diff options
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r-- | gnu/packages/game-development.scm | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index aa99109cca..eebe8ecbf4 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -4,7 +4,7 @@ ;;; Copyright © 2015, 2018, 2021 Ludovic Courtès <ludo@gnu.org> ;;; Copyright © 2015, 2018 Alex Kost <alezost@gmail.com> ;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org> -;;; Copyright © 2016, 2017, 2018, 2019, 2020, 2021 Efraim Flashner <efraim@flashner.co.il> +;;; Copyright © 2016-2021, 2023 Efraim Flashner <efraim@flashner.co.il> ;;; Copyright © 2016, 2017, 2020 Kei Kebreau <kkebreau@posteo.net> ;;; Copyright © 2016, 2018, 2019 Ricardo Wurmus <rekado@elephly.net> ;;; Copyright © 2016, 2017, 2018 Julian Graham <joolean@gmail.com> @@ -2111,7 +2111,7 @@ that parenthetically inclined game developers need to make 2D (and eventually @item keyboard, mouse, controller input @item REPL-driven development model @end enumerate\n") - (license license:gpl3+))) + (license license:asl2.0))) (define-public bennu-game-development (package @@ -2427,7 +2427,8 @@ a.k.a. XenoCollide) as described in Game Programming Gems 7.") (arguments (list ;; XXX: The sole test is failing on i686 due to a rounding error. - #:tests? (not (target-x86-32?)) + #:tests? (not (or (target-x86-32?) + (%current-target-system))) #:configure-flags #~(list "-DODE_WITH_LIBCCD_SYSTEM=ON") #:phases #~(modify-phases %standard-phases |