#include "AST.h" using namespace BEEV; int main() { BeevMgr * bm = new BeevMgr(); ASTNode s1 = bm->CreateSymbol("foo"); s1 = bm->CreateSymbol("foo1"); s1 = bm->CreateSymbol("foo2"); ASTNode s2 = bm->CreateSymbol("bar"); cout << "s1" << s1 << endl; cout << "s2" << s2 << endl; ASTNode b1 = bm->CreateBVConst(5,12); ASTNode b2 = bm->CreateBVConst(6,36); cout << "b1: " << b1 << endl; cout << "b2: " << b2 << endl; ASTNode a1 = bm->CreateNode(EQ, s1, s2); ASTNode a2 = bm->CreateNode(AND, s1, s2); a1 = bm->CreateNode(OR, s1, s2); ASTNode a3 = bm->CreateNode(IMPLIES, a1, a2); ASTNode a4 = bm->CreateNode(IMPLIES, s1, a2); cout << "a3" << a3 << endl; cout << "a4" << a4 << endl; return 0; }