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author | Tobias Geerinckx-Rice <me@tobias.gr> | 2019-10-07 23:13:51 +0200 |
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committer | Tobias Geerinckx-Rice <me@tobias.gr> | 2019-10-08 05:29:30 +0200 |
commit | 24268ec4184860192d2ec9043501ab6dc8aee99e (patch) | |
tree | 3d0405d6e4c6350d80f18a0d8e4a5eb43646992d /gnu/packages/graphics.scm | |
parent | 9be266116ba274ecf6a66178c17e51414dde3eec (diff) | |
download | guix-24268ec4184860192d2ec9043501ab6dc8aee99e.tar.gz |
gnu: coin3D: Use a specific changeset.
* gnu/packages/graphics.scm (coin3D)[source]: Use HG-FETCH and… GIT-FILE-NAME.
Diffstat (limited to 'gnu/packages/graphics.scm')
-rw-r--r-- | gnu/packages/graphics.scm | 86 |
1 files changed, 46 insertions, 40 deletions
diff --git a/gnu/packages/graphics.scm b/gnu/packages/graphics.scm index 88bb500450..caaf6c660b 100644 --- a/gnu/packages/graphics.scm +++ b/gnu/packages/graphics.scm @@ -7,7 +7,7 @@ ;;; Copyright © 2016 Andreas Enge <andreas@enge.fr> ;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com> ;;; Copyright © 2017, 2018 Ben Woodcroft <donttrustben@gmail.com> -;;; Copyright © 2017, 2018 Tobias Geerinckx-Rice <me@tobias.gr> +;;; Copyright © 2017, 2018, 2019 Tobias Geerinckx-Rice <me@tobias.gr> ;;; Copyright © 2018 Mathieu Othacehe <m.othacehe@gmail.com> ;;; Copyright © 2018 Alex Kost <alezost@gmail.com> ;;; Copyright © 2018 Kei Kebreau <kkebreau@posteo.net> @@ -79,6 +79,7 @@ #:use-module (guix build-system python) #:use-module (guix download) #:use-module (guix git-download) + #:use-module (guix hg-download) #:use-module ((guix licenses) #:prefix license:) #:use-module (guix packages) #:use-module (guix utils)) @@ -1106,47 +1107,52 @@ or by subtracting one shape from the other.") (license license:gpl2)))) (define-public coin3D - (package - (name "coin3D") - (version "4.0.0") - (source - (origin - (method url-fetch) - (uri (string-append - "https://bitbucket.org/Coin3D/coin/downloads/coin-" - version "-src.zip")) - (sha256 - (base32 - "1mqwlqzvc9ydfxi0bfskwlil16mbnkphfz36p0zl2mvw6h05aqh0")) - (modules '((guix build utils))) - (snippet - '(begin - (for-each delete-file - '("cfg/csubst.exe" - "cfg/wrapmsvc.exe")) - #t)))) - (build-system cmake-build-system) - (native-inputs - `(("doxygen" ,doxygen) - ("graphviz" ,graphviz))) - (inputs - `(("boost" ,boost) - ("freeglut" ,freeglut) - ("glew" ,glew))) - (arguments - `(#:configure-flags - (list - "-DCOIN_BUILD_DOCUMENTATION_MAN=ON" - (string-append "-DBOOST_ROOT=" - (assoc-ref %build-inputs "boost"))))) - (home-page "https://bitbucket.org/Coin3D/coin/wiki/Home") - (synopsis - "High-level 3D visualization library with Open Inventor 2.1 API") - (description - "Coin is a 3D graphics library with an Application Programming Interface + ;; The ‘4.0.0’ zip archive isn't stable, nor in fact a release. See: + ;; https://bitbucket.org/Coin3D/coin/issues/179/coin-400-srczip-has-been-modified + (let ((revision 1) + (changeset "ab8d0e47a4de3230a8137feb39c142d6ba45f97d")) + (package + (name "coin3D") + (version + (simple-format #f "3.1.3-~A-~A" revision (string-take changeset 7))) + (source + (origin + (method hg-fetch) + (uri (hg-reference + (url "https://bitbucket.org/Coin3D/coin") + (changeset changeset))) + (file-name (git-file-name name version)) + (sha256 + (base32 "1ff44jz6lg4rylljvy69n1hcjh9y6achbv9jpn1cv2sf8cxn3r2j")) + (modules '((guix build utils))) + (snippet + '(begin + (for-each delete-file + '("cfg/csubst.exe" + "cfg/wrapmsvc.exe")) + #t)))) + (build-system cmake-build-system) + (native-inputs + `(("doxygen" ,doxygen) + ("graphviz" ,graphviz))) + (inputs + `(("boost" ,boost) + ("freeglut" ,freeglut) + ("glew" ,glew))) + (arguments + `(#:configure-flags + (list + "-DCOIN_BUILD_DOCUMENTATION_MAN=ON" + (string-append "-DBOOST_ROOT=" + (assoc-ref %build-inputs "boost"))))) + (home-page "https://bitbucket.org/Coin3D/coin/wiki/Home") + (synopsis + "High-level 3D visualization library with Open Inventor 2.1 API") + (description + "Coin is a 3D graphics library with an Application Programming Interface based on the Open Inventor 2.1 API. For those who are not familiar with Open Inventor, it is a scene-graph based retain-mode rendering and model interaction library, written in C++, which has become the de facto standard graphics library for 3D visualization and visual simulation software in the scientific and engineering community.") - (license license:bsd-3))) + (license license:bsd-3)))) |