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authorNicolas Goaziou <mail@nicolasgoaziou.fr>2023-01-08 13:08:53 +0100
committerNicolas Goaziou <mail@nicolasgoaziou.fr>2023-01-08 15:17:59 +0100
commit6482525dca9ac6cfbbacbccb0e3f0d2a68583852 (patch)
tree4ada0881a5dc8e786d2051fc0089141d0ffb4a55 /gnu
parent6e55c1732cabe0f3d681b3fd901de7cb067ddb5f (diff)
downloadguix-6482525dca9ac6cfbbacbccb0e3f0d2a68583852.tar.gz
gnu: ode: Do not run tests on i686.
* gnu/packages/game-development.scm (ode)[arguments]: Do not run tests on i686.
Diffstat (limited to 'gnu')
-rw-r--r--gnu/packages/game-development.scm2
1 files changed, 2 insertions, 0 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 54bafdc847..a06e0f9fbf 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -2405,6 +2405,8 @@ a.k.a. XenoCollide) as described in Game Programming Gems 7.")
     (build-system cmake-build-system)
     (arguments
      (list
+      ;; XXX: The sole test is failing on i686 due to a rounding error.
+      #:tests? (not (target-x86-32?))
       #:configure-flags #~(list "-DODE_WITH_LIBCCD_SYSTEM=ON")
       #:phases
       #~(modify-phases %standard-phases