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2018-10-11gnu: godot: Update to 3.0.6.Brett Gilio
* gnu/packages/game-development.scm (godot): Update to 3.0.6.
2018-10-03gnu: tiled: Update to 1.2.0.David Thompson
* gnu/packages/game-development.scm (tiled): Update to 1.2.0.
2018-10-03gnu: guile-chickadee: Update to 0.3.0.宋文武
* gnu/packages/game-development.scm (guile-chickadee): Update to 0.3.0. [arguments]: Add 'patch-godir' phase.
2018-08-28gnu: openmw: Update to 0.44.0.Alex Kost
* gnu/packages/game-development.scm (openmw): Update to 0.44.0.
2018-08-14gnu: deutex: Update to 5.1.2.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (deutex): Update to 5.1.2.
2018-07-27gnu: allegro: Update to 5.2.4.0.Kei Kebreau
* gnu/packages/game-development.scm (allegro): Update to 5.2.4.0. [source]: Update URL.
2018-07-27gnu: tiled: Update to 1.1.6.Kei Kebreau
* gnu/packages/game-development.scm (tiled): Update to 1.1.6. [arguments]: Substitute invoke for system*.
2018-07-26gnu: python-xsge: Update to 2018.02.26.Kei Kebreau
* gnu/packages/game-development.scm (python-xsge, python2-xsge): Update to 2018.02.26. [arguments]: Substitute invoke for system*.
2018-07-18gnu: sfml: Remove all bundled dependencies.Marius Bakke
* gnu/packages/game-development.scm (sfml)[source](snippet): New field. [inputs]: Add STB-IMAGE and STB-IMAGE-WRITE.
2018-07-18gnu: sfml: Update to 2.5.0.Marius Bakke
* gnu/packages/game-development.scm (sfml): Update to 2.5.0. [arguments]: Specify pkg-config dir in #:configure-flags. [native-inputs]: Add PKG-CONFIG. [inputs]: Move FLAC, FREETYPE, LIBVORBIS and OPENAL ... [propagated-inputs]: ... here. New field.
2018-07-18gnu: physfs: Update to 3.0.1.Marius Bakke
* gnu/packages/game-development.scm (physfs): Update to 3.0.1. [arguments]: Add phase to ensure RUNPATH is set.
2018-07-11gnu: gzochi: Update to 0.12.Julian Graham
* gnu/packages/game-development.scm (gzochi): Update to 0.12.
2018-07-09gnu: openmw: Update to a checkout version.Alex Kost
* gnu/packages/game-development.scm (openmw): Update to the latest commit to fix the build.
2018-07-05gnu: nml: Update to 0.4.5.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (nml): Update to 0.4.5.
2018-07-05gnu: nml: Use HTTPS home page.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (nml)[home-page]: Use HTTPS.
2018-07-02gnu: godot: Don't use unstable tarball.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (godot)[source]: Use GIT-FETCH.
2018-07-02gnu: godot: Update to 3.0.4.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (godot): Update to 3.0.4.
2018-06-20gnu: Add guile-chickadee.Ricardo Wurmus
* gnu/packages/game-development.scm (guile-chickadee): New variable.
2018-05-29Merge branch 'master' into core-updatesMark H Weaver
2018-05-29gnu: tiled: Update to 1.1.5.David Thompson
* gnu/packages/game-development.scm (tiled): Update to 1.1.5.
2018-05-08Merge branch 'master' into core-updatesMark H Weaver
2018-05-08gnu: love: Remove unnecessary (guix build utils) module.Efraim Flashner
* gnu/packages/game-development.scm (love)[source]: Remove included (guix build utils) module.
2018-05-06Merge branch 'master' into core-updatesMarius Bakke
2018-05-05gnu: love: Update to 11.1.Pierre Neidhardt
* gnu/packages/game-development.scm (love): Update to 11.1. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
2018-04-30gnu: gzochi: Switch to Guile 2.2.Ludovic Courtès
* gnu/packages/game-development.scm (gzochi)[inputs]: Switch to GUILE-2.2.
2018-04-30gnu: gzochi: Build without '-Werror'.Ludovic Courtès
Previously it would fail to build due to GLib deprecation warnings. * gnu/packages/game-development.scm (gzochi)[arguments]: New field.
2018-04-30Merge branch 'master' into core-updatesMark H Weaver
2018-04-28gnu: godot: Update to 3.0.2.Marius Bakke
* gnu/packages/game-development.scm (godot): Update to 3.0.2.
2018-04-28gnu: godot: Remove unused bundled libraries from the source.Marius Bakke
While at it, also use system libvpx. * gnu/packages/game-development.scm (godot)[source](snippet): New field. [arguments]: Add "builtin_libvpx=no" to #:scons-flags. [inputs]: Add LIBVPX.
2018-04-28gnu: godot: Add a file extension to source file name.Marius Bakke
* gnu/packages/game-development.scm (godot)[source](file-name): Append ".tar.gz".
2018-04-21Merge branch 'master' into core-updatesMark H Weaver
2018-04-14gnu: python-sge-pygame: Fix typo in description.Nicolas Goaziou
* gnu/packages/game-development.scm (python-sge-pygame) [description]: Fix typo.
