diff options
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 39 |
1 files changed, 5 insertions, 34 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 3e4369f474..58ccf080a7 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -3080,7 +3080,7 @@ that beneath its ruins lay buried an ancient evil.") (define-public angband (package (name "angband") - (version "4.2.3") + (version "4.2.4") (source (origin (method git-fetch) @@ -3089,7 +3089,7 @@ that beneath its ruins lay buried an ancient evil.") (commit version))) (file-name (git-file-name name version)) (sha256 - (base32 "1psrdbf90mb6dhq0b9z18pz1csnshz1kvwg82dvwa99apqdw0la8")) + (base32 "1x0qqsv7xa3figcl4v35sin64ffgz32652vk541d8qaq4qcc378n")) (modules '((guix build utils))) (snippet ;; So, some of the sounds/graphics/tilesets are under different @@ -3105,14 +3105,12 @@ that beneath its ruins lay buried an ancient evil.") (substitute* "lib/Makefile" ;; And don't try to invoke makefiles in the directories we removed. (("gamedata customize help screens fonts tiles sounds icons user") - "gamedata customize help screens user")) - #t)))) + "gamedata customize help screens user")))))) (build-system gnu-build-system) (arguments `(#:tests? #f ; no check target #:configure-flags (list (string-append "--bindir=" %output "/bin")))) - (native-inputs - (list autoconf automake)) + (native-inputs (list autoconf automake)) (inputs (list ncurses)) (home-page "https://rephial.org/") (synopsis "Dungeon exploration roguelike") @@ -6690,7 +6688,7 @@ fight against their plot and save his fellow rabbits from slavery.") libxcursor libxml2 miniupnpc - mozjs-78 + mozjs openal sdl2 wxwidgets @@ -8682,33 +8680,6 @@ the net. There can be 1 to 8 balls in game. Once one ball touches the ground, the set ends and all balls are served again.") (license license:gpl3+))) -(define-public slingshot - (package - (name "slingshot") - (version "0.9") - (source - (origin - (method git-fetch) - (uri (git-reference - (url "https://github.com/ryanakca/slingshot") - (commit version))) - (file-name (git-file-name name version)) - (sha256 - (base32 - "19m8b6nsi786bc6gmkp185mwri3r5y249gjmqd5qsc23nnfhgrs1")))) - (build-system python-build-system) - (arguments - `(#:python ,python-2)) - (inputs - (list python2-pygame)) - (home-page "https://github.com/ryanakca/slingshot") - (synopsis "Simple 2D shooting strategy game set in space") - (description "Slingshot is a two-dimensional strategy game where two -players attempt to shoot one another through a section of space populated by -planets. The main feature of the game is that the shots, once fired, are -affected by the gravity of the planets.") - (license license:gpl2+))) - (define-public 4dtris (package (name "4dtris") |