//===-- ExternalDispatcher.cpp --------------------------------------------===// // // The KLEE Symbolic Virtual Machine // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "ExternalDispatcher.h" #include "klee/Config/Version.h" #include "llvm/IR/CallSite.h" #include "llvm/IR/Constants.h" #include "llvm/IR/DerivedTypes.h" #include "llvm/IR/IRBuilder.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/LLVMContext.h" #include "llvm/IR/Module.h" #include "llvm/ExecutionEngine/GenericValue.h" #include "llvm/ExecutionEngine/MCJIT.h" #include "llvm/Support/DynamicLibrary.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Support/TargetSelect.h" #include #include using namespace llvm; using namespace klee; /***/ static sigjmp_buf escapeCallJmpBuf; extern "C" { static void sigsegv_handler(int signal, siginfo_t *info, void *context) { siglongjmp(escapeCallJmpBuf, 1); } } namespace klee { class ExternalDispatcherImpl { private: typedef std::map dispatchers_ty; dispatchers_ty dispatchers; llvm::Function *createDispatcher(llvm::Function *f, llvm::Instruction *i, llvm::Module *module); llvm::ExecutionEngine *executionEngine; LLVMContext &ctx; std::map preboundFunctions; bool runProtectedCall(llvm::Function *f, uint64_t *args); llvm::Module *singleDispatchModule; std::vector moduleIDs; std::string &getFreshModuleID(); int lastErrno; public: ExternalDispatcherImpl(llvm::LLVMContext &ctx); ~ExternalDispatcherImpl(); bool executeCall(llvm::Function *function, llvm::Instruction *i, uint64_t *args); void *resolveSymbol(const std::string &name); int getLastErrno(); void setLastErrno(int newErrno); }; std::string &ExternalDispatcherImpl::getFreshModuleID() { // We store the module IDs because `llvm::Module` constructor takes the // module ID as a StringRef so it doesn't own the ID. Therefore we need to // own the ID. static uint64_t counter = 0; std::string underlyingString; llvm::raw_string_ostream ss(underlyingString); ss << "ExternalDispatcherModule_" << counter; moduleIDs.push_back(ss.str()); // moduleIDs now has a copy ++counter; // Increment for next call return moduleIDs.back(); } void *ExternalDispatcherImpl::resolveSymbol(const std::string &name) { assert(executionEngine); const char *str = name.c_str(); // We use this to validate that function names can be resolved so we // need to match how the JIT does it. Unfortunately we can't // directly access the JIT resolution function // JIT::getPointerToNamedFunction so we emulate the important points. if (str[0] == 1) // asm specifier, skipped ++str; void *addr = sys::DynamicLibrary::SearchForAddressOfSymbol(str); if (addr) return addr; // If it has an asm specifier and starts with an underscore we retry // without the underscore. I (DWD) don't know why. if (name[0] == 1 && str[0] == '_') { ++str; addr = sys::DynamicLibrary::SearchForAddressOfSymbol(str); } return addr; } ExternalDispatcherImpl::ExternalDispatcherImpl(LLVMContext &ctx) : ctx(ctx), lastErrno(0) { std::string error; singleDispatchModule = new Module(getFreshModuleID(), ctx); // The MCJIT JITs whole modules at a time rather than individual functions // so we will let it manage the modules. // Note that we don't do anything with `singleDispatchModule`. This is just // so we can use the EngineBuilder API. auto dispatchModuleUniq = std::unique_ptr(singleDispatchModule); executionEngine = EngineBuilder(std::move(dispatchModuleUniq)) .setErrorStr(&error) .setEngineKind(EngineKind::JIT) .create(); if (!executionEngine) { llvm::errs() << "unable to make jit: " << error << "\n"; abort(); } // If we have a native target, initialize it to ensure it is linked in and // usable by the JIT. llvm::InitializeNativeTarget(); llvm::InitializeNativeTargetAsmParser(); llvm::InitializeNativeTargetAsmPrinter(); // from ExecutionEngine::create if (executionEngine) { // Make sure we can resolve symbols in the program as well. The zero arg // to the function tells DynamicLibrary to load the program, not a library. sys::DynamicLibrary::LoadLibraryPermanently(0); } #ifdef WINDOWS preboundFunctions["getpid"] = (void *)(long)getpid; preboundFunctions["putchar"] = (void *)(long)putchar; preboundFunctions["printf"] = (void *)(long)printf; preboundFunctions["fprintf"] = (void *)(long)fprintf; preboundFunctions["sprintf"] = (void *)(long)sprintf; #endif } ExternalDispatcherImpl::~ExternalDispatcherImpl() { delete executionEngine; // NOTE: the `executionEngine` owns all modules so // we don't need to delete any of them. } bool ExternalDispatcherImpl::executeCall(Function *f, Instruction *i, uint64_t *args) { dispatchers_ty::iterator it = dispatchers.find(i); if (it != dispatchers.end()) { // Code already JIT'ed for this return runProtectedCall(it->second, args); } // Code for this not JIT'ed. Do this now. Function *dispatcher; #ifdef WINDOWS std::map::iterator it2 = preboundFunctions.find(f->getName()); if (it2 != preboundFunctions.end()) { // only bind once if (it2->second) { executionEngine->addGlobalMapping(f, it2->second); it2->second = 0; } } #endif Module *dispatchModule = NULL; // The MCJIT generates whole modules at a time so for every call that we // haven't made before we need to create a new Module. dispatchModule = new Module(getFreshModuleID(), ctx); dispatcher = createDispatcher(f, i, dispatchModule); dispatchers.insert(std::make_pair(i, dispatcher)); // Force