2018-04-10Merge branch 'master' into core-updatesMark H Weaver
2018-04-05gnu: tiled: Update to 1.1.4.David Thompson
* gnu/packages/game-development.scm (tiled): Update to 1.1.4.
2018-03-14Merge branch 'master' into core-updatesRicardo Wurmus
2018-03-13gnu: tiled: Update to 1.1.3.David Thompson
* gnu/packages/game-development.scm (tiled): Update to 1.1.3.
2018-03-11build-system/gnu: Add 'bootstrap' phase.Ludovic Courtès
This factorizes what has become a widespread idiom. * guix/build/gnu-build-system.scm (%bootstrap-scripts): New variable. (bootstrap): New procedure. (%standard-phases): Add it after 'unpack'. * guix/build/ant-build-system.scm (%standard-phases): Delete 'bootstrap. * guix/build/asdf-build-system.scm (%standard-phases/source) (%standard-phases): Likewise. * guix/build/cargo-build-system.scm (%standard-phases): Likewise. * guix/build/cmake-build-system.scm (%standard-phases): Likewise. * guix/build/dub-build-system.scm (%standard-phases): Likewise. * guix/build/emacs-build-system.scm (%standard-phases): Likewise. * guix/build/font-build-system.scm (%standard-phases): Likewise. * guix/build/go-build-system.scm (%standard-phases): Likewise. * guix/build/haskell-build-system.scm (%standard-phases): Likewise. * guix/build/minify-build-system.scm (%standard-phases): Likewise. * guix/build/ocaml-build-system.scm (%standard-phases): Likewise. * guix/build/perl-build-system.scm (%standard-phases): Likewise. * guix/build/python-build-system.scm (%standard-phases): Likewise. * guix/build/r-build-system.scm (%standard-phases): Likewise. * guix/build/ruby-build-system.scm (%standard-phases): Likewise. * guix/build/scons-build-system.scm (%standard-phases): Likewise. * guix/build/texlive-build-system.scm (%standard-phases): Likewise. * guix/build/waf-build-system.scm (%standard-phases): Likewise. * gnu/packages/audio.scm (faad2)[arguments]: Replace 'bootstrap. (soundtouch, cuetools, bluez-alsa): Remove 'arguments'. (cava)[arguments]: Replace 'bootstrap. * gnu/packages/backup.scm (rdup): Remove 'bootstrap. * gnu/packages/bioinformatics.scm (seek)[arguments]: Replace 'bootstrap. * gnu/packages/bioinformatics.scm (htslib-for-sambamba): Remove 'arguments'. * gnu/packages/ci.scm (hydra, cuirass): Remove 'bootstrap'. * gnu/packages/crypto.scm (libb2): Remove #:phases. * gnu/packages/databases.scm (guile-wiredtiger): Likewise. * gnu/packages/debug.scm (stress-make): Remove 'bootstrap'. * gnu/packages/documentation.scm (asciidoc): Likewise. * gnu/packages/fontutils.scm (libuninameslist): Remove 'arguments'. * gnu/packages/ftp.scm (weex): Remove 'arguments'. * gnu/packages/game-development.scm (ois): Remove 'arguments'. * gnu/packages/games.scm (pioneer): Remove 'bootstrap. * gnu/packages/gnome.scm (vte-ng, byzanz): Replace 'bootstrap. (arc-theme): Remove 'arguments'. (faba-icon-theme): Remove 'bootstrap. (arc-icon-theme): Remove 'arguments'. * gnu/packages/gnunet.scm (guile-gnunet): Likewise. * gnu/packages/gtk.scm (guile-rsvg): Likewise. * gnu/packages/guile.scm (mcron2): Remove 'bootstrap. (guile-bash): Remove #:phases. (guile-git): Remove 'bootstrap. (guile-syntax-highlight): Remove 'arguments'. (guile-sjson): Likewise. * gnu/packages/java.scm (classpath-devel): Remove 'bootstrap. * gnu/packages/kodi.scm (libdvdnav/kodi) (libdvdread/kodi, libdvdcss/kodi): Likewise. * gnu/packages/libreoffice.scm (hunspell): Remove 'arguments'. * gnu/packages/libusb.scm (hidapi): Likewise. * gnu/packages/linux.scm (bridge-utils): Rename 'bootstrap' to 'patch-stuff'; move it before 'bootstrap', without autoreconf invocation. (eudev): Rename 'bootstrap' to 'patch-file-names', without 'autogen.sh' invocation; move it before 'bootstrap. (gpm): Replace 'bootstrap'. (f2fs-tools): Remove 'arguments'. (rng-tools): Remove #:phases. * gnu/packages/messaging.scm (hexchat): Rename 'bootstrap' to 'copy-intltool-makefile'; remove "autoreconf" invocation and move before 'bootstrap'. (libmesode): Remove 'arguments'. (libstrophe): Likewise. * gnu/packages/microcom.scm (microcom): Likewise. * gnu/packages/networking.scm (libnet): Remove 'bootstrap. * gnu/packages/onc-rpc.scm (libnsl): Remove 'arguments'. * gnu/packages/package-management.scm (guix): Replace 'bootstrap. * gnu/packages/sawfish.scm (librep): Remove 'arguments'. * gnu/packages/version-control.scm (findnewest): Likewise. * gnu/packages/video.scm (liba52, handbrake, motion): Replace 'bootstrap. * gnu/packages/web.scm (fcgiwrap): Remove #:phases. (tidy): Replace 'bootstrap. (gumbo-parser): Remove #:phases. * gnu/packages/wget.scm (wget2): Replace 'bootstrap. * gnu/packages/wm.scm (i3lock-color): Remove #:phases. * gnu/packages/xdisorg.scm (xclip): Likewise. * gnu/packages/xml.scm (libxls): Replace 'bootstrap'. * gnu/packages/xorg.scm (xf86-video-freedreno) (xf86-video-intel): Remove #:phases. * gnu/packages/zile.scm (zile-on-guile): Replace 'bootstrap.
2018-02-27gnu: godot: Update to 3.0.1.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (godot): Update to 3.0.1. [arguments]: End phases with #t and remove redundant MKDIR-P.
2018-02-27gnu: love: Fix build with luajit@2.1.0-beta3.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (love)[source]: Add snippet fixing Lua version detection.
2018-02-16gnu: tiled: Update to 1.1.2.David Thompson
* gnu/packages/game-development.scm (tiled): Update to 1.1.2.
2018-02-16gnu: Use HTTPS for supported nongnu.org home pages.Tobias Geerinckx-Rice
* gnu/packages/acl.scm (acl)[home-page]: Use HTTPS. * gnu/packages/admin.scm (dmidecode)[home-page]: Likewise. * gnu/packages/attr.scm (attr)[home-page]: Likewise. * gnu/packages/audio.scm (lash)[home-page]: Likewise. * gnu/packages/avr.scm (avr-libc)[home-page]: Likewise. * gnu/packages/backup.scm (rdiff-backup, libchop)[home-page]: Likewise. * gnu/packages/compression.scm (fastjar, lzip, lziprecover, atool) (lunzip, clzip, lzlib, plzip)[home-page]: Likewise. * gnu/packages/emacs.scm (geiser, bbdb, m17n-lib, m17n-lib)[home-page]: Likewise. * gnu/packages/flashing-tools.scm (avrdude)[home-page]: Likewise. * gnu/packages/fontutils.scm (libotf)[home-page]: Likewise. * gnu/packages/game-development.scm (gzochi)[home-page]: Likewise. * gnu/packages/games.scm (enigma)[home-page]: Likewise. * gnu/packages/gsasl.scm (libntlm)[home-page]: Likewise. * gnu/packages/gtk.scm (guile-cairo)[home-page]: Likewise. * gnu/packages/guile.scm (guile-reader, guile-lib, guile-json) (guile-redis, g-wrap)[home-page]: Likewise. * gnu/packages/libunwind.scm (libunwind)[home-page]: Likewise. * gnu/packages/lout.scm (lout)[home-page]: Likewise. * gnu/packages/mpd.scm (sonata)[home-page]: Likewise. * gnu/packages/networking.scm (quagga)[home-page]: Likewise. * gnu/packages/ratpoison.scm (ratpoison)[home-page]: Likewise. * gnu/packages/skribilo.scm (skribilo)[home-page]: Likewise. * gnu/packages/telephony.scm (exosip)[home-page]: Likewise. * gnu/packages/texinfo.scm (texi2html)[home-page]: Likewise. * gnu/packages/xdisorg.scm (xbindkeys)[home-page]: Likewise.
2018-01-29gnu: godot: Update to 3.0.David Thompson
* gnu/packages/game-development.scm (godot): Update to 3.0. [inputs]: Add libxi.
2018-01-29gnu: tiled: Update to 1.1.1.David Thompson
* gnu/packages/game-development.scm (tiled): Update to 1.1.1.
2018-01-20gnu: godot: Fix building on aarch64-linux.Efraim Flashner
* gnu/packages/game-development.scm (godot)[arguments]: Add a flag when building for aarch64-linux to build without threads.
2018-01-20gnu: deutex: Update to 5.1.1.Kei Kebreau
* gnu/packages/games.scm (deutex): Update to 5.1.1.
2018-01-17gnu: bullet: Update to 2.87.Efraim Flashner
* gnu/packages/game-development.scm (bullet): Update to 2.87. [home-page]: Update to new home-page.
2018-01-17gnu: game-development.scm: Arrange module inputs alphabetically.Efraim Flashner
* gnu/packages/game-development.scm: Arrange module inputs alphabetically.
2018-01-16gnu: Add eureka.nee
* gnu/packages/game-development.scm (eureka): New variable. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
2018-01-04gnu: tiled: Update to 1.1.0.David Thompson
* gnu/packages/game-development.scm (tiled): Update to 1.1.0.
2017-12-18gnu: deutex: Update to 5.1.0.Kei Kebreau
* gnu/packages/games.scm (deutex): Update to 5.1.0.