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author | Alex Kost <alezost@gmail.com> | 2015-10-10 10:47:15 +0300 |
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committer | Alex Kost <alezost@gmail.com> | 2015-10-14 19:20:59 +0300 |
commit | 6159943851d32e0396f96a4b3fc5e31b500cc8a6 (patch) | |
tree | cd87a6998224408531b77dfa2edc5bc9ac43560e /gnu/packages | |
parent | 17fa842b79503dfa9972f3bfa3d5a96610263378 (diff) | |
download | guix-6159943851d32e0396f96a4b3fc5e31b500cc8a6.tar.gz |
gnu: abbaye: Use 'sdl-union'.
* gnu/packages/games.scm (abbaye)[inputs]: Use 'sdl-union'. [arguments]: Adjust 'set-sdl-paths' phase accordingly.
Diffstat (limited to 'gnu/packages')
-rw-r--r-- | gnu/packages/games.scm | 21 |
1 files changed, 5 insertions, 16 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index e250bf9633..dfaf8388d1 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -163,17 +163,10 @@ scriptable with Guile.") (guix build utils)) #:phases (modify-phases %standard-phases (add-after 'set-paths 'set-sdl-paths - (lambda* (#:key inputs outputs (search-paths '()) - #:allow-other-keys) - (define input-directories - (match inputs - (((_ . dir) ...) - dir))) - ;; This package does not use pkg-config, so modify CPATH - ;; variable to point to include/SDL for SDL header files. - (set-path-environment-variable "CPATH" - '("include/SDL") - input-directories))) + (lambda* (#:key inputs #:allow-other-keys) + (setenv "CPATH" + (string-append (assoc-ref inputs "sdl-union") + "/include/SDL")))) (add-after 'patch-source-shebangs 'patch-makefile (lambda* (#:key outputs #:allow-other-keys) ;; Replace /usr with package output directory. @@ -192,11 +185,7 @@ scriptable with Guile.") (delete 'configure)) #:tests? #f)) ;; No check target. (native-inputs `(("pkg-config" ,pkg-config))) - (inputs `(("sdl" ,sdl) - ("sdl-gfx" ,sdl-gfx) - ("sdl-image" ,sdl-image) - ("sdl-mixer" ,sdl-mixer) - ("sdl-ttf" ,sdl-ttf))) + (inputs `(("sdl-union" ,(sdl-union)))) (home-page "http://code.google.com/p/abbaye-for-linux/") (synopsis "GNU/Linux port of the indie game \"l'Abbaye des Morts\"") (description "L'Abbaye des Morts is a 2D platform game set in 13th century |