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author | Paul van der Walt <paul@denknerd.org> | 2015-10-16 11:36:58 +0200 |
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committer | Paul van der Walt <paul@denknerd.org> | 2015-10-23 09:10:52 +0200 |
commit | c480b85e662cabb8a111873e193ebf27bcac17a0 (patch) | |
tree | 9b2ad60e8ce38bb6cc1f6d0c00c2abdac377ac86 /gnu/packages/haskell.scm | |
parent | 22db3ce71a85d8cfc697f5fdca3ec353ee80db52 (diff) | |
download | guix-c480b85e662cabb8a111873e193ebf27bcac17a0.tar.gz |
gnu: Add ghc-openglraw.
* gnu/packages/haskell.scm (ghc-openglraw): New variable.
Diffstat (limited to 'gnu/packages/haskell.scm')
-rw-r--r-- | gnu/packages/haskell.scm | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/gnu/packages/haskell.scm b/gnu/packages/haskell.scm index 05031f240e..49ce141e2f 100644 --- a/gnu/packages/haskell.scm +++ b/gnu/packages/haskell.scm @@ -30,6 +30,7 @@ #:use-module (gnu packages perl) #:use-module (gnu packages compression) #:use-module (gnu packages elf) + #:use-module (gnu packages gl) #:use-module (gnu packages bootstrap) #:use-module (gnu packages zip) #:use-module (gnu packages gcc) @@ -846,6 +847,38 @@ attacks.") computation library for Haskell.") (license bsd-3))) +(define-public ghc-openglraw + (package + (name "ghc-openglraw") + (version "2.5.1.0") + (source + (origin + (method url-fetch) + (uri (string-append + "http://hackage.haskell.org/package/OpenGLRaw/OpenGLRaw-" + version + ".tar.gz")) + (sha256 + (base32 + "1kfq24mxg922ml3kkmym2qfpc56jbmrfbiix4rc2cxlwv05i191k")))) + (build-system haskell-build-system) + (inputs + `(("ghc-half" ,ghc-half) + ("glu" ,glu) + ("ghc-text" ,ghc-text))) + (home-page "http://www.haskell.org/haskellwiki/Opengl") + (synopsis "Raw Haskell bindings for the OpenGL graphics system") + (description "OpenGLRaw is a raw Haskell binding for the OpenGL 4.5 +graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping +of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw +offers access to all necessary functions, tokens and types plus a general +facility for loading extension entries. The module hierarchy closely mirrors +the naming structure of the OpenGL extensions, making it easy to find the +right module to import. All API entries are loaded dynamically, so no special +C header files are needed for building this package. If an API entry is not +found at runtime, a userError is thrown.") + (license bsd-3))) + (define-public ghc-streaming-commons (package (name "ghc-streaming-commons") |