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-rw-r--r--gnu/packages/patches/kobodeluxe-enemies-pipe-decl.patch67
1 files changed, 67 insertions, 0 deletions
diff --git a/gnu/packages/patches/kobodeluxe-enemies-pipe-decl.patch b/gnu/packages/patches/kobodeluxe-enemies-pipe-decl.patch
new file mode 100644
index 0000000000..05cd884b2b
--- /dev/null
+++ b/gnu/packages/patches/kobodeluxe-enemies-pipe-decl.patch
@@ -0,0 +1,67 @@
+# Authhor: Damyan Ivanov <dmn@debian.org>
+# Description: rename pipe2 symbol to pipe2_kbdl to avoid clashes with the one
+#              declared in system unistd.h
+# Debian-Bug: 527705
+# Upstream-Report: http://www.freelists.org/post/olofsonprojects/kobodeluxe-failing-to-build-in-Debian-enemiesh75-error-const-enemy-kind-pipe2-redeclared-as-different-kind-of-symbol
+--- a/enemies.h
++++ b/enemies.h
+@@ -72,7 +72,7 @@ extern const enemy_kind bombdeto;
+ extern const enemy_kind cannon;
+ extern const enemy_kind pipe1;
+ extern const enemy_kind core;
+-extern const enemy_kind pipe2;
++extern const enemy_kind pipe2_kbdl;
+ extern const enemy_kind rock;
+ extern const enemy_kind ring;
+ extern const enemy_kind enemy_m1;
+@@ -430,7 +430,7 @@ inline int _enemy::realize()
+
+ inline int _enemy::is_pipe()
+ {
+-	return ((_state != notuse) && ((ek == &pipe1) || (ek == &pipe2)));
++	return ((_state != notuse) && ((ek == &pipe1) || (ek == &pipe2_kbdl)));
+ }
+
+
+--- a/enemy.cpp
++++ b/enemy.cpp
+@@ -755,10 +755,10 @@ void _enemy::move_core()
+
+ void _enemy::kill_core()
+ {
+-	enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
+-	enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
+-	enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
+-	enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
++	enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
++	enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
++	enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
++	enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
+ 	enemies.make(&explosion4, CS2PIXEL(x), CS2PIXEL(y));
+ 	sound.g_base_core_explo(x, y);
+ 	release();
+@@ -978,19 +978,19 @@ void _enemy::move_pipe2()
+ 	}
+ 	p ^= a;
+ 	if(p & U_MASK)
+-		enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
++		enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
+ 	if(p & R_MASK)
+-		enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
++		enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
+ 	if(p & D_MASK)
+-		enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
++		enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
+ 	if(p & L_MASK)
+-		enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
++		enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
+ 	manage.add_score(10);
+ 	release();
+ }
+
+
+-const enemy_kind pipe2 = {
++const enemy_kind pipe2_kbdl = {
+ 	0,
+ 	&_enemy::make_pipe2,
+ 	&_enemy::move_pipe2,