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author | Marius Bakke <marius@gnu.org> | 2021-08-12 00:30:27 +0200 |
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committer | Marius Bakke <marius@gnu.org> | 2021-08-12 00:30:27 +0200 |
commit | c4133c43c7cfe2476ebfae87f9e4d10d96de9bc7 (patch) | |
tree | 47bd773d2f434384b54e56916c1a287dd8e51511 /gnu/packages/patches/instead-use-games-path.patch | |
parent | ffa01e68859bb7a6daa9fcffdc8d77ca35db4bc0 (diff) | |
parent | 4eb0a5146ae5a195a29c79f586fcc1e58f7fa69b (diff) | |
download | guix-c4133c43c7cfe2476ebfae87f9e4d10d96de9bc7.tar.gz |
Merge branch 'master' into core-updates-frozen
Conflicts: gnu/packages/algebra.scm gnu/packages/games.scm gnu/packages/golang.scm gnu/packages/kerberos.scm gnu/packages/mail.scm gnu/packages/python.scm gnu/packages/ruby.scm gnu/packages/scheme.scm gnu/packages/tex.scm gnu/packages/tls.scm gnu/packages/version-control.scm
Diffstat (limited to 'gnu/packages/patches/instead-use-games-path.patch')
-rw-r--r-- | gnu/packages/patches/instead-use-games-path.patch | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/gnu/packages/patches/instead-use-games-path.patch b/gnu/packages/patches/instead-use-games-path.patch new file mode 100644 index 0000000000..783fd21add --- /dev/null +++ b/gnu/packages/patches/instead-use-games-path.patch @@ -0,0 +1,32 @@ +From 8b350daa847dd8e131d9e6b5b4434ce68a7903d0 Mon Sep 17 00:00:00 2001 +From: Dmitry Polyakov <polyakov@liltechdude.xyz> +Date: Wed, 4 Aug 2021 15:46:33 +0500 +Subject: [PATCH] Add support for INSTEAD_GAMES_PATH + +In some setups, users might prefer to determine on their own the path in +which games are located. This patch enables them to do so by setting +the “INSTEAD_GAMES_PATH” environmnent variable. +--- + src/main.c | 6 ++++++ + 1 file changed, 6 insertions(+) + +diff --git a/src/main.c b/src/main.c +index ba0ada1d..b05497b8 100644 +--- a/src/main.c ++++ b/src/main.c +@@ -394,6 +394,12 @@ int instead_main(int argc, char *argv[]) + setdir(game_cwd); + profile_load(NULL); + ++ char *gamespath_env = NULL; ++ ++ if (gamespath_env = getenv("INSTEAD_GAMES_PATH"), gamespath_env != NULL) { ++ games_sw = strdup(gamespath_env); ++ } ++ + for (i = 1; i < argc; i++) { + if (lua_sw) /* during load profile */ + break; +-- +2.32.0 + |