//===-- AddressSpace.cpp --------------------------------------------------===// // // The KLEE Symbolic Virtual Machine // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "AddressSpace.h" #include "CoreStats.h" #include "Memory.h" #include "TimingSolver.h" #include "klee/Expr/Expr.h" #include "klee/TimerStatIncrementer.h" using namespace klee; /// void AddressSpace::bindObject(const MemoryObject *mo, ObjectState *os) { assert(os->copyOnWriteOwner==0 && "object already has owner"); os->copyOnWriteOwner = cowKey; objects = objects.replace(std::make_pair(mo, os)); } void AddressSpace::unbindObject(const MemoryObject *mo) { objects = objects.remove(mo); } const ObjectState *AddressSpace::findObject(const MemoryObject *mo) const { const MemoryMap::value_type *res = objects.lookup(mo); return res ? res->second : 0; } ObjectState *AddressSpace::getWriteable(const MemoryObject *mo, const ObjectState *os) { assert(!os->readOnly); if (cowKey==os->copyOnWriteOwner) { return const_cast(os); } else { ObjectState *n = new ObjectState(*os); n->copyOnWriteOwner = cowKey; objects = objects.replace(std::make_pair(mo, n)); return n; } } /// bool AddressSpace::resolveOne(const ref &addr, ObjectPair &result) const { uint64_t address = addr->getZExtValue(); MemoryObject hack(address); if (const MemoryMap::value_type *res = objects.lookup_previous(&hack)) { const MemoryObject *mo = res->first; // Check if the provided address is between start and end of the object // [mo->address, mo->address + mo->size) or the object is a 0-sized object. if ((mo->size==0 && address==mo->address) || (address - mo->address < mo->size)) { result = *res; return true; } } return false; } bool AddressSpace::resolveOne(ExecutionState &state, TimingSolver *solver, ref address, ObjectPair &result, bool &success) const { if (ConstantExpr *CE = dyn_cast(address)) { success = resolveOne(CE, result); return true; } else { TimerStatIncrementer timer(stats::resolveTime); // try cheap search, will succeed for any inbounds pointer ref cex; if (!solver->getValue(state, address, cex)) return false; uint64_t example = cex->getZExtValue(); MemoryObject hack(example); const MemoryMap::value_type *res = objects.lookup_previous(&hack); if (res) { const MemoryObject *mo = res->first; if (example - mo->address < mo->size) { result = *res; success = true; return true; } } // didn't work, now we have to search MemoryMap::iterator oi = objects.upper_bound(&hack); MemoryMap::iterator begin = objects.begin(); MemoryMap::iterator end = objects.end(); MemoryMap::iterator start = oi; while (oi!=begin) { --oi; const MemoryObject *mo = oi->first; bool mayBeTrue; if (!solver->mayBeTrue(state, mo->getBoundsCheckPointer(address), mayBeTrue)) return false; if (mayBeTrue) { result = *oi; success = true; return true; } else { bool mustBeTrue; if (!solver->mustBeTrue(state, UgeExpr::create(address, mo->getBaseExpr()), mustBeTrue)) return false; if (mustBeTrue) break; } } // search forwards for (oi=start; oi!=end; ++oi) { const MemoryObject *mo = oi->first; bool mustBeTrue; if (!solver->mustBeTrue(state, UltExpr::create(address, mo->getBaseExpr()), mustBeTrue)) return false; if (mustBeTrue) { break; } else { bool mayBeTrue; if (!solver->mayBeTrue(state, mo->getBoundsCheckPointer(address), mayBeTrue)) return false; if (mayBeTrue) { result = *oi; success = true; return true; } } } success = false; return true; } } int AddressSpace::checkPointerInObject(ExecutionState &state, TimingSolver *solver, ref p, const ObjectPair &op, ResolutionList &rl, unsigned maxResolutions) const { // XXX in the common case we can save one query if we ask // mustBeTrue before mayBeTrue for the first result. easy // to add I just want to have a nice symbolic test case first. const MemoryObject *mo = op.first; ref inBounds = mo->getBoundsCheckPointer(p); bool mayBeTrue; if (!solver->mayBeTrue(state, inBounds, mayBeTrue)) { return 1; } if (mayBeTrue) { rl.push_back(op); // fast path check auto size = rl.size(); if (size == 1) { bool mustBeTrue; if (!solver->mustBeTrue(state, inBounds, mustBeTrue)) return 1; if (mustBeTrue) return 0; } else if (size == maxResolutions) return 1; } return 2; } bool AddressSpace::resolve(ExecutionState &state, TimingSolver *solver, ref p, ResolutionList &rl, unsigned maxResolutions, time::Span timeout) const { if (ConstantExpr *CE = dyn_cast(p)) { ObjectPair res; if (resolveOne(CE, res)) rl.push_back(res); return false; } else { TimerStatIncrementer timer(stats::resolveTime); // XXX in general this isn't exactly what we want... for // a multiple resolution case (or for example, a \in {b,c,0}) // we want to find the first object, find a cex assuming // not the first, find a cex assuming not the second... // etc. // XXX how do we smartly amortize the cost of checking to // see if we need to keep searching up/down, in bad cases? // maybe we don't care? // XXX we really just need a smart place to start (although // if its a known solution then the code below is guaranteed // to hit the fast path with exactly 2 queries). we could also // just get this by inspection of the expr. ref cex; if (!solver->getValue(state, p, cex)) return true; uint64_t example = cex->getZExtValue(); MemoryObject hack(example); MemoryMap::iterator oi = objects.upper_bound(&hack); MemoryMap::iterator begin = objects.begin(); MemoryMap::iterator end = objects.end(); MemoryMap::iterator start = oi; // search backwards, start with one minus because this // is the object that p *should* be within, which means we // get write off the end with 4 queries while (oi != begin) { --oi; const MemoryObject *mo = oi->first; if (timeout && timeout < timer.delta()) return true; int incomplete = checkPointerInObject(state, solver, p, *oi, rl, maxResolutions); if (incomplete != 2) return incomplete ? true : false; bool mustBeTrue; if (!solver->mustBeTrue(state, UgeExpr::create(p, mo->getBaseExpr()), mustBeTrue)) return true; if (mustBeTrue) break; } // search forwards for (oi = start; oi != end; ++oi) { const MemoryObject *mo = oi->first; if (timeout && timeout < timer.delta()) return true; bool mustBeTrue; if (!solver->mustBeTrue(state, UltExpr::create(p, mo->getBaseExpr()), mustBeTrue)) return true; if (mustBeTrue) break; int incomplete = checkPointerInObject(state, solver, p, *oi, rl, maxResolutions); if (incomplete != 2) return incomplete ? true : false; } } return false; } // These two are pretty big hack so we can sort of pass memory back // and forth to externals. They work by abusing the concrete cache // store inside of the object states, which allows them to // transparently avoid screwing up symbolics (if the byte is symbolic // then its concrete cache byte isn't being used) but is just a hack. void AddressSpace::copyOutConcretes() { for (MemoryMap::iterator it = objects.begin(), ie = objects.end(); it != ie; ++it) { const MemoryObject *mo = it->first; if (!mo->isUserSpecified) { ObjectState *os = it->second; auto address = reinterpret_cast(mo->address); if (!os->readOnly) memcpy(address, os->concreteStore, mo->size); } } } bool AddressSpace::copyInConcretes() { for (MemoryMap::iterator it = objects.begin(), ie = objects.end(); it != ie; ++it) { const MemoryObject *mo = it->first; if (!mo->isUserSpecified) { const ObjectState *os = it->second; if (!copyInConcrete(mo, os, mo->address)) return false; } } return true; } bool AddressSpace::copyInConcrete(const MemoryObject *mo, const ObjectState *os, uint64_t src_address) { auto address = reinterpret_cast(src_address); if (memcmp(address, os->concreteStore, mo->size) != 0) { if (os->readOnly) { return false; } else { ObjectState *wos = getWriteable(mo, os); memcpy(wos->concreteStore, address, mo->size); } } return true; } /***/ bool MemoryObjectLT::operator()(const MemoryObject *a, const MemoryObject *b) const { return a->address < b->address; }