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author | Oleg Pykhalov <go.wigust@gmail.com> | 2017-07-25 19:27:47 +0300 |
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committer | Ludovic Courtès <ludo@gnu.org> | 2017-07-28 23:30:41 +0200 |
commit | 1f88f189eb903887e7b78215f0497b312f9e2951 (patch) | |
tree | e962d397d1ce71b64deecf578f3bd18e82d81d67 /gnu | |
parent | 1975c754f487eb4933724ca3b116442d21ef8dd9 (diff) | |
download | guix-1f88f189eb903887e7b78215f0497b312f9e2951.tar.gz |
gnu: Add tome4.
* gnu/packages/games.scm (tome4): New variable. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
Diffstat (limited to 'gnu')
-rw-r--r-- | gnu/packages/games.scm | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index d8848f82fa..071311a751 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -4617,3 +4617,123 @@ computer-hosted roleplaying games. This is the last version released by Crowther & Woods, its original authors, in 1995. It has been known as \"adventure 2.5\" and \"430-point adventure\".") (license license:bsd-2)))) + +(define-public tome4 + (package + (name "tome4") + (version "1.5.5") + (synopsis "Single-player, RPG roguelike game set in the world of Eyal") + (source + (origin + (method url-fetch) + (uri (string-append "https://te4.org/dl/t-engine/t-engine4-src-" + version ".tar.bz2")) + (sha256 + (base32 + "0v2qgdfpvdzd1bcbp9v8pfahj1bgczsq2d4xfhh5wg11jgjcwz03")) + (modules '((guix build utils))) + (snippet + '(for-each (lambda (file) + (substitute* file + (("#elif defined(__FreeBSD__)" line) + (string-append + line " || defined(__GNUC__)")))) + '("src/music.h" "src/tSDL.h"))))) + (build-system gnu-build-system) + (native-inputs + `(("unzip" ,unzip))) + (inputs + `(("sdl-union" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf))) + ("glu" ,glu) + ("premake4" ,premake4) + ("openal" ,openal) + ("vorbis" ,libvorbis) + ("luajit" ,luajit))) + (arguments + `(#:make-flags '("CC=gcc" "config=release") + #:phases (modify-phases %standard-phases + (replace 'configure + (lambda _ + (zero? (system* "premake4" "gmake")) + #t)) + (add-after 'set-paths 'set-sdl-paths + (lambda* (#:key inputs #:allow-other-keys) + (setenv "CPATH" + (string-append (assoc-ref inputs "sdl-union") + "/include/SDL2")) + #t)) + (delete 'check) + ;; premake doesn't provide install target + (replace 'install + (lambda* (#:key inputs outputs #:allow-other-keys) + (let* ((out (assoc-ref outputs "out")) + (usr (string-append out "/usr")) + (bin (string-append out "/bin")) + (licenses (string-append out "/share/licenses")) + (documents (string-append out "/share/doc")) + (pixmaps (string-append out "/share/pixmaps")) + (icon "te4-icon.png") + (data (string-append out "/share/" ,name)) + (applications (string-append + out "/share/applications")) + (unzip (string-append + (assoc-ref inputs "unzip") "/bin/unzip")) + (wrapper (string-append bin "/" ,name))) + ;; icon + (mkdir-p pixmaps) + (system* unzip "-j" + (string-append + "game/engines/te4-" ,version ".teae") + (string-append + "data/gfx/" icon) "-d" pixmaps) + ;; game executable + (install-file "t-engine" data) + (mkdir-p bin) + (with-output-to-file wrapper + (lambda () + (display + (string-append + "#!/bin/sh\n" + ;; No bootstrap code found, + ;; defaulting to working directory + ;; for engine code! + "cd " data "\n" + "exec -a tome4 ./t-engine \"$@\"\n")))) + (chmod wrapper #o555) + ;; licenses + (for-each (lambda (file) + (install-file file licenses)) + '("COPYING" "COPYING-MEDIA")) + ;; documents + (for-each (lambda (file) + (install-file file documents)) + '("CONTRIBUTING" "CREDITS")) + ;; data + (copy-recursively "bootstrap" (string-append + data "/bootstrap")) + (copy-recursively "game" (string-append data "/game")) + ;; launcher + (mkdir-p applications) + (with-output-to-file (string-append applications "/" + ,name ".desktop") + (lambda () + (display + (string-append + "[Desktop Entry] +Name=ToME4 +Comment=" ,synopsis "\n" +"Exec=" ,name "\n" +"Icon=" icon "\n" +"Terminal=false +Type=Application +Categories=Game;RolePlaying;\n"))))) + #t))))) + (home-page "https://te4.org") + (description "Tales of Maj’Eyal (ToME) RPG, featuring tactical turn-based +combat and advanced character building. Play as one of many unique races and +classes in the lore-filled world of Eyal, exploring random dungeons, facing +challenging battles, and developing characters with your own tailored mix of +abilities and powers. With a modern graphical and customisable interface, +intuitive mouse control, streamlined mechanics and deep, challenging combat, +Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.") + (license license:gpl3+))) |