/******************************************************************************************[Heap.h] MiniSat -- Copyright (c) 2003-2005, Niklas Een, Niklas Sorensson Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************************************/ #ifndef Heap_h #define Heap_h #include "../AST/ASTUtil.h" namespace MINISAT { //================================================================================================= static inline int left (int i) { return i+i; } static inline int right (int i) { return i+i + 1; } static inline int parent(int i) { return i >> 1; } template class Heap { public: C comp; vec heap; // heap of ints vec indices; // int -> index in heap inline void percolateUp(int i) { int x = heap[i]; while (parent(i) != 0 && comp(x,heap[parent(i)])){ heap[i] = heap[parent(i)]; indices[heap[i]] = i; i = parent(i); } heap [i] = x; indices[x] = i; } inline void percolateDown(int i) { int x = heap[i]; while (left(i) < heap.size()){ int child = right(i) < heap.size() && comp(heap[right(i)],heap[left(i)]) ? right(i) : left(i); if (!comp(heap[child],x)) break; heap[i] = heap[child]; indices[heap[i]] = i; i = child; } heap [i] = x; indices[x] = i; } bool ok(int n) const { return n >= 0 && n < (int)indices.size(); } public: Heap(C c) : comp(c) { heap.push(-1); } void setBounds (int size) { assert(size >= 0); indices.growTo(size,0); } void increase (int n) { assert(ok(n)); assert(inHeap(n)); percolateUp(indices[n]); } bool inHeap (int n) const { assert(ok(n)); return indices[n] != 0; } int size () const { return heap.size()-1; } bool empty () const { return size() == 0; } void insert(int n) { assert(!inHeap(n)); assert(ok(n)); indices[n] = heap.size(); heap.push(n); percolateUp(indices[n]); } int getmin() { //printing heap if(BEEV::print_sat_varorder) { // fprintf(stderr, "Vijay: heap before getmin: "); // for (uint i = 1; i < (uint)heap.size(); i++) // fprintf(stderr, "%d ", heap[i]); // fprintf(stderr, "\n"); } int r = heap[1]; heap[1] = heap.last(); indices[heap[1]] = 1; indices[r] = 0; heap.pop(); if (heap.size() > 1) percolateDown(1); return r; } // fool proof variant of insert/increase void update (int n) { //fprintf(stderr, "update heap: "); //for (uint i = 1; i < (uint)heap.size(); i++) // fprintf(stderr, "%d ", heap[i]); //fprintf(stderr, "\n"); setBounds(n+1); if (!inHeap(n)) insert(n); else { percolateUp(indices[n]); percolateDown(indices[n]); } } bool heapProperty() { return heapProperty(1); } bool heapProperty(int i) { return i >= heap.size() || ((parent(i) == 0 || !comp(heap[i],heap[parent(i)])) && heapProperty(left(i)) && heapProperty(right(i))); } template void filter(const F& filt) { int i,j; for (i = j = 1; i < heap.size(); i++) if (filt(heap[i])){ heap[j] = heap[i]; indices[heap[i]] = j++; }else indices[heap[i]] = 0; heap.shrink(i - j); for (int i = heap.size() / 2; i >= 1; i--) percolateDown(i); assert(heapProperty()); } }; //================================================================================================= }; #endif