diff options
Diffstat (limited to 'utils/hacks/TreeGraphs/Graphics/Geometry/vec4.py')
-rw-r--r-- | utils/hacks/TreeGraphs/Graphics/Geometry/vec4.py | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/utils/hacks/TreeGraphs/Graphics/Geometry/vec4.py b/utils/hacks/TreeGraphs/Graphics/Geometry/vec4.py index 3a542272..c0741bb3 100644 --- a/utils/hacks/TreeGraphs/Graphics/Geometry/vec4.py +++ b/utils/hacks/TreeGraphs/Graphics/Geometry/vec4.py @@ -1,46 +1,46 @@ -from __future__ import division -from math import ceil,floor,sqrt -import vec3 -_min,_max= min,max - -def inv(a): return (-a[0], -a[1], -a[2], -a[3]) - -def add(a,b): return (a[0]+b[0], a[1]+b[1], a[2]+b[2], a[3]+b[3]) -def sub(a,b): return (a[0]-b[0], a[1]-b[1], a[2]-b[2], a[3]-b[3]) -def mul(a,b): return (a[0]*b[0], a[1]*b[1], a[2]*b[2], a[3]*b[3]) -def div(a,b): return (a[0]/b[0], a[1]/b[1], a[2]/b[2], a[3]/b[3]) -def mod(a,b): return (a[0]%b[0], a[1]%b[1], a[2]%b[2], a[3]%b[3]) -def dot(a,b): return (a[0]*b[0]+ a[1]*b[1]+ a[2]*b[2]+ a[3]*b[3]) - -def addN(a,n): return (a[0]+n, a[1]+n, a[2]+n, a[3]+n) -def subN(a,n): return (a[0]-n, a[1]-n, a[2]-n, a[3]-n) -def mulN(a,n): return (a[0]*n, a[1]*n, a[2]*n, a[3]*n) -def modN(a,n): return (a[0]%n, a[1]%n, a[2]%n, a[3]%n) -def divN(a,n): return (a[0]/n, a[1]/n, a[2]/n, a[3]/n) - -def sqr(a): return dot(a,a) -def length(a): return sqrt(sqr(a)) -def avg(a,b): return mulN(add(a,b),0.5) -def normalize(a): return mulN(a, 1.0/length(a)) - -def lerp(a,b,t): - return add(mulN(a,1.0-t), mulN(b, t)) - -def min((a0,a1,a2,a3),(b0,b1,b2,b3)): - return (_min(a0,b0),_min(a1,b1),_min(a2,b2),_min(a3,b3)) -def max((a0,a1,a2,a3),(b0,b1,b2,b3)): - return (_max(a0,b0),_max(a1,b1),_max(a2,b2),_max(a3,b3)) - -def toint(a): - return (int(a[0]), int(a[1]), int(a[2]), int(a[3])) -def tofloor(a): - return (floor(a[0]), floor(a[1]), floor(a[2]), floor(a[3])) -def toceil(a): - return (ceil(a[0]), ceil(a[1]), ceil(a[2]), ceil(a[3])) -def tovec3(a): - return vec3.divN(a, a[3]) - -def sumlist(l): - return reduce(add, l) -def avglist(l): - return mulN(sumlist(l), 1.0/len(l)) +from __future__ import division +from math import ceil,floor,sqrt +import vec3 +_min,_max= min,max + +def inv(a): return (-a[0], -a[1], -a[2], -a[3]) + +def add(a,b): return (a[0]+b[0], a[1]+b[1], a[2]+b[2], a[3]+b[3]) +def sub(a,b): return (a[0]-b[0], a[1]-b[1], a[2]-b[2], a[3]-b[3]) +def mul(a,b): return (a[0]*b[0], a[1]*b[1], a[2]*b[2], a[3]*b[3]) +def div(a,b): return (a[0]/b[0], a[1]/b[1], a[2]/b[2], a[3]/b[3]) +def mod(a,b): return (a[0]%b[0], a[1]%b[1], a[2]%b[2], a[3]%b[3]) +def dot(a,b): return (a[0]*b[0]+ a[1]*b[1]+ a[2]*b[2]+ a[3]*b[3]) + +def addN(a,n): return (a[0]+n, a[1]+n, a[2]+n, a[3]+n) +def subN(a,n): return (a[0]-n, a[1]-n, a[2]-n, a[3]-n) +def mulN(a,n): return (a[0]*n, a[1]*n, a[2]*n, a[3]*n) +def modN(a,n): return (a[0]%n, a[1]%n, a[2]%n, a[3]%n) +def divN(a,n): return (a[0]/n, a[1]/n, a[2]/n, a[3]/n) + +def sqr(a): return dot(a,a) +def length(a): return sqrt(sqr(a)) +def avg(a,b): return mulN(add(a,b),0.5) +def normalize(a): return mulN(a, 1.0/length(a)) + +def lerp(a,b,t): + return add(mulN(a,1.0-t), mulN(b, t)) + +def min((a0,a1,a2,a3),(b0,b1,b2,b3)): + return (_min(a0,b0),_min(a1,b1),_min(a2,b2),_min(a3,b3)) +def max((a0,a1,a2,a3),(b0,b1,b2,b3)): + return (_max(a0,b0),_max(a1,b1),_max(a2,b2),_max(a3,b3)) + +def toint(a): + return (int(a[0]), int(a[1]), int(a[2]), int(a[3])) +def tofloor(a): + return (floor(a[0]), floor(a[1]), floor(a[2]), floor(a[3])) +def toceil(a): + return (ceil(a[0]), ceil(a[1]), ceil(a[2]), ceil(a[3])) +def tovec3(a): + return vec3.divN(a, a[3]) + +def sumlist(l): + return reduce(add, l) +def avglist(l): + return mulN(sumlist(l), 1.0/len(l)) |