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path: root/gnu/packages/patches/widelands-system-wide_minizip.patch
blob: b59fed75316e3859d4568e589c3b07590f167825 (plain) (blame)
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Description: use the system-wide minizip instead of the embeeded one if found.
Forwarded-Upstream: It was provided by upstream: http://bazaar.launchpad.net/~widelands-dev/widelands/b19-debian/revision/8147
 .
 Thanks to Fòram na Gàidhlig for the patch.

=== modified file 'CMakeLists.txt'
---
 CMakeLists.txt                     |  1 +
 cmake/Modules/FindMinizip.cmake    | 37 +++++++++++++++++++++++++++++++++++++
 cmake/WlFunctions.cmake            |  8 ++++++++
 src/io/filesystem/CMakeLists.txt   |  2 +-
 src/io/filesystem/zip_filesystem.h |  6 ++++++
 src/third_party/CMakeLists.txt     | 20 +++++++++++---------
 6 files changed, 64 insertions(+), 10 deletions(-)

--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -142,6 +142,7 @@
 find_package(SDL2_mixer REQUIRED)
 find_package(SDL2_ttf REQUIRED)
 find_package(ZLIB REQUIRED)
+find_package(Minizip)
 if(${CMAKE_VERSION} VERSION_LESS 3.9.0)
     find_package(ICU_old REQUIRED)
 else()
--- /dev/null
+++ b/cmake/Modules/FindMinizip.cmake
@@ -0,0 +1,37 @@
+# - Try to find Minizip
+# Once done this will define
+#  
+#  MINIZIP_FOUND        - system has MINIZIP
+#  MINIZIP_INCLUDE_DIR  - the MINIZIP include directory
+#  MINIZIP_LIBRARY_DIR  - where the libraries are
+#  MINIZIP_LIBRARY      - Link these to use MINIZIP
+#   
+
+IF (MINIZIP_INCLUDE_DIR)
+  # Already in cache, be silent
+  SET(MINIZIP_FIND_QUIETLY TRUE)
+ENDIF (MINIZIP_INCLUDE_DIR)
+
+FIND_PATH( MINIZIP_INCLUDE_DIR 
+	  NAMES zip.h unzip.h ioapi.h
+	  PATHS /usr/local/include /usr/include
+	  PATH_SUFFIXES minizip/ )
+SET( MINIZIP_NAMES minizip MINIZIP )
+FIND_LIBRARY( MINIZIP_LIBRARY
+	      NAMES ${MINIZIP_NAMES}
+	      PATHS /usr/lib /usr/local/lib )
+
+GET_FILENAME_COMPONENT( MINIZIP_LIBRARY_DIR ${MINIZIP_LIBRARY} PATH )
+
+IF (MINIZIP_INCLUDE_DIR AND MINIZIP_LIBRARY)
+   SET(MINIZIP_FOUND TRUE)
+   SET(MINIZIP_LIBRARY_DIR ${MINIZIP_LIBRARY} )
+   IF (NOT MINIZIP_FIND_QUIETLY)
+     MESSAGE (STATUS "Found Minizip: ${MINIZIP_LIBRARY} ${MINIZIP_INCLUDE_DIR}")
+   ENDIF (NOT MINIZIP_FIND_QUIETLY)
+ELSE (MINIZIP_INCLUDE_DIR AND MINIZIP_LIBRARY)
+   SET( MINIZIP_FOUND FALSE )
+   SET( MINIZIP_LIBRARY_DIR )
+   SET( MINIZIP_EXTRA_DEFINITIONS )
+ENDIF (MINIZIP_INCLUDE_DIR AND MINIZIP_LIBRARY)
+
--- a/cmake/WlFunctions.cmake
+++ b/cmake/WlFunctions.cmake
@@ -84,6 +84,14 @@
 
   if(ARG_USES_ZLIB)
     target_link_libraries(${NAME} ZLIB::ZLIB)
+    if (MINIZIP_FOUND)
+      wl_include_system_directories(${NAME}  ${MINIZIP_INCLUDE_DIR})
+      target_link_libraries(${NAME}  ${MINIZIP_LIBRARY})
+      target_compile_definitions(${NAME} PUBLIC -DHAVE_SYSTEM_MINIZIP)
+    else(MINIZIP_FOUND)
+      target_link_libraries(${NAME}  third_party_minizip)
+      message(FATAL_ERROR "You are using widelands-bundled minizip sources. Please install your distribution's minizip dev library or urge your distribution maintainer to include the minizip library in your package repository. Thank you.")
+    endif(MINIZIP_FOUND)
   endif()
 
   # OpenGL and GLEW are one thing for us. If you use the one, you also use the
--- a/src/third_party/CMakeLists.txt
+++ b/src/third_party/CMakeLists.txt
@@ -1,12 +1,14 @@
-wl_library(third_party_minizip
-  THIRD_PARTY
-  SRCS
-    minizip/ioapi.h
-    minizip/unzip.cc
-    minizip/unzip.h
-    minizip/zip.h
-  USES_ZLIB
-)
+if(NOT MINIZIP_FOUND)
+  wl_library(third_party_minizip
+    THIRD_PARTY
+    SRCS
+      ioapi.h
+      unzip.cc
+      unzip.h
+      zip.h
+    USES_ZLIB
+  )
+endif(NOT MINIZIP_FOUND)
 
 wl_library(third_party_eris
   THIRD_PARTY
--- a/src/io/filesystem/CMakeLists.txt
+++ b/src/io/filesystem/CMakeLists.txt
@@ -12,6 +12,7 @@
     zip_exceptions.h
     zip_filesystem.cc
     zip_filesystem.h
+  USES_ZLIB
   DEPENDS
     base_exceptions
     base_i18n
@@ -19,5 +20,4 @@
     base_macros
     graphic_text_layout
     io_stream
-    third_party_minizip
 )
--- a/src/io/filesystem/zip_filesystem.h
+++ b/src/io/filesystem/zip_filesystem.h
@@ -25,8 +25,14 @@
 #include "io/filesystem/filesystem.h"
 #include "io/streamread.h"
 #include "io/streamwrite.h"
+
+#ifndef HAVE_SYSTEM_MINIZIP
 #include "third_party/minizip/unzip.h"
 #include "third_party/minizip/zip.h"
+#else
+#include <minizip/unzip.h>
+#include <minizip/zip.h>
+#endif
 
 class ZipFilesystem : public FileSystem {
 public: