Age | Commit message (Collapse) | Author |
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* gnu/packages/game-development.scm (godot): Update to 3.0.6.
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* gnu/packages/game-development.scm (tiled): Update to 1.2.0.
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* gnu/packages/game-development.scm (guile-chickadee): Update to 0.3.0.
[arguments]: Add 'patch-godir' phase.
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* gnu/packages/game-development.scm (openmw): Update to 0.44.0.
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* gnu/packages/game-development.scm (deutex): Update to 5.1.2.
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* gnu/packages/game-development.scm (allegro): Update to 5.2.4.0.
[source]: Update URL.
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* gnu/packages/game-development.scm (tiled): Update to 1.1.6.
[arguments]: Substitute invoke for system*.
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* gnu/packages/game-development.scm (python-xsge, python2-xsge): Update to
2018.02.26.
[arguments]: Substitute invoke for system*.
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* gnu/packages/game-development.scm (sfml)[source](snippet): New field.
[inputs]: Add STB-IMAGE and STB-IMAGE-WRITE.
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* gnu/packages/game-development.scm (sfml): Update to 2.5.0.
[arguments]: Specify pkg-config dir in #:configure-flags.
[native-inputs]: Add PKG-CONFIG.
[inputs]: Move FLAC, FREETYPE, LIBVORBIS and OPENAL ...
[propagated-inputs]: ... here. New field.
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* gnu/packages/game-development.scm (physfs): Update to 3.0.1.
[arguments]: Add phase to ensure RUNPATH is set.
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* gnu/packages/game-development.scm (gzochi): Update to 0.12.
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* gnu/packages/game-development.scm (openmw): Update to the latest
commit to fix the build.
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* gnu/packages/game-development.scm (nml): Update to 0.4.5.
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* gnu/packages/game-development.scm (nml)[home-page]: Use HTTPS.
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* gnu/packages/game-development.scm (godot)[source]: Use GIT-FETCH.
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* gnu/packages/game-development.scm (godot): Update to 3.0.4.
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* gnu/packages/game-development.scm (guile-chickadee): New variable.
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* gnu/packages/game-development.scm (tiled): Update to 1.1.5.
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* gnu/packages/game-development.scm (love)[source]: Remove included
(guix build utils) module.
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* gnu/packages/game-development.scm (love): Update to 11.1.
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
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* gnu/packages/game-development.scm (gzochi)[inputs]: Switch to GUILE-2.2.
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Previously it would fail to build due to GLib deprecation warnings.
* gnu/packages/game-development.scm (gzochi)[arguments]: New field.
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* gnu/packages/game-development.scm (godot): Update to 3.0.2.
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While at it, also use system libvpx.
* gnu/packages/game-development.scm (godot)[source](snippet): New field.
[arguments]: Add "builtin_libvpx=no" to #:scons-flags.
[inputs]: Add LIBVPX.
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* gnu/packages/game-development.scm (godot)[source](file-name): Append ".tar.gz".
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* gnu/packages/game-development.scm (python-sge-pygame) [description]: Fix
typo.
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* gnu/packages/game-development.scm (tiled): Update to 1.1.4.
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* gnu/packages/game-development.scm (tiled): Update to 1.1.3.
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This factorizes what has become a widespread idiom.
* guix/build/gnu-build-system.scm (%bootstrap-scripts): New variable.
(bootstrap): New procedure.
(%standard-phases): Add it after 'unpack'.
* guix/build/ant-build-system.scm (%standard-phases): Delete 'bootstrap.
* guix/build/asdf-build-system.scm (%standard-phases/source)
(%standard-phases): Likewise.
* guix/build/cargo-build-system.scm (%standard-phases): Likewise.
* guix/build/cmake-build-system.scm (%standard-phases): Likewise.
* guix/build/dub-build-system.scm (%standard-phases): Likewise.
* guix/build/emacs-build-system.scm (%standard-phases): Likewise.
* guix/build/font-build-system.scm (%standard-phases): Likewise.
* guix/build/go-build-system.scm (%standard-phases): Likewise.
