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-rw-r--r--gnu/packages/patches/sdl-pango-matrix_declarations.patch131
1 files changed, 131 insertions, 0 deletions
diff --git a/gnu/packages/patches/sdl-pango-matrix_declarations.patch b/gnu/packages/patches/sdl-pango-matrix_declarations.patch
new file mode 100644
index 0000000000..c35d0a708d
--- /dev/null
+++ b/gnu/packages/patches/sdl-pango-matrix_declarations.patch
@@ -0,0 +1,131 @@
+Index: SDL_Pango-0.1.2/src/SDL_Pango.c
+===================================================================
+--- SDL_Pango-0.1.2.orig/src/SDL_Pango.c	2007-09-18 15:03:10.732910311 +0200
++++ SDL_Pango-0.1.2/src/SDL_Pango.c	2007-09-18 15:04:41.970109622 +0200
+@@ -286,6 +286,59 @@
+ } contextImpl;

+ 

+ 

++const SDLPango_Matrix _MATRIX_WHITE_BACK

++    = {255, 0, 0, 0,

++       255, 0, 0, 0,

++       255, 0, 0, 0,

++       255, 255, 0, 0,};

++

++/*!

++    Specifies white back and black letter.

++*/

++const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;

++

++const SDLPango_Matrix _MATRIX_BLACK_BACK

++    = {0, 255, 0, 0,

++       0, 255, 0, 0,

++       0, 255, 0, 0,

++       255, 255, 0, 0,};

++/*!

++    Specifies black back and white letter.

++*/

++const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;

++

++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER

++    = {0, 0, 0, 0,

++       0, 0, 0, 0,

++       0, 0, 0, 0,

++       0, 255, 0, 0,};

++/*!

++    Specifies transparent back and black letter.

++*/

++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;

++

++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER

++    = {255, 255, 0, 0,

++       255, 255, 0, 0,

++       255, 255, 0, 0,

++       0, 255, 0, 0,};

++/*!

++    Specifies transparent back and white letter.

++*/

++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;

++

++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER

++    = {255, 255, 0, 0,

++       255, 255, 0, 0,

++       255, 255, 0, 0,

++       0, 0, 0, 0,};

++/*!

++    Specifies transparent back and transparent letter.

++    This is useful for KARAOKE like rendering.

++*/

++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;

++

++

+ /*!

+     Initialize the Glib and Pango API.

+     This must be called before using other functions in this library,

+Index: SDL_Pango-0.1.2/src/SDL_Pango.h
+===================================================================
+--- SDL_Pango-0.1.2.orig/src/SDL_Pango.h	2007-09-18 15:03:10.732910311 +0200
++++ SDL_Pango-0.1.2/src/SDL_Pango.h	2007-09-18 15:06:24.919976401 +0200
+@@ -47,57 +47,27 @@
+     Uint8 m[4][4];  /*! Matrix variables */

+ } SDLPango_Matrix;

+ 

+-const SDLPango_Matrix _MATRIX_WHITE_BACK

+-    = {255, 0, 0, 0,

+-       255, 0, 0, 0,

+-       255, 0, 0, 0,

+-       255, 255, 0, 0,};

+-

+ /*!

+     Specifies white back and black letter.

+ */

+-const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;

+-

+-const SDLPango_Matrix _MATRIX_BLACK_BACK

+-    = {0, 255, 0, 0,

+-       0, 255, 0, 0,

+-       0, 255, 0, 0,

+-       255, 255, 0, 0,};

++extern const SDLPango_Matrix *MATRIX_WHITE_BACK;

+ /*!

+     Specifies black back and white letter.

+ */

+-const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;

+-

+-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER

+-    = {0, 0, 0, 0,

+-       0, 0, 0, 0,

+-       0, 0, 0, 0,

+-       0, 255, 0, 0,};

++extern const SDLPango_Matrix *MATRIX_BLACK_BACK;

+ /*!

+     Specifies transparent back and black letter.

+ */

+-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;

+-

+-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER

+-    = {255, 255, 0, 0,

+-       255, 255, 0, 0,

+-       255, 255, 0, 0,

+-       0, 255, 0, 0,};

++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER;

+ /*!

+     Specifies transparent back and white letter.

+ */

+-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;

+-

+-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER

+-    = {255, 255, 0, 0,

+-       255, 255, 0, 0,

+-       255, 255, 0, 0,

+-       0, 0, 0, 0,};

++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER;

+ /*!

+     Specifies transparent back and transparent letter.

+     This is useful for KARAOKE like rendering.

+ */

+-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;

++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;

+ 

+ /*!

+     Specifies direction of text. See Pango reference for detail