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-rw-r--r--lib/Core/Executor.cpp26
1 files changed, 15 insertions, 11 deletions
diff --git a/lib/Core/Executor.cpp b/lib/Core/Executor.cpp
index d8a4a32c..c5d294fb 100644
--- a/lib/Core/Executor.cpp
+++ b/lib/Core/Executor.cpp
@@ -539,7 +539,7 @@ void Executor::initializeGlobals(ExecutionState &state) {
// ensures that we won't conflict. we don't need to allocate a memory object
// since reading/writing via a function pointer is unsupported anyway.
for (Module::iterator i = m->begin(), ie = m->end(); i != ie; ++i) {
- Function *f = i;
+ Function *f = static_cast<Function *>(i);
ref<ConstantExpr> addr(0);
// If the symbol has external weak linkage then it is implicitly
@@ -593,7 +593,8 @@ void Executor::initializeGlobals(ExecutionState &state) {
for (Module::const_global_iterator i = m->global_begin(),
e = m->global_end();
i != e; ++i) {
- size_t globalObjectAlignment = getAllocationAlignment(i);
+ const GlobalVariable *v = static_cast<const GlobalVariable *>(i);
+ size_t globalObjectAlignment = getAllocationAlignment(v);
if (i->isDeclaration()) {
// FIXME: We have no general way of handling unknown external
// symbols. If we really cared about making external stuff work
@@ -626,11 +627,11 @@ void Executor::initializeGlobals(ExecutionState &state) {
}
MemoryObject *mo = memory->allocate(size, /*isLocal=*/false,
- /*isGlobal=*/true, /*allocSite=*/i,
+ /*isGlobal=*/true, /*allocSite=*/v,
/*alignment=*/globalObjectAlignment);
ObjectState *os = bindObjectInState(state, mo, false);
- globalObjects.insert(std::make_pair(i, mo));
- globalAddresses.insert(std::make_pair(i, mo->getBaseExpr()));
+ globalObjects.insert(std::make_pair(v, mo));
+ globalAddresses.insert(std::make_pair(v, mo->getBaseExpr()));
// Program already running = object already initialized. Read
// concrete value and write it to our copy.
@@ -652,13 +653,13 @@ void Executor::initializeGlobals(ExecutionState &state) {
LLVM_TYPE_Q Type *ty = i->getType()->getElementType();
uint64_t size = kmodule->targetData->getTypeStoreSize(ty);
MemoryObject *mo = memory->allocate(size, /*isLocal=*/false,
- /*isGlobal=*/true, /*allocSite=*/&*i,
+ /*isGlobal=*/true, /*allocSite=*/v,
/*alignment=*/globalObjectAlignment);
if (!mo)
llvm::report_fatal_error("out of memory");
ObjectState *os = bindObjectInState(state, mo, false);
- globalObjects.insert(std::make_pair(i, mo));
- globalAddresses.insert(std::make_pair(i, mo->getBaseExpr()));
+ globalObjects.insert(std::make_pair(v, mo));
+ globalAddresses.insert(std::make_pair(v, mo->getBaseExpr()));
if (!i->hasInitializer())
os->initializeToRandom();
@@ -670,7 +671,8 @@ void Executor::initializeGlobals(ExecutionState &state) {
i != ie; ++i) {
// Map the alias to its aliasee's address. This works because we have
// addresses for everything, even undefined functions.
- globalAddresses.insert(std::make_pair(i, evalConstant(i->getAliasee())));
+ globalAddresses.insert(std::make_pair(static_cast<GlobalAlias *>(i),
+ evalConstant(i->getAliasee())));
}
// once all objects are allocated, do the actual initialization
@@ -678,7 +680,8 @@ void Executor::initializeGlobals(ExecutionState &state) {
e = m->global_end();
i != e; ++i) {
if (i->hasInitializer()) {
- MemoryObject *mo = globalObjects.find(i)->second;
+ const GlobalVariable *v = static_cast<const GlobalVariable *>(i);
+ MemoryObject *mo = globalObjects.find(v)->second;
const ObjectState *os = state.addressSpace.findObject(mo);
assert(os);
ObjectState *wos = state.addressSpace.getWriteable(mo, os);
@@ -3543,10 +3546,11 @@ void Executor::runFunctionAsMain(Function *f,
if (ai!=ae) {
arguments.push_back(ConstantExpr::alloc(argc, Expr::Int32));
if (++ai!=ae) {
+ Instruction *first = static_cast<Instruction *>(f->begin()->begin());
argvMO =
memory->allocate((argc + 1 + envc + 1 + 1) * NumPtrBytes,
/*isLocal=*/false, /*isGlobal=*/true,
- /*allocSite=*/f->begin()->begin(), /*alignment=*/8);
+ /*allocSite=*/first, /*alignment=*/8);
if (!argvMO)
klee_error("Could not allocate memory for function arguments");