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author | Pierre Neidhardt <mail@ambrevar.xyz> | 2022-06-30 19:17:04 +0200 |
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committer | Pierre Neidhardt <mail@ambrevar.xyz> | 2022-06-30 20:01:37 +0200 |
commit | c5dcaa6ff2a09fb35bf25f4447c9e3496413261f (patch) | |
tree | 62367a11c356b8a25d77b910aba89c442273eaab /gnu/packages/lisp-xyz.scm | |
parent | d5170f78f576ba1bf51ec6f1d5e6aee0073b8264 (diff) | |
download | guix-c5dcaa6ff2a09fb35bf25f4447c9e3496413261f.tar.gz |
gnu: Add glkit.
* gnu/packages/lisp-xyz.scm (cl-glkit, ecl-glkit, sbcl-glkit): New variables.
Diffstat (limited to 'gnu/packages/lisp-xyz.scm')
-rw-r--r-- | gnu/packages/lisp-xyz.scm | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/gnu/packages/lisp-xyz.scm b/gnu/packages/lisp-xyz.scm index 2bdacf25dc..5698b9b4a9 100644 --- a/gnu/packages/lisp-xyz.scm +++ b/gnu/packages/lisp-xyz.scm @@ -22260,3 +22260,46 @@ games.") (define-public ecl-sdl2kit (sbcl-package->ecl-package sbcl-sdl2kit)) + +(define-public sbcl-glkit + (let ((commit "0d8e7c5fed4231f2177afcf0f3ff66f196ed6a46")) + (package + (name "sbcl-glkit") + (version (git-version "0.0" "1" commit)) + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/lispgames/glkit/") + (commit commit))) + (file-name (git-file-name "cl-glkit" version)) + (sha256 + (base32 "1x3y5jcr1f0v9sgn3y5b7b8fhgd6vv37nz73016gdwh511idi8jn")))) + (build-system asdf-build-system/sbcl) + (inputs + (list sbcl-alexandria + sbcl-cl-opengl + sbcl-defpackage-plus + sbcl-mathkit + sbcl-sb-cga + sbcl-sdl2 + sbcl-static-vectors)) + (home-page "https://github.com/lispgames/glkit/") + (synopsis "OpenGL utilities for math, shaders, and more") + (description + "This is a utility kit for functionality related to OpenGL. It provides the following: + +@itemize +@item @code{kit.glm}: This re-exports @code{sb-cga} and @code{mathkit} for +convenience. +@item @code{kit.gl.shader}: This provides shader dictionary and compilation +functionality similar to what was originally found in @code{sdl2kit}. +@item @code{kit.gl.vao}: This provides an interface for Vertex Array Objects. +@end itemize\n") + (license license:expat)))) + +(define-public cl-glkit + (sbcl-package->cl-source-package sbcl-glkit)) + +(define-public ecl-glkit + (sbcl-package->ecl-package sbcl-glkit)) |