//===-- Memory.h ------------------------------------------------*- C++ -*-===// // // The KLEE Symbolic Virtual Machine // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef KLEE_MEMORY_H #define KLEE_MEMORY_H #include "Context.h" #include "klee/Expr.h" #include "llvm/ADT/StringExtras.h" #include #include namespace llvm { class Value; } namespace klee { class BitArray; class MemoryManager; class Solver; class ArrayCache; class MemoryObject { friend class STPBuilder; friend class ObjectState; friend class ExecutionState; private: static int counter; mutable unsigned refCount; public: unsigned id; uint64_t address; /// size in bytes unsigned size; mutable std::string name; bool isLocal; mutable bool isGlobal; bool isFixed; bool isUserSpecified; MemoryManager *parent; /// "Location" for which this memory object was allocated. This /// should be either the allocating instruction or the global object /// it was allocated for (or whatever else makes sense). const llvm::Value *allocSite; /// A list of boolean expressions the user has requested be true of /// a counterexample. Mutable since we play a little fast and loose /// with allowing it to be added to during execution (although /// should sensibly be only at creation time). mutable std::vector< ref > cexPreferences; // DO NOT IMPLEMENT MemoryObject(const MemoryObject &b); MemoryObject &operator=(const MemoryObject &b); public: // XXX this is just a temp hack, should be removed explicit MemoryObject(uint64_t _address) : refCount(0), id(counter++), address(_address), size(0), isFixed(true), parent(NULL), allocSite(0) { } MemoryObject(uint64_t _address, unsigned _size, bool _isLocal, bool _isGlobal, bool _isFixed, const llvm::Value *_allocSite, MemoryManager *_parent) : refCount(0), id(counter++), address(_address), size(_size), name("unnamed"), isLocal(_isLocal), isGlobal(_isGlobal), isFixed(_isFixed), isUserSpecified(false), parent(_parent), allocSite(_allocSite) { } ~MemoryObject(); /// Get an identifying string for this allocation. void getAllocInfo(std::string &result) const; void setName(std::string name) const { this->name = name; } ref getBaseExpr() const { return ConstantExpr::create(address, Context::get().getPointerWidth()); } ref getSizeExpr() const { return ConstantExpr::create(size, Context::get().getPointerWidth()); } ref getOffsetExpr(ref pointer) const { return SubExpr::create(pointer, getBaseExpr()); } ref getBoundsCheckPointer(ref pointer) const { return getBoundsCheckOffset(getOffsetExpr(pointer)); } ref getBoundsCheckPointer(ref pointer, unsigned bytes) const { return getBoundsCheckOffset(getOffsetExpr(pointer), bytes); } ref getBoundsCheckOffset(ref offset) const { if (size==0) { return EqExpr::create(offset, ConstantExpr::alloc(0, Context::get().getPointerWidth())); } else { return UltExpr::create(offset, getSizeExpr()); } } ref getBoundsCheckOffset(ref offset, unsigned bytes) const { if (bytes<=size) { return UltExpr::create(offset, ConstantExpr::alloc(size - bytes + 1, Context::get().getPointerWidth())); } else { return ConstantExpr::alloc(0, Expr::Bool); } } }; class ObjectState { private: friend class AddressSpace; unsigned copyOnWriteOwner; // exclusively for AddressSpace friend class ObjectHolder; unsigned refCount; const MemoryObject *object; uint8_t *concreteStore; // XXX cleanup name of flushMask (its backwards or something) BitArray *concreteMask; // mutable because may need flushed during read of const mutable BitArray *flushMask; ref *knownSymbolics; // mutable because we may need flush during read of const mutable UpdateList updates; public: unsigned size; bool readOnly; public: /// Create a new object state for the given memory object with concrete /// contents. The initial contents are undefined, it is the callers /// responsibility to initialize the object contents appropriately. ObjectState(const MemoryObject *mo); /// Create a new object state for the given memory object with symbolic /// contents. ObjectState(const MemoryObject *mo, const Array *array); ObjectState(const ObjectState &os); ~ObjectState(); const MemoryObject *getObject() const { return object; } void setReadOnly(bool ro) { readOnly = ro; } // make contents all concrete and zero void initializeToZero(); // make contents all concrete and random void initializeToRandom(); ref read(ref offset, Expr::Width width) const; ref read(unsigned offset, Expr::Width width) const; ref read8(unsigned offset) const; // return bytes written. void write(unsigned offset, ref value); void write(ref offset, ref value); void write8(unsigned offset, uint8_t value); void write16(unsigned offset, uint16_t value); void write32(unsigned offset, uint32_t value); void write64(unsigned offset, uint64_t value); private: const UpdateList &getUpdates() const; void makeConcrete(); void makeSymbolic(); ref read8(ref offset) const; void write8(unsigned offset, ref value); void write8(ref offset, ref value); void fastRangeCheckOffset(ref offset, unsigned *base_r, unsigned *size_r) const; void flushRangeForRead(unsigned rangeBase, unsigned rangeSize) const; void flushRangeForWrite(unsigned rangeBase, unsigned rangeSize); bool isByteConcrete(unsigned offset) const; bool isByteFlushed(unsigned offset) const; bool isByteKnownSymbolic(unsigned offset) const; void markByteConcrete(unsigned offset); void markByteSymbolic(unsigned offset); void markByteFlushed(unsigned offset); void markByteUnflushed(unsigned offset); void setKnownSymbolic(unsigned offset, Expr *value); void print(); ArrayCache *getArrayCache() const; }; } // End klee namespace #endif