* guix/build/haskell-build-system.scm (%standard-phases): Likewise.
* guix/build/minify-build-system.scm (%standard-phases): Likewise.
* guix/build/ocaml-build-system.scm (%standard-phases): Likewise.
* guix/build/perl-build-system.scm (%standard-phases): Likewise.
* guix/build/python-build-system.scm (%standard-phases): Likewise.
* guix/build/r-build-system.scm (%standard-phases): Likewise.
* guix/build/ruby-build-system.scm (%standard-phases): Likewise.
* guix/build/scons-build-system.scm (%standard-phases): Likewise.
* guix/build/texlive-build-system.scm (%standard-phases): Likewise.
* guix/build/waf-build-system.scm (%standard-phases): Likewise.
* gnu/packages/audio.scm (faad2)[arguments]: Replace 'bootstrap.
(soundtouch, cuetools, bluez-alsa): Remove 'arguments'.
(cava)[arguments]: Replace 'bootstrap.
* gnu/packages/backup.scm (rdup): Remove 'bootstrap.
* gnu/packages/bioinformatics.scm (seek)[arguments]: Replace
'bootstrap.
* gnu/packages/bioinformatics.scm (htslib-for-sambamba): Remove
'arguments'.
* gnu/packages/ci.scm (hydra, cuirass): Remove 'bootstrap'.
* gnu/packages/crypto.scm (libb2): Remove #:phases.
* gnu/packages/databases.scm (guile-wiredtiger): Likewise.
* gnu/packages/debug.scm (stress-make): Remove 'bootstrap'.
* gnu/packages/documentation.scm (asciidoc): Likewise.
* gnu/packages/fontutils.scm (libuninameslist): Remove 'arguments'.
* gnu/packages/ftp.scm (weex): Remove 'arguments'.
* gnu/packages/game-development.scm (ois): Remove 'arguments'.
* gnu/packages/games.scm (pioneer): Remove 'bootstrap.
* gnu/packages/gnome.scm (vte-ng, byzanz): Replace 'bootstrap.
(arc-theme): Remove 'arguments'.
(faba-icon-theme): Remove 'bootstrap.
(arc-icon-theme): Remove 'arguments'.
* gnu/packages/gnunet.scm (guile-gnunet): Likewise.
* gnu/packages/gtk.scm (guile-rsvg): Likewise.
* gnu/packages/guile.scm (mcron2): Remove 'bootstrap.
(guile-bash): Remove #:phases.
(guile-git): Remove 'bootstrap.
(guile-syntax-highlight): Remove 'arguments'.
(guile-sjson): Likewise.
* gnu/packages/java.scm (classpath-devel): Remove 'bootstrap.
* gnu/packages/kodi.scm (libdvdnav/kodi)
(libdvdread/kodi, libdvdcss/kodi): Likewise.
* gnu/packages/libreoffice.scm (hunspell): Remove 'arguments'.
* gnu/packages/libusb.scm (hidapi): Likewise.
* gnu/packages/linux.scm (bridge-utils): Rename 'bootstrap' to
'patch-stuff'; move it before 'bootstrap', without autoreconf
invocation.
(eudev): Rename 'bootstrap' to 'patch-file-names', without 'autogen.sh'
invocation; move it before 'bootstrap.
(gpm): Replace 'bootstrap'.
(f2fs-tools): Remove 'arguments'.
(rng-tools): Remove #:phases.
* gnu/packages/messaging.scm (hexchat): Rename 'bootstrap' to
'copy-intltool-makefile'; remove "autoreconf" invocation and move before
'bootstrap'.
(libmesode): Remove 'arguments'.
(libstrophe): Likewise.
* gnu/packages/microcom.scm (microcom): Likewise.
* gnu/packages/networking.scm (libnet): Remove 'bootstrap.
* gnu/packages/onc-rpc.scm (libnsl): Remove 'arguments'.
* gnu/packages/package-management.scm (guix): Replace 'bootstrap.
* gnu/packages/sawfish.scm (librep): Remove 'arguments'.
