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-rw-r--r--gnu/packages/patches/fltk-xfont-on-demand.patch45
1 files changed, 0 insertions, 45 deletions
diff --git a/gnu/packages/patches/fltk-xfont-on-demand.patch b/gnu/packages/patches/fltk-xfont-on-demand.patch
deleted file mode 100644
index cdcdd9af05..0000000000
--- a/gnu/packages/patches/fltk-xfont-on-demand.patch
+++ /dev/null
@@ -1,45 +0,0 @@
-Fixes undefined reference to `Fl_XFont_On_Demand::value()'.
-From <http://www.fltk.org/str.php?L3156+P0+S0+C0+I0+E0+V1+QOn_Demand>.
-
-Index: src/fl_font.cxx
-===================================================================
---- fltk-1.3.3/src/fl_font.cxx	(revision 10503)
-+++ fltk-1.3.3/src/fl_font.cxx	(revision 10504)
-@@ -55,6 +55,12 @@
- #  include "fl_font_x.cxx"
- #endif // WIN32
- 
-+#if ! (defined(WIN32) || defined(__APPLE__))
-+XFontStruct *fl_X_core_font()
-+{
-+  return fl_xfont.value();
-+}
-+#endif
- 
- double fl_width(const char* c) {
-   if (c) return fl_width(c, (int) strlen(c));
-Index: src/gl_draw.cxx
-===================================================================
---- fltk-1.3.3/src/gl_draw.cxx	(revision 10503)
-+++ fltk-1.3.3/src/gl_draw.cxx	(revision 10504)
-@@ -81,7 +81,7 @@
-  * then sorting through them at draw time (for normal X rendering) to find which one can
-  * render the current glyph... But for now, just use the first font in the list for GL...
-  */
--    XFontStruct *font = fl_xfont;
-+    XFontStruct *font = fl_X_core_font();
-     int base = font->min_char_or_byte2;
-     int count = font->max_char_or_byte2-base+1;
-     fl_fontsize->listbase = glGenLists(256);
-Index: FL/x.H
-===================================================================
---- fltk-1.3.3/FL/x.H	(revision 10503)
-+++ fltk-1.3.3/FL/x.H	(revision 10504)
-@@ -132,6 +132,7 @@
-   XFontStruct *ptr;
- };
- extern FL_EXPORT Fl_XFont_On_Demand fl_xfont;
-+extern FL_EXPORT XFontStruct* fl_X_core_font();
- 
- // this object contains all X-specific stuff about a window:
- // Warning: this object is highly subject to change!