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author | Arun Isaac <arunisaac@systemreboot.net> | 2017-11-17 14:47:46 +0530 |
---|---|---|
committer | Arun Isaac <arunisaac@systemreboot.net> | 2017-11-30 18:19:32 +0530 |
commit | 92b51d127fa66a9f6cb59a2a295518c3487d705c (patch) | |
tree | 66b40fcf4c3a3914a5fcfce3ba5a303b7f11764e /gnu | |
parent | 9364a520ce617424b7548f3688787a66b89d6a05 (diff) | |
download | guix-92b51d127fa66a9f6cb59a2a295518c3487d705c.tar.gz |
gnu: godot: Use scons-build-system.
* gnu/packages/game-development.scm (godot): Switch to scons-build-system.
Diffstat (limited to 'gnu')
-rw-r--r-- | gnu/packages/game-development.scm | 45 |
1 files changed, 20 insertions, 25 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index be241cbd31..3c544f5546 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -37,6 +37,7 @@ #:use-module (guix build-system cmake) #:use-module (guix build-system gnu) #:use-module (guix build-system python) + #:use-module (guix build-system scons) #:use-module (gnu packages) #:use-module (gnu packages autotools) #:use-module (gnu packages boost) @@ -1063,12 +1064,26 @@ games.") (file-name (string-append name "-" version)) (sha256 (base32 "1mz89nafc1m7srbqvy7iagxrxmqvf5hbqi7i0lwaapkx6q0kpkq7")))) - (build-system gnu-build-system) + (build-system scons-build-system) (arguments - `(#:tests? #f ; There are no tests + `(#:scons ,scons-python2 + #:scons-flags (list "platform=x11" + ;; Avoid using many of the bundled libs. + ;; Note: These options can be found in the SConstruct file. + "builtin_freetype=no" + "builtin_glew=no" + "builtin_libmpdec=no" + "builtin_libogg=no" + "builtin_libpng=no" + "builtin_libtheora=no" + "builtin_libvorbis=no" + "builtin_libwebp=no" + "builtin_openssl=no" + "builtin_opus=no" + "builtin_zlib=no") + #:tests? #f ; There are no tests #:phases (modify-phases %standard-phases - (delete 'configure) (add-after 'unpack 'scons-use-env (lambda _ ;; Scons does not use the environment variables by default, @@ -1079,24 +1094,6 @@ games.") "env_base = Environment(tools=custom_tools)\n" "env_base = Environment(ENV=os.environ)"))) #t)) - (replace 'build - (lambda _ - (zero? (system* - "scons" - "platform=x11" - ;; Avoid using many of the bundled libs. - ;; Note: These options can be found in the SConstruct file. - "builtin_freetype=no" - "builtin_glew=no" - "builtin_libmpdec=no" - "builtin_libogg=no" - "builtin_libpng=no" - "builtin_libtheora=no" - "builtin_libvorbis=no" - "builtin_libwebp=no" - "builtin_openssl=no" - "builtin_opus=no" - "builtin_zlib=no")))) (replace 'install (lambda* (#:key outputs #:allow-other-keys) (let* ((out (assoc-ref outputs "out")) @@ -1128,8 +1125,7 @@ games.") Type=Application~%" out))) #t)))))) - (native-inputs `(("pkg-config" ,pkg-config) - ("scons" ,scons))) + (native-inputs `(("pkg-config" ,pkg-config))) (inputs `(("alsa-lib" ,alsa-lib) ("freetype" ,freetype) ("glew" ,glew) @@ -1144,8 +1140,7 @@ games.") ("mesa" ,mesa) ("openssl" ,openssl) ("opusfile" ,opusfile) - ("pulseaudio" ,pulseaudio) - ("python2" ,python-2))) + ("pulseaudio" ,pulseaudio))) (home-page "https://godotengine.org/") (synopsis "Advanced 2D and 3D game engine") (description |