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author | Marius Bakke <mbakke@fastmail.com> | 2020-03-18 19:41:08 +0100 |
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committer | Marius Bakke <mbakke@fastmail.com> | 2020-03-18 19:41:08 +0100 |
commit | c4d769d359c67680fe55c3b71e659cd31837f3ec (patch) | |
tree | 928fe50be266c8975f4abad56e07ce4ebaef55fe /gnu/packages/graphics.scm | |
parent | de2871c9faa44ee07f73470441f05d114a43bb48 (diff) | |
parent | 4de63cf3fc0a831d75cb507456821104f24800c2 (diff) | |
download | guix-c4d769d359c67680fe55c3b71e659cd31837f3ec.tar.gz |
Merge branch 'master' into core-updates
Diffstat (limited to 'gnu/packages/graphics.scm')
-rw-r--r-- | gnu/packages/graphics.scm | 39 |
1 files changed, 37 insertions, 2 deletions
diff --git a/gnu/packages/graphics.scm b/gnu/packages/graphics.scm index 48c2d0321b..77cb3ba79d 100644 --- a/gnu/packages/graphics.scm +++ b/gnu/packages/graphics.scm @@ -18,6 +18,7 @@ ;;; Copyright © 2019 Pierre Neidhardt <mail@ambrevar.xyz> ;;; Copyright © 2019, 2020 Marius Bakke <mbakke@fastmail.com> ;;; Copyright © 2019 Tanguy Le Carrour <tanguy@bioneland.org> +;;; Copyright © 2020 Jakub Kądziołka <kuba@kadziolka.net> ;;; ;;; This file is part of GNU Guix. ;;; @@ -419,7 +420,7 @@ storage of the \"EXR\" file format for storing 16-bit floating-point images.") related classes, utilities, and applications. There is a particular emphasis on formats and functionality used in professional, large-scale animation and visual effects work for film.") - (home-page "http://www.openimageio.org") + (home-page "https://www.openimageio.org") (license license:bsd-3))) ;; This older version of OpenImageIO is required for Blender 2.79. @@ -978,7 +979,7 @@ requirements.") ("libxi" ,libxi) ("zlib" ,zlib) ("glfw" ,glfw))) - (home-page "http://graphics.pixar.com/opensubdiv/") + (home-page "https://graphics.pixar.com/opensubdiv/") (synopsis "High performance subdivision surface evaluation") (description "OpenSubdiv is a set of libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU @@ -1075,3 +1076,37 @@ interaction library, written in C++, which has become the de facto standard graphics library for 3D visualization and visual simulation software in the scientific and engineering community.") (license license:bsd-3)))) + +(define-public superfamiconv + (package + (name "superfamiconv") + (version "0.8.8") + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/Optiroc/SuperFamiconv") + (commit (string-append "v" version)))) + (file-name (git-file-name name version)) + (sha256 + (base32 + "0848szv6a2b8wdganh6mw5i8vn8cqvn1kbwzx7mb9wlrf5wzqn37")))) + (build-system gnu-build-system) + (arguments + `(#:tests? #f ; no tests + #:phases + (modify-phases %standard-phases + (delete 'configure) + (replace 'install + (lambda* (#:key outputs #:allow-other-keys) + (let* ((outdir (assoc-ref outputs "out")) + (bindir (string-append outdir "/bin"))) + (install-file "bin/superfamiconv" bindir) + #t)))))) + (home-page "https://github.com/Optiroc/SuperFamiconv") + (synopsis "Tile graphics converter supporting SNES, Game Boy Color +and PC Engine formats") + (description "SuperFamiconv is a converter for tiled graphics, supporting +the graphics formats of the SNES, Game Boy Color and PC Engine game consoles. +Automated palette selection is supported.") + (license license:expat))) |