <> bin) - (map (cut string-append build <>) - '("teeworlds" "teeworlds_srv"))) - (copy-recursively data-built data) - #t)))))) + #t))))) (inputs `(("freetype" ,freetype) ("glu" ,glu) @@ -6000,17 +6136,17 @@ settings.link.libs:Add(\"wavpack\")") ("sdl2-image" ,sdl2-image) ("sdl2-mixer" ,sdl2-mixer) ("wavpack" ,wavpack) + ("openssl" ,openssl) ("zlib" ,zlib))) (native-inputs - `(("bam" ,bam) - ("python" ,python-wrapper) + `(("python" ,python-wrapper) ("pkg-config" ,pkg-config))) (home-page "https://www.teeworlds.com") (synopsis "2D retro multiplayer shooter game") (description "Teeworlds is an online multiplayer game. Battle with up to 16 players in a variety of game modes, including Team Deathmatch and Capture The Flag. You can even design your own maps!") - (license license:bsd-3))) + (license (list license:bsd-3 license:cc-by-sa3.0)))) ; game+maps&languages (define-public enigma (package @@ -6184,31 +6320,15 @@ fish. The whole game is accompanied by quiet, comforting music.") (define-public crawl (package (name "crawl") - (version "0.25.0") + (version "0.26.0") (source (origin (method url-fetch) - (uri (list - ;; Older releases get moved into a versioned directory - (string-append "http://crawl.develz.org/release/" - (version-major+minor version) "/stone_soup-" - version "-nodeps.tar.xz") - ;; Only the latest release is in this directory - (string-append "http://crawl.develz.org/release/stone_soup-" - version "-nodeps.tar.xz"))) + (uri (string-append "https://github.com/crawl/crawl/releases/download/" + version "/stone_soup-" version "-nodeps.tar.xz")) (sha256 - (base32 "0rn1wjxdqw33caiwisfypm1j8cid3c9pz01ahicl17144zs29z3d")) - (patches (search-patches "crawl-upgrade-saves.patch")) - ;; The 0.25.0 -nodeps.tar.xz was built from an OSX machine; normally - ;; apparently it's built from a Debian machine before the Debian - ;; packages are made. These ._* files are binary and have the string - ;; "Mac OS X" in them... removing these seems to result in compilation - ;; again. - (modules '((guix build utils))) - (snippet - '(begin - (for-each delete-file (find-files "." "^\\._")) - #t)))) + (base32 "1m81x1sp6p2ka5w2nib3pcw5w5iv58z41c8aqn0dayi1lb3yslfb")) + (patches (search-patches "crawl-upgrade-saves.patch")))) (build-system gnu-build-system) (inputs `(("lua51" ,lua-5.1) |