the JIT execution engine to go ahead and build the function. This // ensures that any errors or assertions in the compilation process will // trigger crashes instead of being caught as aborts in the external // function. if (dispatcher) { // The dispatchModule is now ready so tell MCJIT to generate the code for // it. auto dispatchModuleUniq = std::unique_ptr(dispatchModule); executionEngine->addModule( std::move(dispatchModuleUniq)); // MCJIT takes ownership // Force code generation uint64_t fnAddr = executionEngine->getFunctionAddress(dispatcher->getName()); executionEngine->finalizeObject(); assert(fnAddr && "failed to get function address"); (void)fnAddr; } else { // MCJIT didn't take ownership of the module so delete it. delete dispatchModule; } return runProtectedCall(dispatcher, args); } // FIXME: This is not reentrant. static uint64_t *gTheArgsP; bool ExternalDispatcherImpl::runProtectedCall(Function *f, uint64_t *args) { struct sigaction segvAction, segvActionOld; bool res; if (!f) return false; std::vector gvArgs; gTheArgsP = args; segvAction.sa_handler = nullptr; sigemptyset(&(segvAction.sa_mask)); sigaddset(&(segvAction.sa_mask), SIGSEGV); segvAction.sa_flags = SA_SIGINFO; segvAction.sa_sigaction = ::sigsegv_handler; sigaction(SIGSEGV, &segvAction, &segvActionOld); if (sigsetjmp(escapeCallJmpBuf, 1)) { res = false; } else { errno = lastErrno; executionEngine->runFunction(f, gvArgs); // Explicitly acquire errno information lastErrno = errno; res = true; } sigaction(SIGSEGV, &segvActionOld, nullptr); return res; } // FIXME: This might have been relevant for the old JIT but the MCJIT // has a completly different implementation so this comment below is // likely irrelevant and misleading. // // For performance purposes we construct the stub in such a way that the // arguments pointer is passed through the static global variable gTheArgsP in // this file. This is done so that the stub function prototype trivially matches // the special cases that the JIT knows how to directly call. If this is not // done, then the jit will end up generating a nullary stub just to call our // stub, for every single function call. Function *ExternalDispatcherImpl::createDispatcher(Function *target, Instruction *inst, Module *module) { if (!resolveSymbol(target->getName())) return 0; CallSite cs; if (inst->getOpcode() == Instruction::Call) { cs = CallSite(cast(inst)); } else { cs = CallSite(cast(inst)); } Value **args = new Value *[cs.arg_size()]; std::vector nullary; // MCJIT functions need unique names, or wrong function can be called. // The module identifier is included because for the MCJIT we need // unique function names across all `llvm::Modules`s. std::string fnName = "dispatcher_" + target->getName().str() + module->getModuleIdentifier(); Function *dispatcher = Function::Create(FunctionType::get(Type::getVoidTy(ctx), nullary, false), GlobalVariable::ExternalLinkage, fnName, module); BasicBlock *dBB = BasicBlock::Create(ctx, "entry", dispatcher); llvm::IRBuilder<> Builder(dBB); // Get a Value* for &gTheArgsP, as an i64**. auto argI64sp = Builder.CreateIntToPtr( ConstantInt::get(Type::getInt64Ty(ctx), (uintptr_t)(void *)&gTheArgsP), PointerType::getUnqual(PointerType::getUnqual(Type::getInt64Ty(ctx))), "argsp"); auto argI64s = Builder.CreateLoad(argI64sp, "args"); // Get the target function type. FunctionType *FTy = cast( cast(target->getType())->getElementType()); // Each argument will be passed by writing it into gTheArgsP[i]. unsigned i = 0, idx = 2; for (CallSite::arg_iterator ai = cs.arg_begin(), ae = cs.arg_end(); ai != ae; ++ai, ++i) { // Determine the type the argument will be passed as. This accommodates for // the corresponding code in Executor.cpp for handling calls to bitcasted // functions. auto argTy = (i < FTy->getNumParams() ? FTy->getParamType(i) : (*ai)->getType()); auto argI64p = Builder.CreateGEP(nullptr, argI64s, ConstantInt::get(Type::getInt32Ty(ctx), idx)); auto argp = Builder.CreateBitCast(argI64p, PointerType::getUnqual(argTy)); args[i] = Builder.CreateLoad(argp); unsigned argSize = argTy->getPrimitiveSizeInBits(); idx += ((!!argSize ? argSize : 64) + 63) / 64; } auto dispatchTarget = module->getOrInsertFunction(target->getName(), FTy, target->getAttributes()); auto result = Builder.CreateCall(dispatchTarget, llvm::ArrayRef(args, args + i)); if (result->getType() != Type::getVoidTy(ctx)) { auto resp = Builder.CreateBitCast( argI64s, PointerType::getUnqual(result->getType())); Builder.CreateStore(result, resp); } Builder.CreateRetVoid(); delete[] args; return dispatcher; } int ExternalDispatcherImpl::getLastErrno() { return lastErrno; } void ExternalDispatcherImpl::setLastErrno(int newErrno) { lastErrno = newErrno; } ExternalDispatcher::ExternalDispatcher(llvm::LLVMContext &ctx) : impl(new ExternalDispatcherImpl(ctx)) {} ExternalDispatcher::~ExternalDispatcher() { delete impl; } bool ExternalDispatcher::executeCall(llvm::Function *function, llvm::Instruction *i, uint64_t *args) { return impl->executeCall(function, i, args); } void *ExternalDispatcher::resolveSymbol(const std::string &name) { return impl->resolveSymbol(name); } int ExternalDispatcher::getLastErrno() { return impl->getLastErrno(); } void ExternalDispatcher::setLastErrno(int newErrno) { impl->setLastErrno(newErrno); } }