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//===-- MergeHandler.h --------------------------------------------*- C++ -*-===//
//
// The KLEE Symbolic Virtual Machine
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
/**
* @file MergeHandler.h
* @brief Implementation of the region based merging
*
* ## Basic usage:
*
* @code{.cpp}
* klee_open_merge();
*
* code containing branches etc.
*
* klee_close_merge();
* @endcode
*
* Will lead to all states that forked from the state that executed the
* klee_open_merge() being merged in the klee_close_merge(). This allows for
* fine-grained regions to be specified for merging.
*
* # Implementation Structure
*
* The main part of the new functionality is implemented in the class
* klee::MergeHandler. The Special Function Handler generates an instance of
* this class every time a state runs into a klee_open_merge() call.
*
* This instance is appended to a `std::vector<klee::ref<klee::MergeHandler>>`
* in the ExecutionState that passed the merge open point. This stack is also
* copied during forks. We use a stack instead of a single instance to support
* nested merge regions.
*
* Once a state runs into a `klee_close_merge()`, the Special Function Handler
* notifies the top klee::MergeHandler in the state's stack, pauses the state
* from scheduling, and tries to merge it with all other states that already
* arrived at the same close merge point. This top instance is then popped from
* the stack, resulting in a decrease of the ref count of the
* klee::MergeHandler.
*
* Since the only references to this MergeHandler are in the stacks of
* the ExecutionStates currently in the merging region, once the ref count
* reaches zero, every state which ran into the same `klee_open_merge()` is now
* paused and waiting to be merged. The destructor of the MergeHandler
* then continues the scheduling of the corresponding paused states.
*/
#ifndef KLEE_MERGEHANDLER_H
#define KLEE_MERGEHANDLER_H
#include <vector>
#include <map>
#include <stdint.h>
#include "llvm/Support/CommandLine.h"
namespace llvm {
class Instruction;
}
namespace klee {
extern llvm::cl::opt<bool> UseMerge;
extern llvm::cl::opt<bool> DebugLogMerge;
class Executor;
class ExecutionState;
/// @brief Represents one `klee_open_merge()` call.
/// Handles merging of states that branched from it
class MergeHandler {
private:
Executor *executor;
/// @brief Mapping the different 'klee_close_merge' calls to the states that ran into
/// them
std::map<llvm::Instruction *, std::vector<ExecutionState *> >
reachedMergeClose;
public:
/// @brief Called when a state runs into a 'klee_close_merge()' call
void addClosedState(ExecutionState *es, llvm::Instruction *mp);
/// @brief True, if any states have run into 'klee_close_merge()' and have
/// not been released yet
bool hasMergedStates();
/// @brief Immediately release the merged states that have run into a
/// 'klee_merge_close()'
void releaseStates();
/// @brief Required by klee::ref objects
unsigned refCount;
MergeHandler(Executor *_executor);
~MergeHandler();
};
}
#endif /* KLEE_MERGEHANDLER_H */
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