* gnu/packages/version-control.scm (findnewest): Likewise.
* gnu/packages/video.scm (liba52, handbrake, motion): Replace
'bootstrap.
* gnu/packages/web.scm (fcgiwrap): Remove #:phases.
(tidy): Replace 'bootstrap.
(gumbo-parser): Remove #:phases.
* gnu/packages/wget.scm (wget2): Replace 'bootstrap.
* gnu/packages/wm.scm (i3lock-color): Remove #:phases.
* gnu/packages/xdisorg.scm (xclip): Likewise.
* gnu/packages/xml.scm (libxls): Replace 'bootstrap'.
* gnu/packages/xorg.scm (xf86-video-freedreno)
(xf86-video-intel): Remove #:phases.
* gnu/packages/zile.scm (zile-on-guile): Replace 'bootstrap.
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* gnu/packages/game-development.scm (godot): Update to 3.0.1.
[arguments]: End phases with #t and remove redundant MKDIR-P.
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* gnu/packages/game-development.scm (love)[source]: Add snippet fixing Lua version detection.
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* gnu/packages/game-development.scm (tiled): Update to 1.1.2.
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* gnu/packages/acl.scm (acl)[home-page]: Use HTTPS.
* gnu/packages/admin.scm (dmidecode)[home-page]: Likewise.
* gnu/packages/attr.scm (attr)[home-page]: Likewise.
* gnu/packages/audio.scm (lash)[home-page]: Likewise.
* gnu/packages/avr.scm (avr-libc)[home-page]: Likewise.
* gnu/packages/backup.scm (rdiff-backup, libchop)[home-page]: Likewise.
* gnu/packages/compression.scm (fastjar, lzip, lziprecover, atool)
(lunzip, clzip, lzlib, plzip)[home-page]: Likewise.
* gnu/packages/emacs.scm (geiser, bbdb, m17n-lib, m17n-lib)[home-page]:
Likewise.
* gnu/packages/flashing-tools.scm (avrdude)[home-page]: Likewise.
* gnu/packages/fontutils.scm (libotf)[home-page]: Likewise.
* gnu/packages/game-development.scm (gzochi)[home-page]: Likewise.
* gnu/packages/games.scm (enigma)[home-page]: Likewise.
* gnu/packages/gsasl.scm (libntlm)[home-page]: Likewise.
* gnu/packages/gtk.scm (guile-cairo)[home-page]: Likewise.
* gnu/packages/guile.scm (guile-reader, guile-lib, guile-json)
(guile-redis, g-wrap)[home-page]: Likewise.
* gnu/packages/libunwind.scm (libunwind)[home-page]: Likewise.
* gnu/packages/lout.scm (lout)[home-page]: Likewise.
* gnu/packages/mpd.scm (sonata)[home-page]: Likewise.
* gnu/packages/networking.scm (quagga)[home-page]: Likewise.
* gnu/packages/ratpoison.scm (ratpoison)[home-page]: Likewise.
* gnu/packages/skribilo.scm (skribilo)[home-page]: Likewise.
* gnu/packages/telephony.scm (exosip)[home-page]: Likewise.
* gnu/packages/texinfo.scm (texi2html)[home-page]: Likewise.
* gnu/packages/xdisorg.scm (xbindkeys)[home-page]: Likewise.
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* gnu/packages/game-development.scm (godot): Update to 3.0.
[inputs]: Add libxi.
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* gnu/packages/game-development.scm (tiled): Update to 1.1.1.
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* gnu/packages/game-development.scm (godot)[arguments]: Add a flag when
building for aarch64-linux to build without threads.
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* gnu/packages/games.scm (deutex): Update to 5.1.1.
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* gnu/packages/game-development.scm (bullet): Update to 2.87.
[home-page]: Update to new home-page.
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* gnu/packages/game-development.scm: Arrange module inputs
alphabetically.
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* gnu/packages/game-development.scm (eureka): New variable.
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
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* gnu/packages/game-development.scm (tiled): Update to 1.1.0.
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* gnu/packages/games.scm (deutex): Update to 5.1.0.
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